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Ralf
KeymasterThat sounds as if the Witcher version and the mod version do not match. Please double check that you really have the latest Witcher update installed.
Also make sure that you didn’t accidentally disable automatic profile updates in the config app.
If that still doesn’t help, uninstall the game, delete its folder and reinstall to be 100% there really is no other mod installed that might get in the way.
Last but not least (just mentioning it, not suggesting anything) make sure that you don’t accidentally use a non-legit version of the game. Should that have been the case, please make sure to never ask for support here again.
Ralf
KeymasterActually the process is automated. Please check your spam folder.
Download links and keys have been sent several times recently to the mail address you used to activate vorpX originally (similar to the one you used to register here minus the numbers at the end). The last five mails I see in the system:
24/05/06 (downoad link, sent automatically), 24/05/26 (downoad link, sent automatically), 24/07/22 (key, sent automatically), 24/07/24 (key, sent manually, replying to a support request), 24/07/25 (downoad link, sent automatically).
Ralf
KeymasterPlease double and triple check for a typo in the mail address. If you can’t make it work, use the website contact form under Suppoert>Contact in the website mneu. I’ll make sure you get your key despite the ‘Don’t us this for key requests’ hint on the contact form page.
Ralf
KeymasterPlease make sure to
a. update Witcher 3 to the latest version (currently 4.04, NOT 4.02)
b. Install vorpx 24.1.0 (linked on the front page)Ralf
KeymasterSounds as if you tried to clean-up your Windows a little bit too much… :)
Install BOTH the x86 and x64 runtimes from the link below:
https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170
Jul 19, 2024 at 4:45pm in reply to: The Witcher 3 in “First Person” with vorpX? Still possible? #220060Ralf
KeymasterDO NOT (seriously!) do something like that. May look like it works at first, but will cause all sorts of weird issues.
vorpX is a fairly complex software with multiple processes interacting and communicating with each other. Having multiple versions installed at the same time is a recipe for desaster. How data is exchanged between the various components may (and does) change occasionally. With multiple versions installed at once you could easily run into situations where e.g. an older service tries to communticate with a newer injector or vice versa, causing havoc in the process.
Jul 19, 2024 at 1:32pm in reply to: The Witcher 3 in “First Person” with vorpX? Still possible? #220057Ralf
KeymastervorpX v21.3.5/Witcher 3 Classic should work with the first person mod since in that case vorpX doesn’t install a Witcher mod by itself.
24.1.0 however probably won’t work with camara mods since it comes with it’s own camera mod for auto-FOV and DirectVR 3D.
You might get lucky with 24.1.0 and the Witcher 3 Script Merger, but since both the vorpX mod and the first person mod affect the camera that probably won’t work as expected.
Jul 18, 2024 at 8:49pm in reply to: The Witcher 3 in “First Person” with vorpX? Still possible? #220051Ralf
KeymasterPlease check whether it works without the first person mod.
If it does, the first person mod is incompatible with the mod vorpX installs for DirectVR.
If if doesn’t, you have some other issue.
Ralf
KeymasterTry to uninstall first before reinstalling.
Ralf
KeymasterTurns out the latest game patch broke the connection mod scripts for DirectVR FOV adjustment and DirectVR 3D (modifies the actual game camera for 3D instead of ‘normal’ G3D/Z3D). Luckily since a while stuff like this can be updated independently from main vorpX.
Next time you launch the game with vorpX active you should receive a message about some missing/updated profile components. This message may appear twice in some cases. Make sure to do click ‘Yes’ when this message comes up.
IMPORTANT: vorpX 24.1.0 and the latest Witcher 3 version are required!
Ralf
KeymasterAll good, you don’t have to convince me. Personally I couldn’t care less, the game was perfect in its original state already. Whatever tweaks they may have made gameplay wise could never outweigh the serious graphics downgrade for me, which quite obviously makes the “next-gen” version worse than the original unless you turn on raytracing. But who am I.
Judging from the vorpx error message you got (“This version of vorpX only works with The Witcher 3 4.0 or higher.”) the current profile already is for the next-gen update (which is 4.0). I just had forgotten about that apparently.
No clue why it’s broken again now, thus I can’t promise anything before I checked, but I will do that.
Ralf
KeymasterUnfortunately the ‘Witcher 3 wird schöner’ (‘Witcher 3 gets prettier’ for non-German speakers) part is only true for RTX raytracing. For non-raytracing the exact opposite is true – probably intentionally to make raytracing stand out more in comparisons.
The first video you linked explitely demonstrates one of the issues, the downgraded shadows, at 5:48. And that’s not the only thing they did to make non-raytracing graphics look worse than before.
That aside: I didn’t recall that I already updated the profile for the next gen patch as the error message you get suggests… Thanks for the heads-up. :) Not sure why it’s broken again then, but I’ll have a look.
Ralf
KeymasterHas been a while since I used a Pimax headset TBH, I only have an older model here. Pimax has always been a bit iffy to handle due to their intermediate software though, so what you describe doesn’t really come as a surprise.
I’d suggest to try SteamVR first, that’s how I tested Pimax back then. vorpX sets specific headset sync settings for Pimax in SteamVR mode that I figured worked best (for me) at the time. Not sure whether these settings are still optimal, but that’s definitely worth a shot.
I never tried PimaxXR, so I can’t really comment on that. The key for getting Pimax headsets work as good as possible has always been finding working headset sync options in the vorpX menu. That’s probably also true for the PimaxXR implementation. Might generally make sense to use a FPS limited sync method that leaves some GPU headroom for whatever the Pimax app does after vorpX.
On a sidenote:
The 24.1.0 cutting edge build linked on the front page has revised sync handling with more logical sounding presets and more FPS limit options. Trying that is heavily recommended.
Ralf
KeymasterI’ll definitely check it out. Just wanted to give you an immediate solution. With a bit of luck ‘only’ a profile database update will be required.
Out of curiosity: what gameplay changes does the next gen patch bring that could potentially outweigh the fairly substantial DX11 gfx downgrade? I played through the entire game relatively shortly after release in 2016 or so and didn’t really miss anything. IIRC the only noteworthy annoyance was the original inventory management, but that has been fixed ages ago.
Ralf
KeymasterDepending on the game you may have to go through a brief tutorial section once. Check the button/key hints at the left/right/top of the screen in front of you.
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