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Jan 26, 2020 at 3:09am #192075
In reply to: Black Mesa
aoaaronParticipantThanks. Damn so theres no preconfigured settings or profiles for it?
Is it DirectVR compatible?
Sorry I’m new to all of this still. Only played a bit of Bioshock Infinite with VorpX.
Jan 25, 2020 at 1:31am #192057In reply to: Game in window and strange blur when turning/moving
tormParticipantWell i have to admit – after setting everything like in the window showed on the screen Bioshock worked as a charm – pretty awesome.
I will test some more games from beginners list at let you know how that worked out.
Jan 24, 2020 at 12:11am #192044In reply to: Game in window and strange blur when turning/moving
RalfKeymasterYou shouldn’t have to adjust the FOV manually for Bioshok (or any other game in the beginner’s list). vorpX does that automatically for Bioshock and about 150 more games.
For the original version the FOV is adjusted by the DirectVR memory scanner. For the remaster by auto editing the game’s ini file.
Reset the profile to default in the config app and afterwards make sure to follow any instructions that vorpX might display when you start the game.
BTW: The best way to play Bioshock with vorpX is the original version using DX9.
BTW2: Always read all messages that vorpX displays in the headset and the top left corner of the game window! These messages usually contain vital information, e.g. the above hint regarding the memory scanner if supported for a game.
Jan 23, 2020 at 10:33pm #192041In reply to: Game in window and strange blur when turning/moving
tormParticipantI’ve tryed out some common issues solutions as wrote in the support FAQ but still it gives not good results.
I’ve manage to make higher FOV in Bioshock (so it lower the image zoom and made things less upscaled) but then i’ve got strange distortion when looking around – it kills the immersion…
… to be honest if free mod for some game can to better work than software for $40 it’s worth to think about it ;)
Jan 23, 2020 at 5:00pm #192038In reply to: Game in window and strange blur when turning/moving
TheBaltParticipantWell i’ve tryed:
– Crysis – doesn’t even start.
– Shadow Warrior 2 – Everything is so much upscaled, dark (it’s heavy to see anything), when i’m turning or moving everything is shuttering – it’s unplayable.
– Bioshock – far now the best – working pretty god but still everything is so upscaled.I think i will not using vorpX for now i believe you shouldn’t charge money for this software. Where and how can i get my money back?
I wanted to add, the reason for my previous post trying to encourage you to keep the program isnt just because it does work when you find the rights settings.. but ive put it thru absurd scearios and the part that always works is vorpx.
I played Dark Souls 3 with a First person cheatengine mod with Geometry3d.
I played Mass Effect Andromeda with a first person mod with vorpx and geometry 3d.
I am currently in a first person mod playthru, with vorpx, in Sekiro.
This program can make games play in a way you never thought possible, coupled with the proper mods and stuff. Sekiro in first person VR is intense and amazing, Mass effect gets a bad rap but man, just gameplay wise in first person with that games insane combat system was an absolute blast.
I didnt mean to sound demeaning toward you in the previous post, i apologize, i just wanted to emphasize what this program CAN DO when you just work with it a little bit.. its totally up to you to ask for a refund, im not sure of those policies and like i said, i have nothing to do with the staff or company or anything, just a user… but this program has changed games i never thought would be fun to return to (like deus ex) or games into entirely new experiences like Sekiro modded out.
If you already got your refund and are done with it, all good.. just wanted you to know, this program has potential for incredible gaming experiences if youre willing to put the time into getting your settings right.. it sucks that the settings arent an easy across the board thing, but, it really just depends on each computer and their setup and preferences for how they want to play… what may seem like too complicated of options right now for you are going to be exactly the options you want once you learn the program a little bit. My best bet would maybe look around youtube for vorpx tutorials to maybe get your feet wet on the fundamental stuff..
but really man.. it made mass effect andromeda not suck. :P hooray for vorpx, they saved the mass effect franchise for me :) lol
Thanks for your time, sorry for bugging on your post twice
take care!
Jan 23, 2020 at 3:23am #192035In reply to: Game in window and strange blur when turning/moving
TheBaltParticipantWell i’ve tryed:
– Crysis – doesn’t even start.
– Shadow Warrior 2 – Everything is so much upscaled, dark (it’s heavy to see anything), when i’m turning or moving everything is shuttering – it’s unplayable.
– Bioshock – far now the best – working pretty god but still everything is so upscaled.I think i will not using vorpX for now i believe you shouldn’t charge money for this software. Where and how can i get my money back?
You purchased a product that requires some ‘work’ from the user because it is doing something that was simply never intended – turning 2d games into VR experiences. Your computer, resolution, game settings and vorpx settings ALL play into this.
the games you have complained about i have made run very well and enjoyed even on an old card, im using a gtx 780.
I am not the creator of vorpx… but as a long time user, i can tell you that your complaints are 100% rectifieable, by you, if youre willing to put the time in and just fiddle with settings for a few minutes. Its literally impossible to make a perfect profile for every PC and headset – you need to use your game settings and the vorpx in game menu to get the games looking as theyre ‘supposed to’, unless theyre one of the directVR officially scanned games. Crysis not launching is 99% chance a driver issue or something and not vorpx’s fault. If you want to totally refresh your drivers and see if that rectifies your launching problems, there is a program called DDU, google it, itll basically reset all your drivers/directx info and set you up with a ‘fresh’ graphics card and that may fix your crysis problem… i really doubt its related to vorpx unless something else is fundamentally broken in your system
Jan 23, 2020 at 1:24am #192034In reply to: Game in window and strange blur when turning/moving
tormParticipantWell i’ve tryed:
– Crysis – doesn’t even start.
– Shadow Warrior 2 – Everything is so much upscaled, dark (it’s heavy to see anything), when i’m turning or moving everything is shuttering – it’s unplayable.
– Bioshock – far now the best – working pretty god but still everything is so upscaled.I think i will not using vorpX for now i believe you shouldn’t charge money for this software. Where and how can i get my money back?
Jan 13, 2020 at 11:54am #191870In reply to: BioShock Infinite (Valve Index)
RalfKeymasterIf the FOV is right, it is right. But one other thing you might want to do is raising the game’s resolution for better image quality if you PC is fast enaough.
For Bioshock Infinite you can do that on the DirectVR page of the vorpX menu. Check the “Custom Resolutions” in the vorpX help to take full advantage of this feature. it contains detailed instructions how to add resolutions to your PC that it ccannot display normally.
Dec 28, 2019 at 10:36am #191313In reply to: vorpX 20.1.1.2 Available Now
moarveerParticipantI can confirm that Black Mesa looks fantastic now with 8k where before it was a shadow mess, at least the train part.
On the other hand, Bioshock Infinite tracking works just perfect now on 8k, i know it’s not mentioned anywhere but for whatever reason it worked poorly before, now it’s just perfect.
Really, I have a brand new Viveport sub taking dust since I can’t stop playing Vorpx, thanks Ralf for your hard work.
Dec 25, 2019 at 10:47pm #191223In reply to: Half-Life 2 FOV and flickering problem
RalfKeymasterDirectVR takes care of that in both games. In HL2 via the memory scanner, in case of the Bioshock remaster via auto editing the game’s ini file. You should have seen a message in the top left corner of the game window and in the headset that prompted you to restart the game when vorpX adjusted the FOV setting in the .ini.
BTW: if possible use the original Bioshock in DX9 mode, that’s the best way to play Bioshock with vorpX
BTW2: To learn a bit more about FOV (field of view) and why it is important, check the “Essential Hints Guide” in the vorpX help, or alternatively here
Dec 25, 2019 at 10:31pm #191222In reply to: Half-Life 2 FOV and flickering problem
OutlanderParticipantThanks, will try it. What about the zoomed in picture? Try Bioshock Remaster and the pictures is zoomed in too.
Dec 15, 2019 at 1:56pm #190947In reply to: Is it impossible to replace official profiles?
GhostRider087ParticipantI also would really like, to make it possible to change official Profiles, for example Killing Floor 2 only supports Z3D with the official one, with annother profile from Bioshock Killing Floor 2 is playable in really awesome G3D then.
Nov 13, 2019 at 1:42pm #190064In reply to: Bioshock Infinite troubles
RalfKeymasterThanks for the hint regarding the menu. I’ll look into it.
You shouldn’t really have to do any tweaking for the game except adjusting the resolution in the vorpX menu (and maybe input mapping) to your liking. The profile is just as automated as Bioshock 1+2.
Oct 29, 2019 at 4:23am #188767
hemingwaysghostParticipantAnything adjuster in your graphics card settings? I know In Bioshock for example it runs better without antialiasing.
Oct 22, 2019 at 12:31am #188629In reply to: Bioshock 2 original or remastered?
RalfKeymasterTheoretically I would recommend the original in DX9 mode. As far as vorpX is concerned the original version still works better. Unfortunately it’s a bit crashy in certain areas.
So if you experience frequent crashes with the original, the remaster is probably the better choice here (unlike Bioshock 1, where I can wholeheartedly recommend the original over the remaster).
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