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Search Results
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Topic: Space Engineers DX11 Error
Howdy,
I can play Space Engineer’s without Vorpx with no problems. However, when Vorpx is running SE crashes on launch with the following error:
“The current version of the game requires a Dx11 card. If you would like to play the game without it, please select the Dx-32bit BETA tab from properties.”
I have a GTX 1070 and I’m fairly sure that card supports DX11.
Any guesses as to what I can do? Obviously, I can run it in DX9 as the error message suggests, but that sounds like a defeat, not a solution.
Thanks in advance.
Error message in DK2 headset: Sorry, SpaceEngineers.exe is taking a while to load. If this issue persists, please take off your headset and check this app on your computer.
Several games seem to work ok but Space Engineers gives me the above error message. The game loads and shows up on the monitor but the mouse cursor isn’t visable. If I stop VorpX and start the game then the cursor comes back so I know the VOrpX is affecting the game just not showing in the DK2.
I’ve let it sit for several minutes but it just sits there displaying that error message. I’ve run through the basic trouble shooting but was wondering if there is something else I could try.
Topic: 0.9.1 – No games working
This has been a bit frustrating.
I’ve only recently gotten VorpX to update and I’ve updated to 0.8 Runtime (the lack of extended desktop mode annoys me), but to the point. No games work.
The one’s I have tried specifically are GTA V and Fallout 4. But even games like Space Engineers doesn’t work, I get a black screen, headtracking light and the sounds of the menu in the background. GTA V and Fallout 4 crash immediately upon opening.
I verified my GTA V game files to have all of my OpenIV mods removed and still to no avail.
Here are things I’ve tried:
Reinstalling Oculus Runtime
Reinstalling VorpX
Verifying game cache
Removing ALL mods/ENB/ReShade/SweetFX files
Disabling AV/Uninstalling AV
Restarting PC after every update
Making sure Windows Update is up to date
Running the bare minimum processes – no media player, Chrome etc. basically just background tasks, the game, oculusconfig and VorpXSometimes game’s do start up and I’ll get to the intro, where it’ll be sound for about 3 seconds, then it crashes and says it’s stopped responding. That’s it.
If anyone has had similar problems and knows the workaround I would love to hear it, because I’m sitting on a $600 paperweight at this point.
Topic: All games crash on start
When VorpX is running, every game i try to start crashes. No exceptions.
As far as i can tell the crash happens always when the game initializes the graphics.Here’s an example of the eventlog entry. All refer to the same faulting module.
Faulting application name: SpaceEngineers.exe, version: 1.0.0.0, time stamp: 0x564f666a
Faulting module name: 9ea08b0b-0.tmp, version: 0.9.1.0, time stamp: 0x56436dee
Exception code: 0xc0000005
Fault offset: 0x0000000000063e2b
Faulting process ID: 0x10d8
Faulting application start time: 0x01d124333e47c2b6
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
Faulting module path: C:\Users\MAINFR~1\AppData\Local\Temp\vorpX\9ea08b0b-0.tmp
Report ID: 1a589114-6211-4ab9-a25c-d51e13ab02f3
Faulting package full name:
Faulting package-relative application ID:My setup is:
Windows 10
Nvidia 780ti, 350.12 driver
OR SDK 0.6.0.1 (service running in comp.8 mode)
VorpX 0.9I have no virusscanners, DX-hooks of any sort or other programs running as described in the “Basic Trouble Shooting – Please Read This First!” post.
Unless you count steam, but that’s a mandatory program.I’ve tried uninstall and reinstall of VorpX and running as an admin.
I’m open for any serious suggestions.
Topic: Space Engineers
Hello Gentlemen,
Was really looking forward to Space Engineers with 0.9. Unfortunately, it crashes on start-up. No way to play it with VorpX and the DK2.
hello,
i am running windows 7 x64 with oculus runtime 0.5.0.1
hd radeon R9 270x
16 gigs ram
amd 6100 6 core processor 3.3 GHzi am trying to run space engineers and i know my oculus works, the test worked just fine and i ran a few games with it just fine. i tried the troubleshooting steps as well as advice from the forums, but when i run it this is what happens
1. the screen flickers back and forth on my oculus and monitor then it pauses
2. the game displays on my oculus with the message “vorpx init failed. vorpx will not start correctly, check the cables.. etc etc”
3 i press “ok” then the game works on the oculus as far as the vorpx message letting me know about the FOV and the shortcuts work as well, i can press the middle mouse button to show the full screen for menu use but the headtracking does not work.i am not sure what to do, i have tried all different ways from the first setting my oculus to main display, to setting it as the secondary and changing the setting in vorpx config, unplugging and plugging everything back in, different ports, restarted multiple times, reinstalled, and still get the same thing no matter what i do. any help would be great
Topic: Portal and DK1
I just tried vorpx out with Space Engineers, and while it did create a certain amount of immersion, it’s essentially unplayable since you cannot see any of the HUD/controls and the graphics seem a bit messed up (I found elsewhere someone posted that shadows weren’t displaying correctly and that seems to be what I am experiencing as well).
Moving on to portal, vorpx doesn’t seem to do anything. Portal is listed as a supported game, what do I have to do to realize this support?
