Benedict81

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Viewing 15 posts - 1 through 15 (of 21 total)
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  • in reply to: Tomb Raider 2013 #222254
    Benedict81
    Participant

    To reply to myself, it seems that something is wrong with my system or something, with DX9 on the game refuses to start even without Vorpx. Strange thing because I’ve recently run other DX9 games with Vorpx with no problems.

    in reply to: Tomb Raider 2013 #222250
    Benedict81
    Participant

    Yeeeeah, I’ve fiddled with it, as soon as I regedit the RenderAPI to be DX9 the game stops working with Vorpx. I can get the game running on DX11 or whatever the other option is, but then it is only Z-buffer (and Vorpx reminds me too to change the RenderAPI to 9 if I want G3D). Just finished Rise of the Tomb Raider and that worked like a charm without changing the RenderAPI (so I assume it was running on DX11, it did say as much on the display options menu).

    in reply to: Vorpx Virtual Monitor is not working #222170
    Benedict81
    Participant

    Hi!

    I am running the original Pimax Crystal headset and I’ve noticed that only the PimaxPlay version 1.40.1 or earlier works like it should with Vorpx. I tried the latest update, nothing shows up on the HMD, no Virtual Desktop, no game, just the Pimax star background image, so I rolled back to 1.40.1 (you can find the installer for 1.40.1 if you google it).

    Benedict81
    Participant

    The reason for wanting custom resolutions for the virtual monitor is, that you cannot always configure the resolution through the games .ini \ .cfg files or whatever, so you are left with what ever resolution you can create through the Vorpx configuration tool. Sometimes with different games I need strange resolutions like 3000×2880 or something like that to have the best image. Sometimes 4:3 or 1:1 resolutions introduce warping or something like that to the perspective, sometimes the image is too zoomed in (and if one cannot configure the FOV, fiddling with the resolution is the only way) and sometimes you get other problems (black bars on top and bottom of the image with 1:1 resolution, 4:3 is too zoomed in and the perspective does the warping thingy). My problem is mostly that I can create some strange resolutions through Nvidia Control Panel, but probably because of my monitor (and I’d rather use the virtual desktop and virtual monitor always anyway) I can’t go higher that certain resolution (the aforementioned 3000×2880). So, I think there are good uses for this functionality, maybe it is just me with my Pimax setup, but I tend to need those finely tuned resolutions from time to time depending on the game I am trying to run through Vorpx.

    Benedict81
    Participant

    Any thoughts on the idea to have actual custom resolution creation option in the virtual monitor config menu (not bound to aspect ratios)? Like I could just write the width and the height, just whatever I need and that would be created as a custom resolution. There are situations, at least with my rig, when I need those custom resolutions so would be cool. Just and idea, I understand if it is not technically possible to implement.

    in reply to: OpenVR vs OpenXR on Crystal #222114
    Benedict81
    Participant

    I’ve used Pimaxes own OpenXR since it came out and works with Vorpx. The recent update with the GPU scaling and whatnot broke stuff with Vorpx, so I am still running the version before the latest update.

    in reply to: vorpX 25.1.2 Available Now #222073
    Benedict81
    Participant

    Tried something else last night. While on Virtual Desktop, I switched the Virtual Monitor off first, desktop came back to my monitor on a correct resolution, HMD went black, but that just needed a reset on the HMD. Yeah, I can live with this coz everything else works just fine but a weird thing nonetheless.

    in reply to: vorpX 25.1.2 Available Now #222061
    Benedict81
    Participant

    Ok, first I tried the method that was on by default, when I put on my HMD, the monitor shuts down and so on. I tried to change the method to fully manual, where I have to shut down the monitor my self, but that resulted in black screen on the HMD when the monitor was shut down and I had to reboot the HMD to get any picture back. Using the method where Vorpx shuts the monitor automatically works fine otherwise, been gaming quite well with that, but finishing a session is a problem because the desktop is on some wanky low resolution after that. I have Pimax Crystal headset, I don’t have the latest Pimax Play release because that broke something with Vorpx, I think I couldn’t use the Vorpx Virtual Desktop at all with the latest release (they broke other things too when they added the Sharpening and GPU scaling functions to the Pimax Play so I reverted to the latest working release and been using that ever since). Windows 11 with all the latest updates aswell.

    in reply to: vorpX 25.1.2 Available Now #222045
    Benedict81
    Participant

    For some reason, when using the virtual desktop now (and my monitor is shutdown), after exiting the virtual desktop, my actual desktop goes to some really low resolution, sometimes so low that I have to reboot the whole system coz I can’t see what I am trying to do (change the desktop resolution back to normal). A small weirdness, but a strange thing nonetheless.

    in reply to: vorpX 24.1.0 – Back to being optional for now… #221900
    Benedict81
    Participant

    Ok, thanks for the info! Will the beta 24.1.0 version autoupdate or do users need to do a new install?

    in reply to: vorpX 24.1.0 – Back to being optional for now… #221898
    Benedict81
    Participant

    Im wondering about the latest version too, coz what is this and why can’t I update to this -> “vorpX 25.1.0 Released” Tried the weblauncher, it installed version 19. something and the “beta” installers installed the 24.1.0 again….

    in reply to: Virtual monitor resolutions and sharpening #221749
    Benedict81
    Participant

    Scratch that, the OpenXR-Toolkit seems to work now again, so sharpening is possible through that.

    in reply to: [SOLVED] Bad resolution bug #221748
    Benedict81
    Participant

    Maybe you have the Pimax DFR on. I switch that completely off when playing with Vorpx coz I’ve noticed that it does not work correctly and can cause pixelation right in the middle of my view.

    in reply to: Vorpx Service High Cpu Usage #221073
    Benedict81
    Participant

    I’ve noticed this too, on my rig it hovers around 6% when nothing is running. Running the latest version 24.1 whatever… How do I revert back to earlier version? Might try that just because tinkering :) No AV, just Win Defender.

    in reply to: Newbie with Vorpx, some technical questions #220827
    Benedict81
    Participant

    Ok, I have to get back to this headset FPS thing. Last night I noticed a weird behaviour with this. Played Homefront The Revolution and Prey and with both games I get those moments when the headset FPS just suddenly drops (to very low, like 10-20 FPS) and I noticed that what fixes this is to just move my head, look around a bit and boom, FPS goes back to full! Im at loss with what might be causing this. I usually turn the headtracking off cause I just like to look around with the mouse. Any ideas? The HMD is Pimax Crystal with the latest updates (got rid of the PimaxXR software coz Pimax integrated this into Pimax Play -tool recently).

Viewing 15 posts - 1 through 15 (of 21 total)

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