I’ve been testing out this new headset (coming from a Quest 2) and I’m running into strange problems that I can’t figure out. For instance, I just tried playing Half-Life 2, which always ran near perfectly on the quest (even with Airlink), and I’m getting constant de-syncing and lag, and also some weird issue where I’m seeing flashing mirror images of my weapons at times. I have no idea what could be causing this behavior. It was pretty bad in Fallout 76 as well, to the point I couldn’t really play it.
I know this isn’t a PC spec issue (running a 3080 OC, with a more than capable CPU) and again, these games ran fine on the Quest 2.
Any idea of what could be causing a wired headset have lag and desync issues like this? Thanks in advance.
(For the record, I’ve been using it to play Everquest (one of the main reasons I bought the reverb since only WMR headsets will work with this game for some reasons) and apart from some gamma issues and needing to use a gamepad to bring up and use the Vorpx menu, it’s been working fine for that.)
The headset desktop res on the virtual monitor can be set independently from your physical monitor’s res to anything the virtual monitor supports, making it unnecesary to switch the desktop resolution before launching certain games in the first place.
SUPERB ! I wonder if the follwing case can be handled that way:
On my 1080ti together with my monitor i can use a maximum res of 4400 something in resolution asuming the monitor is the reason i cant gat higher. Would i then be able to run a game in 7680 x 4320 for example (max 1080ti res) ? Oh boy couldnt wait to test that on Fallout 3 :-)))))
I think you should also check headsets with a smaller resolution and see if it’s not a better choice than the Reverb G2.
Real 3D in VR needs about double performances, as it will render twice (once for each eye). Meaning, if you get to run a game at 4k with steady 60 FPS, you will get round 30 fps in VR and it could be uncomfortable to watch as low fps could resulte as motion sickess for you.
I would like to point 2 important things :
First, resolution on your screen and it’s display in VR can look different; a 1080p on a 1080p screen can look clean, but inside the headset, it will look more blury and aliasez.
1440p looks OK in the G2, and 4k is nice.
Even with my 3090, i couldn’t run most games at 4K with high FPS and high graphics settings.
Second, concerning Fallout 4, this game does not have DLSS; wich is bad for VR as it help having a higher frame rate without loosing too much quality. I couldn’t run Fallout 4 at decent display and graphics with my 3090, so in the end, i bought Fallout 4 VR.
So if you want to run Fallout 4 in VR, be ready to reduce the graphic quality enough to get smooth FPS.
The good news is, Fallout 4 will have a free update from Bethesda this year, so let’s hope that they will include DLSS.
Is there any other games you would like to play with VorpX ?
Outside of Fallout 4, the original Mass Effect trilogie is one of my favorite experience; i wouldn’t be able to play this games flat anymore.
Thanks for the information. Is Fallout 4 what they call a ‘full’ VR experience? For example you can look behind in game?
There are two beginner’s guides in the vorpX help that explain the most important stuff, but Fallout 4 is one of the games where you actually don’t really need one. Except from dialing in graphics details and resolution to match your PC’s performance (rendering in stereo 3D is more demanding than rendering mono), all you have to do pressing a button after entering the game and vorpX takes care of the rest. Precise instructions are shown in the game window.
Gamepads work like they normally do after pressing said button.
Hi, I’d like to get into VorpX but would like some pointers if possible and before I buy a HP Reverb headset.
I’m looking to use VorpX with Fallout 4 and I see there are profiles for this on youtube my question is I use a modded Fallout 4 so even though Steam has to be opened it is launched through Vortex, would VorpX work in this scenario?
There are one or two other games I’d like to use but Fallout 4 is the main one. I hope I can also use my elite series 2 xbox gamepad? I’m disabled so really prefer the gamepad to VR controllers. I’m looking at the HP Reverb (rev 2) headset. Is that a good choice? Would buying a second-hand one be wise or is it best to go brand new?
Lastly is there an idiots guide to set this all up? I have seen a few youtube videos but they are a few years old so don’t know if they are still relevant. Sorry for the questions.
“I play a modded Fallout 4”
Have you tried to play it UN-modded ?
If it was me I would start at the beginning (with a fresh install of the game).
This way you can make sure everything is working as it should be first … Then start adding your mods, then you can narrow down what is causing your issue ;)
Hello community,
Forgive my bad English but I’ll try my best.
I have the following problem: I play a modded Fallout 4 that I start with the NMM with activated F4SE. However, I can’t get along with the setting of the VORPX. There are downloadable Fallout 4 profiles but in my Oculus Rift S it shows ‘flat and rigid’. Can someone help me how to work with the settings? The official Fallout 4 VR is out of the question for me because the version is not compatible with my modifications. I would be very grateful for any kind help :)
Has anyone had success getting the MS store version of Fallout 76 to work in VorpX?
I’ve changed the access permissions on the folder, can now view it’s contents, read / write, etc., but when launching, VorpX can’t find the install and I’m not sure how to direct VorpX to the folder.
It is a very frustrating situation.
I bought Vorpx mainly to play certain games like GTA4, GTA5, Red dead 2, bioshock or The Outer Worlds and it just so happens that the company that owns it is a b#####hit.
Luckily I discovered great experiences with vorpx with fallout/Elder scroll saga, but there is no guarantee that in a few months I will be able to play them due to similar circumstances…
This past weekend, prior to today’s update, I have been playing Fallout 76 in Geometry 3D mode.
Today, after installing the update, Geometry 3D looks the same as No 3D Reconstruction, with the exception that lighting effects and shadows shift location slightly, as if it’s trying to work but doesn’t properly kick in.
Z-Normal and Z-Adaptive work as before.
Perhaps the update changed some settings?
Or, is there a change that stopped Geometry working?
Appreciate any troubleshooting steps you can recommend.
Hi Ralf, I believe my issue has been solved.
I reinstalled fallout but this time I ran it through Vortex Mod Manager and it ran as normal. I then installed some of the Mods I use and ran the game again and it worked perfectly.
I believe my issues are with Mod Organizer 2
Thanks for your help and suggestions, Vortex from now on!
I don‘t really think the issue is related to ModManager per se, more likely some feature or option you have enabled or your general setup. I don‘t recall any similar issue and given how long Fallout 4 is supported, a general ModManager issue would certainly have come up.
Trying a different mod installer is one way to proceed, an entirely fresh install with a default ModManager setup might be another.
(UPDATE)
I did as you suggested and fallout is working without Mod Manager 2. I got to run around for 2-3 minutes with a crash.
Great news apart from the fact Fallout 4 without Mods is like the Cinema without popcorn, Just doesn’t work…
Anything that can be done? Vortex? Anything????
I just gave fallout a full reinstall this morning as I seen you recommend someone else do a few years back. I really hope it’s not mod manager, Actully, I seen someone person uses it with Vortex, Any issue with known with Vortex?
Thanks for your reply, I’ll start that trouble shooting process when I learn about vortex and other mod managers.. Hopefully!