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  • #166192
    deathorb
    Participant

    Yeah forget that sequel I will just play the first one, I hope that Prey is in Geometry 3D!!! Also please play Sanctum 2 – it’s excellent!

    I heard Shadow warrior 2 works with Vorpx and also seems a good game…
    How about mass effect 3? It should be half polished by now with all the updates?!?
    It’s a shame that I played all the best games prior to getting my Pimax (half life, deus ex, portal, etc.)

    Anyway I hope Fallout 4 will keep me going after Dishonored!

    #166189
    Ralf
    Keymaster

    The best games to start with are undoubtedly those with Direct VR support. After applying Direct VR these have perfect 1:1 head tracking and perfect FOV without the need for any further setup. In *some* cases Direct VR even provides basic roomscale, i.e. you can walk around a bit more freely than with the normal vorpX positional tracking.

    In no particular order:

    Bioshock 1 (original version in DX9 mode)
    Bioshock 2 (original version in DX9 mode)
    Bioshock Infinite
    Borderlands 2
    Borderlands Pre-Sequel
    Skyrim (original DX9 version is best for VorpX)
    Fallout 3
    Fallout New Vegas
    Fallout 4
    Dishonored
    Half-Life 2 (incl. Ep. 1+2)
    The Stanley Parable
    Dear Esther (Source engine version)
    Portal
    Portal 2
    Black Mesa
    Deus Ex: Human Revolution
    Left 4 Dead 2
    Mirror’s Edge
    Aliens Colonial Marines
    Duke Nukem Forever
    Quake III
    Star Trek Voyager Elite Force
    Return to Castle Wolfenstein [2001]

    My latest personal recommendation would be Half-Life 2 Episode 1, which I just recently played for two hours. Something I don’t do nearly as often as I’d like to these days. Call me heavily biased, I am for sure, but that was more fun than 99% of made for VR games. I actually ended up doing that after buying and trying a bunch of highly praised made for VR titles the same evening.

    In case someone never played HL2 Episode 1: right at the start you enter an alien fortress, which not only still looks great after all these years, it’s also a perfect-for-VR mix of shooting sequences and (easy) physics puzzles. Most importantly: all that in a highly intense atmosphere that almost inescapably sucks you into the game. Creating such an intense atmosphere is the hard part of making good single player shooters and it really makes all the difference in VR. Hard to top if you ask me.

    Similar things could be said about Bioshock, Black Mesa (Half-Life 1 remake), the Fallout games, Skyrim or – insider tip – Aliens: Colonial Marines, which may just be a mediocre shooter on the monitor, but is actually great with vorpX.

    Important side note: whenever possible play standing with Touch controllers or Vive wands!

    One last thing: not a Direct VR game, but also extremely intense (and visually great) is Resident Evil 7. I chickened out before the introduction mission was over. Good luck with that one.

    #166175
    Ralf
    Keymaster

    Since January both Fallout 4 and Portal 2 have full Direct VR support. Among other things that means that FOV is automatically set 100% correct for both games without anything needed than a click on the Direct VR scan button after entering the game.

    #166166
    xrc6
    Participant

    Of all the games I tried, only 2 are actually good enough to be properly playable. Thief (2014) and BattleFront.
    Most every other, the FOV can’t be set high enough no matter what. I can fake it a little bit with Portal 2 but either the fps isn’t high enough or the FOV is off even after adjusting what I can in VorpX. It’s just funky enough to not be worth it.
    Fallout 4, again I can fake it enough but it’s still not quite right, there’s a couple other titles like this but most are just terrible. If you can’t have a real 120 fov horizontal, it just never looks quite right.

    So basically I play using the cinema screen and I’m ok with that as long as I have the 3D option but the lack of UE4 support is killing me as so many games use that engine. Dishonored 2 isn’t playable at all with imported profile and some won’t even hook, especially if you want to use ENB series or Reshade. As such I never recommend my VR friends to get this.

    I just wish Ralph was able to put more resources into VorpX, usually the lone coding wolf for software like this just never pans out enough to have polish. Too bad Valve doesn’t try to make an app like this.

    #166088
    SteveThurston
    Participant

    Exact same here.

    I tried it ONCE a couple of months ago with GTA 5 when I first bought – my experience was crap.

    Wanted to try it again a few days ago with Fallout 4, and got the update prompt.

    Tried downloading/reinstalling it a few times, all I get is the corrupt file error.

    Done the whole firewall, full uninstall, admin run, dif install dir, etc – obviously without any luck.

    I’ve tried contacting vorpx a couple of times, with no reply.

    Not impressed so far.

    Definately a program I will be turning ppl away from.

    #166007
    Gabe
    Participant

    I just bought this product today and I seem to be getting the error “couldn’t load libovrrt”
    I own the CV1 version of the oculus rift.
    I reinstalled the Oculus software with no results. I can use the desktop viewer, but when I try to open up a game from steam, it pops up that error every time. The games I have tried are Fallout 4 and Alice Madness Returns.
    I would like to get this issue fixed as soon as possible.

    #165871
    dborosev
    Participant

    Shadows look good in Fallout 4. Nice improvement.

    #165868
    Ralf
    Keymaster

    vorpX 17.2.3 has been released. This is a hotfix release mainly due to a highly annoying issue that showed up after a recent Windows Defender update. It contains the below fixes:

    • Frequent “Access denied” errors when launching games with vorpX after a recent Windows Defender update
    • Some profile fixes, most notably 100% correct G3D shadows in Fallout 4
    #165775

    In reply to: games on vorpx

    Ralf
    Keymaster

    It’s possible to ‘walk’ one or two steps in many games with Geometry 3D support. Not really roomscale, but there is positional tracking in many G3D games that allows for a little bit of movement.

    Some games with positional Direct VR support (direct manipulation of a game’s camera, e.g. Bioshock series, Half-Life 2, Left for Dead 2, Portal 1+2, Fallout 4) also allow a bit more than that, which could be called ‘basic roomscale’.

    #165714
    dellrifter22
    Participant

    I too have enjoyed Skyrim, Fallout4, BioShock Infinate, and Metro LL, but recently I’ve been playing a lot of:

    – Battlefield 1 onilne
    – Star Wars Battlefront 2015 online
    – theHunter Call of the Wild (Assassins Creed Unity profile)

    All 3 have in game FOV adjustment and good Z3D. And I’ve been playing online without a problem, no ban or disconnect.

    I’ve noticed I end up choosing Z3D over G3D almost everytime, due to its agreeable shadows and faster performance – which means I can crank up the resolution and max the eyecandy.

    p.s. As of a few weeks ago an update to Dying Light has unlocked native VR support again via quick file edit. It’s not perfect, but fun to check out.

    #165683
    nieda113
    Participant

    Hi same problem as usual with certain games.
    Error message :
    The game shows: cant find .exe, or game exe takes too long to load , execution error (Dishonored series ,GTA5)

    The solution is to pause vorpx and as soon as the launcher closes its window, resume vorpx.

    I do have that problem with certain games : Gtav,Skyrim,Dishonored (1 and 2)
    whereas Skyrim Se ,Fallout and Alien Isolation start without that pause trick.
    I guess the game start too fast and vorpx cant hook that fast.

    #165618
    nieda113
    Participant

    @Ralph hi u are aware of a problem related to xbox controller not responding and switching to off when playing fallout 4?

    #165582

    In reply to: 25% more in price

    aliendarkmind
    Participant

    Ok thanks to you guys, i bought it. Its great, but i see what people talk about with the shortcommings. Mainly game design. Direct vr or what its called when it scans the game is no less than genious. I think it was worth it, but really need to fidle a little more, it seems like the fov in the profiler dont really work on any games, so must do something wrong.
    Also the resolution was bad in fallout 4 (Only tested the standard setting, will fiddle with the ini later.) Great software Ralf, still a bit pricey when you think of how fidely it is.
    But i could see the supportcases go way out of proportion if it was cheaper.
    Would not recommend any of my friends who have a hard time even understanding what a ini file can do to a game.

    I hate this term, but i is kinda for hardcore pc enthusiasts.

    #165362
    alegse
    Participant

    LOL
    Hooli … Pied Piper … ID… Zenimax
    Ridiculous drama and litigation. It’s all real!!!!!!! :o

    Looks like the consumer looses out in the end. Sad ;(
    But when millions->billions of dollars are flying around it’s no surprise that the fighting gets intense.

    I wonder if Zenimax would bring the hammer down on Ralf and Vorpx for competing with their VR Fallout4 and Skyrim too? Maybe just fly under the radar….

    alegse
    Participant

    Looks like Skyrim VR was also announced as well. Unfortunately only for the PSVR. I wonder if they will do Vive and Oculus?

Viewing 15 results - 541 through 555 (of 1,121 total)

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