Marco

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Viewing 15 posts - 46 through 60 (of 62 total)
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  • Marco
    Participant

    Just use 1920×1080 resulution when having FOV unsolvable problems. You will lose minimal portion of screen on the upper and lower part but everything will work fine.

    in reply to: Is there one game? #103253
    Marco
    Participant

    Mirrror’s Edge, Outlast, The Darkness 2, Aliens Colonial Marines, Dishonored, Bioshock Infinite works great with Geometry and positional tracking support (the ones i have). I would dare saying they look like native Vr on a good rig. Others like Dead Space 3 still kick ass with Geometry but have no positional tracking.

    in reply to: Vorpx + Doom is amazing #103252
    Marco
    Participant

    Just use the Quake III profile and you get geometry 3D in DOOM 2016; it’s definitely rendering at wrong depths though. Make sure you set a custom resolution in the game config located at C:\Users\”Username”\Saved Games\id Software\DOOM\base

    I would like to know more about this. What’s ur opinion, Ralph?? Is there any change we get Doom 2016 working in 3D starting from here?

    in reply to: Split: Essential Game Hints – Please read this! #103151
    Marco
    Participant

    To complete the information, i’ve been playing for a while and noticed some oddities on the controls in VR, for example i cant aim using headtrack while moving around. Therefore headtracking seems of use just to look around, or to aim from a steady position. I got used to this very quickly and should’nt be a problem but maybe lowering the difficulty level from normal to easy will offer a better balance to the experience as the game seemed to be more difficult in VR due to this and some more oddities like the third person cover system and the lack of VR positional tracking making the game a bit more challenging to play. Apart from that, i would say it was a good experience!

    (Maybe Ralf should move this posts to the Deus Ex Thread so that they can be of help)

    in reply to: Split: Essential Game Hints – Please read this! #103124
    Marco
    Participant

    Points of view.. my games work great.

    I just tried deus ex human revolution. It’s working, but took more than one hour to optimize via vorps settings, in game. And synchronisation is bugging with xbox controler, I must play directly on my keyboard.

    And must notice that the quality of the textures is lower than half life 2 (2004) in VR (that is not requiering vorpx). I feel like playing a game of 2000 and not 2011…

    I don’t like playing Deus Ex on the Vive so much. Which means that in my opinion that’s not one of the best VR adaptation. To see what Vorpx can do you should try other games especially Dishonored, Outlast, Bioshock Infinte, Aliens Colonial Marines, The Darkness 2… These are the ones i have offering best perfomance and easy configurations. Visually, they look great. But you will need a powerful rig to play in VR while keeping high resolution (1920×1440) and in game detail. Then it’s all about teaking and the way each games performs in VR. Some games may not be perfect but still highly playable, i would say Max Payne 3 and Duke Nukem Forever for example. Basic configuration is similar in most games but then you will see there’s always one or other little thing that can be fixed or adjusted to achieve the best experience.

    Dude i tried Human Revolution: Directors Cut and it’s seems to be working quite well. It was one of the first games i tried and i couldn’t configure it properly that time. For your control problems i suggest to partially override the controller: both sticks but not the button. Then fine tune the sensibility of each sticks until it works well and do the same with head tracking sensibility. About the visual performance, i am getting very good results with gtx970. I set the resolution to 1920×1440, Fov 110, asyncronous time warp deactivated, lowered in game details. Then do the usual things like adjust the 3d strenght and image zoom. I just played a bit, i need further testing but i would say that this way it was working very well, and the game looked and sounded better than ever in this new prospective. I hope the vr gameplay will keep up but everything seems good so far!

    in reply to: Split: Essential Game Hints – Please read this! #103106
    Marco
    Participant

    Points of view.. my games work great.

    I just tried deus ex human revolution. It’s working, but took more than one hour to optimize via vorps settings, in game. And synchronisation is bugging with xbox controler, I must play directly on my keyboard.

    And must notice that the quality of the textures is lower than half life 2 (2004) in VR (that is not requiering vorpx). I feel like playing a game of 2000 and not 2011…

    I don’t like playing Deus Ex on the Vive so much. Which means that in my opinion that’s not one of the best VR adaptation. To see what Vorpx can do you should try other games especially Dishonored, Outlast, Bioshock Infinte, Aliens Colonial Marines, The Darkness 2… These are the ones i have offering best perfomance and easy configurations. Visually, they look great. But you will need a powerful rig to play in VR while keeping high resolution (1920×1440) and in game detail. Then it’s all about teaking and the way each games performs in VR. Some games may not be perfect but still highly playable, i would say Max Payne 3 and Duke Nukem Forever for example. Basic configuration is similar in most games but then you will see there’s always one or other little thing that can be fixed or adjusted to achieve the best experience.

    in reply to: Amazing trick to REALLY IMPROVE EXEPRIENCE #103104
    Marco
    Participant

    I think that here in the fourum the subject is quite clear now but i suggest adding an option or improving the explanation over the subject also on the Games Optimizer, mentioning the other reccomended resolution like 1920×1440. It’s just a detail but i think would make things more clear for new users when they try their first games, giving at least the idea of which kind of visual performance could be obtained. A lot of people interested in VR is going to change their cards now and 1920×1440 should run super sweet on a 1080.

    in reply to: Split: Essential Game Hints – Please read this! #103060
    Marco
    Participant

    Points of view.. my games work great.

    Marco
    Participant

    I’m playing with gtx970 and the Vive. I have been trying quite a lot and i think that the best resolution with most games is 1280×1440, which looks really good in this headset. I wouldn’t go under that as it affects negatively the image more than lowering the ingame details imo.

    in reply to: Crysis 1,2,3 #103006
    Marco
    Participant

    I think u asking too much buddy!! Just use the controller

    in reply to: Amazing trick to REALLY IMPROVE EXEPRIENCE #103005
    Marco
    Participant

    I just tried the resolution 1920×1440. It performs much better than any other combination tried so far, especially the suggested 1280 x 1024. My suggestion is to make clear the resolution matter here in the forum and directly in the software because i think that suggesting 1280 x 1024 can be misguiding. I see that with lower resolution games performs slightly better but looks too much worse to be a fair trade and someone may get a wrong impression about your fantastic software.

    In 1920×1440 games such Dishonored, Aliens:Colonial Marines, Bioshock Infinite runs very well on my Gtx970 and Vive, looking almost as good as native VR titles! Well done!!!!!!!

    in reply to: Any news on Vive #101472
    Marco
    Participant

    I also bought the software – count me in!

    in reply to: Any news on Vive #101421
    Marco
    Participant

    Thanks Ralf for giving that hint about the release, and to Gruey for his answer. I found a second hand Dk2 from a second hand stor, they offer “2 ys warranty” and buy back in case i won’t need it more once my Vive arrives and it’s ready to go. This way, i feel like in a win-win situation. In am planning to keep both for multiplayer with 2 pcs.

    in reply to: Any news on Vive #101389
    Marco
    Participant

    One important question: will Vorpx game on Vive perform as well as Dk2 on the same computer? I have a 970 and planning to upgrade as soon as the new generation of graphic cards comes out.

    I’ll try to explain better: if a Vorpx game works flawlessly on my PC and Dk2 headset, should i expect to run as well as when using a Vive or will the new hardware require a stronger graphic card to pull out similar performances?

    Thanks

    in reply to: Any news on Vive #101327
    Marco
    Participant

    Hi there Ralf! I write here in hope for an hint. I know u r not disclosing the release date of Vorpx for Vive until the right time has come.

    Still, could u tell us if it’s something likely to happen on the next weeks or month, or if we’ll have to wait longer? (for ex. 3 months)

    Thanks in general for ur work.

Viewing 15 posts - 46 through 60 (of 62 total)

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