Jun 25, 2020 at 6:22am #195616
Anyone know if it uses the same engine as MGS5, and therefore won’t be workable when it comes out on July 15th?Jun 25, 2020 at 8:19am #195618steph12Participant
decima engine, unsupported engine by vorpx if i’m not wrong, however i already been able in the past to run unsupported game engine in Z3D mode with other engine profiles games, dont ask me why it worked, that’s just vorpx magic i believe ^^
for death stranding i will also try to find a profile working with at least Z3D. maybe i wont get lucky, maybe i will :pJun 25, 2020 at 1:04pm #195623jjenssonParticipant
I’d be interested as well!Jun 25, 2020 at 2:29pm #195628
I would be interested too, must be that soft spot for unpopular indie games I’m suffering from. Let me know if/when you get it working.
Seriously: when a AAA game of such a caliber comes out, you can be relatively sure that it will at least be evaluated. Whether things pan out in the end is a different question, of course. So – most of you probably guessed that – as always: no promises.
Unrelated, but this seems like another good opportunity to mention that creating user profiles is no rocket science. If you can’t find a profile for a game which doesn’t happen to be a AAA game that will be checked out anyway, you can always try yourself. For long time users who know their way around there is no real excuse not to try. ;) The ‘User Profiles’ section in the help has a short introduction on the matter.Jun 25, 2020 at 7:46pm #195632capnkimoParticipant
God I’m hoping for a good vorpx profile, Death Stranding would be amazing in VR.
I also share my sentiments with Ralf that indie games are more for me, mainstream gaming has gotten boring for me. Very refreshing to see a AAA title like Death Stranding break the mainstream mold.Jun 28, 2020 at 8:35pm #195679rtoastParticipant
On a side note, Horizon Zero Dawn runs on the same engine, so if anyone gets it working it could be a two birds one stone situationJul 15, 2020 at 6:50pm #196027PicdelagParticipant
The game is now out.
Any news on a Vorpx profile?Jul 15, 2020 at 9:24pm #196029
for some other sucker to do all the hard workto buy the game. Its on my short list for now, but I’ll be looking into this one in the next couple of weeks. I’m pretty busy, but maybe someone else will have taken a stab by then.
:)Jul 15, 2020 at 11:02pm #196030
I’m afraid in this special case I’m the only
other suckermiracle worker who will be able to shed light on the matter since DX12 support currently is pretty much limited to Red Dead Redemption 2. I’ll know more shortly.Jul 15, 2020 at 11:40pm #196031capnkimoParticipant
fingers crossedJul 16, 2020 at 12:47am #196032PicdelagParticipant
suck…master!Jul 16, 2020 at 5:38am #196034
Its probably a good thing these dx12 games are trickling in. Gives Ralf time and practice to work up to the real grand finale (pst…ahem… Cyberpunk 2077) ;P Ralf never hears that from me lol- he’ll have to shoot me with a tranquilizer gun on game day. ;P Just kidding Ralf, I’ll be chill, promise.
But I can imagine how good the visuals of Death Stranding will look in Z3D even, if it ends up working.Jul 16, 2020 at 12:34pm #196038
No dice with the first try. vorpX attaches, but then the game exits at some point without any useful hint in the logfile why it exits.
The semi-good news: too early to tell whether that’s an solvable issue or some anti-cheat measure. The game runs fine with vorpX attached while vorpX doesn’t really do anything, so there is some hope.Jul 16, 2020 at 4:07pm #196040
OK, the very basics are working (game in 2D in the headset), and there also *might* be a way to circumvent the exit with anything more, but checking that will cost at least a day. Chances are 50:50 at his point, I’ll take a closer look sometime next week.Jul 16, 2020 at 7:52pm #196045slydog43Participant
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