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Search Results
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Topic: Move Bioshock 2 HUD
I’m playing Bioshock 2 (original) and it’s amazing in VR, but I would like to know if it’s possible to move HUD ?
It’s almot perfect but I would like to move it just a little, like in Bioshock 1 (original) & Infinite.
Apart from that, everything is fine. I had some crashes I fixed (mostly) :
Hello,
I try to keep playing the *original* Bioshock for Windows in Windows 11 with vorpx, but it crashes constantly when loading and saving, mainly. it’s almost unplayable for that, but I have read other people that does not have this problem, so I ask
What is the minimum Windows Version (xp,vista,8,7,10… etc.) able to run vorpx with ? I would try vorpx on that version with this game, and see if all the crashes dissapear.
By the way, if anyone knows how to fix this game in Win11 let me know please.
Topic: Bioshock 2 (Fixed crash)
I just configured Bioshock 2 for the first time.
It’s stunning in VR ! Thanks Ralf !
I had some crash with very high resolution (2880p).
So i changed that in Bioshock2SP.ini :
TextureStreamingMemoryLimit=0.000000 (and it doesn’t crash anymore)
TextureStreamingDistanceLimit=800000.000000
DynamicShadowDetail=High (just to improve graphics).I would like to know what TextureStreamingMemoryLimit and TextureStreamingDistanceLimit does.
TextureStreamingMemoryLimit to 0 means no limit ? Or I should put another value to upgrade graphics ?
I would also like to know if there is another setting I could change (it’s really beautiful, but if I can do even better…)
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I use on Reverb G2 / RTX4090 :
3840×2880 resolution
105-120 FOV
+0.1 or 0.2 camera high (depending on full VR zoom)
G3D shadow : no S3D (is it the best parameter ?)
Clarity FX to full (sharpness and texture on max and gamma on 0.8 for now)Performances : 90fps (G2 max) in G3D
Just to say, new option to set camera High in G3D is awesome !
Thank you Ralf !
I just tried it on Bioshock 2 (original). I added 0.2 (if I add more, I see the protector helmet…), and it’s a lot better.
It could be useful in a lot of games.
