Ralf

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  • in reply to: KCD1 doesn’t work after 25.1 #221936
    Ralf
    Keymaster

    KCD1 works perfectly fine with vorpX 25.1.0.

    If for some reason it doesn’t hook on your machine, which would be fairly weird, wait until the trouble shoot dialog appears and try the trouble shoot options that are offered there.

    If that doesn’t help, try a factory reset (config app > trouble shooting page).

    in reply to: Cyberpunk VR Update Thread #221935
    Ralf
    Keymaster

    @ garken

    Your symptoms are typical for a CET version mismatch or otherwise not fully loaded mod. Double check that you really have the right CET for your game version and that it’s installed in the right place.

    If you are 100% sure both conditions are met, the mod doesn’t work with 2.1 anymore. Unlikely, but not impossible. In that case you have to switch CP2077 2.3, which will work out of the box with the current mod version.

    @ djbert

    There is a ‘Resolution Quality’ option in the mod’s options menu (DEL key). With your 5090 you should be able to crank it up fairly high. Go has high as you consider OK performance wise with the image quality settings you prefer. No raytracing yields the best possible performance, no DLSS the best possible image sharpness. If you want raytracing you’ll probably need DLSS too though to keep the framerate high enough.

    in reply to: Witcher 3 Next Generation Patch #221934
    Ralf
    Keymaster

    When you switch the ‘Play Style’ (first option in the vorpX menu) to ‘Immersive Screen’ everything should basically work as it did in 21.3.5. IIRC that was what you wanted in the first place. Except G3D doesn’t have shadow glitches anymore now.

    in reply to: vorpX 25.1.4 Available Now #221931
    Ralf
    Keymaster

    There is nothing that actively prevents hooking into any version of the game. That aside: the profile now comes with a dedicated mod that (among other things) does G3D for the game without the prior shadow glitches. If so far you didn’t consider upgrading the game to the latest version worthwhile, that alone should be reason enough.

    in reply to: vorpX 25.1.4 Available Now #221928
    Ralf
    Keymaster

    Too many vital things broken in 21.3.5 by now. Most prominently:

    – DX12 games only show a black screen in the headset with nVidia drivers 580.88+.
    – DX9 games run at half speed on Windows 11, probably even less at high resolutions.
    – Tons of game profiles not working correctly anymore due to game patches.

    Witcher 3 ironically is one of the games where G3D has been broken entirely in 21.3.5 by a game patch. If you want the 21.3.5 experience (no 3D, immersive screen mode), you can disable the connection mod on the DirectVR page of the vorpX menu and then switch to immersive screen mode.

    Having two branches in parallel for the last year or so was an exception. In the future there will be only one branch again like before.

    in reply to: vorpX 24.1.0 – Back to being optional for now… #221899
    Ralf
    Keymaster

    25.1.0 will be available again soon. Had to pull it after only an hour so last week due to Windows Defender now apparently being just as annoying as some of the other super annoying AV programs. It’s cleared by Microsoft in the meantime, just waiting a few days until it’s reasonably safe to assume that everyone has the latest Defender definitions.

    Ralf
    Keymaster

    Just a heads-up that I have removed the link to first list. That list was never complete in the first place and hasn’t been updated since at least seven or eight years, making it grossly misleading.

    RJK’s list also isn’t complete anymore, but at least it gives a somewhat better impression in regard to games released up until 2020 or so,

    Sorry! I really appreciate your post otherwise.

    Ralf
    Keymaster

    Try the tool I linked in my second reply. That solved the issue for me.

    in reply to: Cyberpunk VR Update Thread #221872
    Ralf
    Keymaster

    2025/08/23

    A new update is available that fixes crashes when changing the display mode and some graphics settings in the game options, which were introduced by the earlier fix for the nVidia 580.88+ issue. Also addresses an annoying non-critical crash when exiting the game that could occur since a while.

    Download link as always in the first post of this thread.

    in reply to: casque wmr et windows 11 #221871
    Ralf
    Keymaster

    Looks like a SteamVR driver, so *should* work with vorpX. Although one never knows before trying, of course. :)

    Ralf
    Keymaster

    Try this for CyberPunk instead: click.

    Ralf
    Keymaster

    I could fix the issue by making SineMoraEX.exe large address aware, which raises the amount of RAM available to the game above the 2GB limit old 32-bit games have per default.

    That’s always worth a shot if you encounter issues like this with older 32-bit games on modern systems, regardless whether they actually run out of memory or not. Especially if you know they worked before.

    A small tool that can make 32-bit .exe files large address aware can be found here:
    https://www.techpowerup.com/forums/threads/large-address-aware.112556/

    Caveat: Only try this if you actually run into issues with a 32-bit game. In some, although probably rare, cases making a game large address aware can introduce new problems.

    Ralf
    Keymaster

    I could only try Sine Mora EX, not the original Sine Mora, which can’t be purchased anymore.

    That said:

    Runs a bit longer for me here, but eventually crashes at 90% on the loading sceen in any of the actual VR modes (Oculus/SteamVR/OpenXR), works fine though with ‘Generic 3D/VR’. Probably the same issue though.

    Funny enough it doesn’t even work anymore with the old vorpX version that the user used who created the cloud profile for the game. So might be related to how newer Windows versions handle DX9.

    I’ll look into this, but since this is not an officially supported game, I can’t give you any guarantee or timeline for a fix.

    in reply to: KCD1 doesn’t work after 25.1 #221849
    Ralf
    Keymaster

    Can’t replicate that here. The only weird thing I encountered is that the first loading screen only gets displayed in the left eye when the game is launched with G3D activated. That definitely wasn’t the case with older vorpX versions. Fixes itself once the main menu is reached though, so not really an issue.

    Please provide more detail. What exactly happens? Is an error message displayed?

    Ideally create a trouble shoot data archive in the config app and send that together with your more detailed issue description to support at vorpx dot com.

    Ralf
    Keymaster

    Please reinstall using your web installer. If you don’t have it anymore, you can get a new one here:

    Request New Download

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