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andrewtsubaroParticipant
Lies of P, please
andrewtsubaroParticipantNioh 2: Compete Edition
andrewtsubaroParticipantRemnant II G3D please
andrewtsubaroParticipantelden ring
elex 2andrewtsubaroParticipantI think the effect of supersampling is explained differently. When your head is completely still, you will always see the screen door effect, no matter how high the supersampling is. But when you move your head even slightly, your brain processes the incoming information and reconstructs a high-resolution image. So, there is actually no limit to supersampling resolution (but does not make sense go beyond human eye resolution). It is roughly like looking through an actual screen door: if you look through it at a low-quality picture, you will always see a low-quality picture and grains, but when you look at a high-resolution picture and move your head, the screen door kind of disappears.
andrewtsubaroParticipantYakuza: Like a Dragon
andrewtsubaroParticipantDEATHLOOP
andrewtsubaroParticipantCount my vote for Life is strange: True colors.
andrewtsubaroParticipantThis is truly amazing! So, how (when) can we use vorpXSR? Will there be an update soon? Will it an option in the menu?
andrewtsubaroParticipantThanks, Ralf! Somehow never payed attention to this nice feature, certainly will try it. We do need somehting to increase performance for high image quality for vorpx, especially for G3D.
andrewtsubaroParticipantHi, Ralf,
Could you please explain what these numbers 0.8 and 1.5 mean? Which lower resolution and which sharpening value is best to choose to get best performance and image quality close to 4K?
andrewtsubaroParticipantNier: Replicant
andrewtsubaroParticipantThe forgotten city
andrewtsubaroParticipantNope, VR mod did not work for me. Bump for an official support of Outer Wilds in vorpx.
andrewtsubaroParticipantouter wilds, please!
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