Zarkov

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  • in reply to: Any progress on supporting newer OpenGL versions? #217155
    Zarkov
    Participant

    Thanks for the update, I wasn’t really expecting much. Looking at the forum there’s definitely way more request for modern games

    in reply to: Improving settings for Wing Commander Saga #184736
    Zarkov
    Participant

    FYI,

    Buoyed by my succes with FSO I decided to give Xwing Alliance another try because I never got that to run either. I’ve managed to get VorpX to hook it and run with G3D by doing a couple of things.

    1. There’s a DX11 wrapper available for xwing alliance and I installed that.
    2. Using the generic Unity 5 profile I managed to get it to hook succesfully.

    The results are decent, but it runs into the same issue as FSO and that is that the hud elements on the sides of the screen are hard to read. As far as I can tell no one has maneged to make a succesfull hud mod, so we’re stuck with that. But at least it works and looks pretty good.

    in reply to: Improving settings for Wing Commander Saga #184532
    Zarkov
    Participant

    I’ve been experimenting a bit with Freespace Open. And the last version that hooks with VorpX is FSO 3.7.4. Which is cool because it supports a lot of enhancements via the MediaPV’s (2014). It does have an issue with flickering 3d models, but that can be fixed by disabling post processing.
    It also supports a cockpit mod which shifts some of the hud elements which helps a bit with the legibility of the hud elements.
    It also supports a heap of mods, so that gives you a hours and hours of spacesim fun.
    I’m pretty happy with the results and feel comfortable enough to actually start playing the game instead of just tweaking.

    in reply to: Improving settings for Wing Commander Saga #184469
    Zarkov
    Participant

    The hud elements on the edge of thescreen are visable but I can’t really read due to image quality. Edge peak works, but that does mean I have to remove my hand from the flight controller and find the mouse on my desktop with the VR-set on. So that’s a bit of a challenge.

    Sadly the VorpX shader tool does not seem to work in OpenGL mode. It shows the message that “The current version of VorpX only supports older versions of openGL which don’t support shaders”.

    It might have somehting to do with the fact that I’m using a Pimax 5k headset which seems to be a bit blurry on the sides even in native VR games.

    in reply to: Improving settings for Wing Commander Saga #184454
    Zarkov
    Participant

    It’s wingcommander saga, it’s a fan made game based on the FSO engine. I would hesitate to call it a mod because so much effort has gone into it to make it a full fledged game. Its available here. https://www.wcsaga.com/

    It supports Geo3d.

    With the help of the people at hardlight forums I’ve managed to get Freespace 2 working with the same profle. Also supports Geo3d but has the same issues with the edge of the screen.

    I’m using freespace open version 3.6.12.

    The FOV changes from within the VorpX menu aren’t really helping. I’ll try to tweak some more and get it to work.

    in reply to: Nothing works for me… #10609
    Zarkov
    Participant

    That’s indeed one of the weird things, because Aliens CM is running on unreal 3 and so is Bioshock infinite. Could it be some sort of multi monitor setting that’s messing things up?

    in reply to: Your favorite vorpX game. #10607
    Zarkov
    Participant

    Skyrim thus far. I just got some serious chills. I decided to start over and during the opening scene I was attacked by some giant spiders. Those things now look like giant hairy creep monsters. After that I just got lost and started wandering around looking at mountains and rivers.

    in reply to: Nothing works for me… #10589
    Zarkov
    Participant

    I’m not having any of the issues that you mentioned. I’ve tried Bioshock infinite and Far cry 3 with no issues. Also skyrim and fallout 3. I haven’t tried Mirrors edge jet, but I’m installing it now.

    My system specs are sorta similar. I7, GTX580 (320.49), win7 64 bit.
    However as I’ve only recently got my Oculus I’ve never bothered to install Vireio or similar software. Is there a possibility that Vireio is somehow inhibiting the performance of the VorpX drivers?

    in reply to: Registration failed? #10585
    Zarkov
    Participant

    Registration worked fine for me, all I did was.
    1. Enter full name including email address. Copy paste from the email.
    2. Enter key. Copy paste from the mail.

    Click register and I was done.

    in reply to: Headtracking – issues, tips and tricks #10584
    Zarkov
    Participant

    I’ve tried Fallout, Skyrim and Bioshock Infinite and all have head tracking working out of the box without any tweaking from my end.

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