Forum Replies Created
Aug 5, 2020 at 8:27pm in reply to: Vorpx hooking but headset is black? #196383
Howdy! I think I have the same issue.
Been using VorpX for a while, and this is new.
Using a Valve Index and a Geforce 1080, SteamVR 1.13.10
I am using Joystick Gremlin and VJoy for a Sim Setup.
My VR setup is normal. I am not using any adapters, and I have not had any problems with my VR previously.
Symptoms: Launching Game (Mechwarrior 5), with VorpX launching automatically. First everything appears to work properly, but after a moment, the headset goes black.
The Steam VR “headset view” shows the view in-game, and VorpX appears to be working.
I can alt+f4 out of the game, and the “headset view” shows my Steam Home, but the headset is still black. Restarting Steam VR does not work.
Steam VR provides the following error:
“Error: Display Connection Trouble. Your graphics card cannot successfully connect to your HMD display…”
If I terminate Steam VR and restart it, the issue persists.
If I terminate Steam VR AND VorpX and restart Steam VR, The issue persists.
If I terminate Steam VR AND VorpX and restart BOTH, it worked once, but I cannot reproduce. Now the issue persists.
If I terminate Steam altogether and restart STEAM, the issue persists.
Following a Reboot, the issue appears to have gone away. VorpX and Steam VR work as expected.Dec 17, 2019 at 1:12am in reply to: MechWarrior 5 #190970
Someone’s uploaded a MW5 profile to the online database, but as you mentioned RE: Conarium, as of now, it provides cinema 3D, but no head tracking.
Mechwarrior 5 mercs / Vorpx profile is here from Mechwarrior5Apr 13, 2014 at 9:01pm in reply to: Next Update? #13652
I appreciate that Ralf! I haven’t updated my VorpX client since the initial release, so I came by to see if there was any news.
When I saw that the blog on the main page hadn’t been updated since BEFORE the release of the beta, I was afraid the project had closed!Oct 6, 2013 at 6:23pm in reply to: Deus Ex: Human Revolution #10982
BTW, I just tested this… In DX11, “Normal” rendering, the game works as I would expect, but the guns aren’t rendered quite right. it’s like they’re made of several layers of sprites at different depths.Oct 2, 2013 at 8:11pm in reply to: Create and Share Profiles? #10717
Can these files be copied and uploaded, so we can do our own thing for the time being?Oct 2, 2013 at 5:13pm in reply to: Is Dragon Age Origins supposed to have head tracking ? #10703
I had problems with head tracking, and it was resolved by unplugging and plugging my Oculus back in.