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matt90410Participant
The Microsoft Game Pass have an offer of £1 for a month (too good to ignore considering it includes Blair Witch!).
That said, the DirectVR does appear to work (in as I can press Alt-L and it successfully scans).
I agree about the unusual ini paths. I’ve found where they are, but they took some hunting! Is there anything I should be changing if Vorpx is unable to make changes for me?
matt90410ParticipantYes, it seems to hook ok, i’ve just played for about an hour and really enjoying it now the FOV is improved. It hooks into Blairwitch-Win64-Shipping.exe
matt90410ParticipantI’ve now managed to get it working pretty well. I discovered a tool which allows you to set the FOV above the in game limit of 80.
https://community.pcgamingwiki.com/files/file/1381-blair-witch-fov-changer/
I’ve set mine to 120 and it is displaying exactly as I would like it to.
The tool requires a player profile which was really hard to find as I’m using the Microsoft Game Pass, but by making a change to the FOV in game and seeing what files changed I managed to find it. If it helps, mine was at:
C:\Users\**username**\AppData\Local\Packages\3951BlooberTeamS.A.BlairWitch_myqva651hxz16\SystemAppData\wgs\0009000000CC99C2_000000000000000000000000662BDF31\0F1878562412497B8EAB869694A21007
matt90410ParticipantThank you for your replies – directVR scan (with Alt-L) does pretty much fix the issue of turning my head. It is still not perfect, but much better.
As for the zoomed in effect, I’ve lowered the Vorpx zoom to 80, and also discovered that there is a FOV setting in the Blair Witch Game Play menu. Setting that to max also helps. After both of those the FOV is ok, but I’d still like to see a little more.
I’ve been running ok on Geometric mode, although the resolution is 1080p and to be honest not great looking (I have a 1080TI with i5 6800, running on Index). Does anyone raise the resolution? I’ve not tried because have not set up the custom resolutions.
matt90410ParticipantI tried Blair Witch on the latest version of Vorpx but can’t get it displaying in a way which would make the game playable. I assume it is picking up the profile (how csn I tell?), but after selecting Full VR in the Vorpx settings i’m getting the following issues:
The image is far too zoomed in. I get that you won’t get the full screen but compared to other Vorpx games i’ve tried (Halflife 2, RE:7) seems too extreme.
Turning your head is not matched exactly in game – so if you say look 90 degrees in real life, the game turns about 30 degrees.
Are these issues something which can be solved?
matt90410ParticipantWhen adding the resolutions on nVidia, what refresh rate should be selected or does it not matter? (it defaults to 60).
Jan 29, 2019 at 10:26am in reply to: Newest version fataly glitches Resident Evil 7 – unplayable! #179058matt90410ParticipantTo be fair, I’m right near the end of the game so most the scenery is just caves. I did notice after posting that Mia looked like she had a hair cut but other than that didn’t notice issues.
I’m using a 1080TI if that helps.
Jan 28, 2019 at 9:24pm in reply to: Newest version fataly glitches Resident Evil 7 – unplayable! #179035matt90410ParticipantI’ve also been playing RE7 and for me the update is superb – no issues with textures and now all the weapons look correct.
matt90410ParticipantNot to worry – I rebooted and tried again and it worked. I am guessing a file was locked. In the future is there any way of seeing a log when failure occur?
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