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May 4, 2020 at 7:00pm in reply to: heavy rain,beyond and detroit:become human have no profiles #194385
MesenzioParticipantAs far as I know all Quantic Dream games use an internally developed engine that is not used anywhere else.
MesenzioParticipantIs it me or since the last patch the profile does not work anymore?
MesenzioParticipantThank you! Conarium seems to work just fine! Too bad it doesn’t even support head tracking. I’ll tune the profile a bit and the upload it.
MesenzioParticipantFantastic, thank you! I am trying to get MechWarrior 3 to run in VR. It kinda works, but I’m not so sure. How do you get side-by-side screenshots to check if the two images are different?
Nov 8, 2018 at 10:50pm in reply to: VorpX support for: MEDIONĀ® ERAZER MR X1000 VR Headset & Controllers ?? #176582
MesenzioParticipantIt looks like a reskinned Lenovo WMR headset. As long as it works with the Windows Mixed reality app you shouldn’t have any problems.
MesenzioParticipantThank you again. In the end I use VorpX mostly with dgvoodoo, so it’s great to have someone looking into that.
However, I probably didn’t get (or forgot) something. The problem with d3d9.dll is for games that are natively in DirectX9 only? If I am playing a, let’s say, DirectX 7 game, all this does not apply.
MesenzioParticipantThank you RJK_! Just renaming d3d9.dll was enough to have VorpX run fine. Are the other passages needed for it to work correctly?
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