Django9898

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  • in reply to: Cyberpunk VR Update Thread #217279
    Django9898
    Participant

    @Django9898

    Please install the beta again !

    What does happen if you activate or deactivate DLSS and Raytracing ?

    Have you tried to deactivate the automatic change of game settings in the vorpx-config-tool ?

    Have you tried to deactivate the headtracking or change some headtracking settings (for research only) ?

    Can you switch from Mouse steering to full gamepad steering ?

    Or please make a full reset of your game settings with geforce experience and a full reset of the vorpx profile of the Beta.

    Last idea from my side is to make a full factory reset of vorpx and full reset of steam settings of the game and the steam-cache and all cache and game-settings data in the windows folders (Appdata + Roaming + Local + Documents + Saved Games) Please clear your Windows from all other folders associated with voprx and the game, then re-install vorpx beta and the game and add only one single savegame file of your old installation to the new installation of the game.

    Thank you again, but I’ll give up at this point for the first. I’ve been trying to get everything to work for days now and once one problem is solved, two new ones appear… I’ll wait for the official release and hope it works. Then I have to play without the motion controls for at the moment.

    in reply to: Cyberpunk VR Update Thread #217270
    Django9898
    Participant

    Uninstall the standalone mod first.

    To do this go to Windows Apps & Features and uninstall voprx Cyberpunk mod.
    Start Cyberpunk, set all graphic settings to low and activate DLSS when you have a RTX card.
    Then start Vorpx and go to local Profiles and choose the original profile from Ralf first and look how it works for you.
    When you Start Cyberpunk press “del” key to enter Voprx Menu and set input from Mouse/KB to Gamepad

    Thank you! I uninstalled and reinstalled the game along with the mod just to be sure. Then I used the default VorpX settings for Cyberpunk 2077. It adjusted settings for me and suggested a restart, which I did.

    I’m honestly shocked at how smoothly it runs. Amazing job, VorpX team!

    One weird thing is that there’s an invisible line running through the middle of the screen, as if there’s a small gap in rendering the scene vertically. Is this a common enough issue for you to know what I’m talking about? Is there a fix?

    I really don’t know the problem. Never happens to me.
    You could try to solve the problem by changing the 3D reconstruction from z-normal to z-adaptive.

    Or set in Direct VR Settings” “Preffered Resolution Quality” from “OK-ish”, “Nice”, “Nicer” “Ultra” etc. (requires game restart)

    in reply to: Cyberpunk VR Update Thread #217267
    Django9898
    Participant

    So I tried the beta and i have exactly the same problems as with the standalone mod from Cyberpunk ,exactly the same as I described above.
    Absolutely unplayable, the motion controls work, but I have 1-2 fps evrn in the main menu.
    I uninstalled the beta and selected Ralf’s vorpx profile and it runs like before, but unfortunately without motion controls.

    in reply to: Cyberpunk VR Update Thread #217266
    Django9898
    Participant

    So I tried the beta and i have exactly the same problems as with the standalone mod from Cyberpunk , exactly the same as I described above.
    Absolutely unplayable, the motion controls work, but I have 1-2 fps evrn in the main menu.
    I uninstalled the beta and selected Ralf’s vorpx profile and it runs like before, but unfortunately without motion controls.

    in reply to: Cyberpunk VR Update Thread #217259
    Django9898
    Participant

    Vorpx Beta is more a release candidate, it is very near to the stable branch

    Ok, think i try the beta.

    One last question, when i use the beta, can i use my current Vorpx Profiles with all my changed settings for my games?

    in reply to: Cyberpunk VR Update Thread #217258
    Django9898
    Participant

    I do own a copy of VorpX but attempted to play Cyberpunk 2077 using this mod, since from a web search this seemed like the way VorpX was supporting this particular game.

    The mod failed spectacularly, as posted above. The suggested solution was to try standard settings, which I had already done.

    If I’m going to try my copy of VorpX instead, where should I look for advice on this? Should I start by uninstalling and reinstalling the game without the mod? I don’t need gestures or anything flashy. I’m happy just using my wired Xbox controller.

    Uninstall the standalone mod first.

    To do this go to Windows Apps & Features and uninstall voprx Cyberpunk mod.
    Start Cyberpunk, set all graphic settings to low and activate DLSS when you have a RTX card.
    Then start Vorpx and go to local Profiles and choose the original profile from Ralf first and look how it works for you.
    When you Start Cyberpunk press “del” key to enter Voprx Menu and set input from Mouse/KB to Gamepad

    in reply to: Cyberpunk VR Update Thread #217252
    Django9898
    Participant

    You need the beta for gesture support.

    Oh thx man!

    That explains everything….

    Have you tried the beta yet?
    Is the beta running well?

    in reply to: Cyberpunk VR Update Thread #217239
    Django9898
    Participant

    On the Headset Displays you can see a menu, if you will press “Del” on your keyboard. In this menu there are many settings and on one page of the menu you can change the settings of the motion controls.

    I know the vorpx menü, but there you can only choose between touch controller as mouse/keyboard, touch controller as gamepad or controller off…

    The gesture controls doesn’t work for me with my quest 2 controllers for some reason.

    in reply to: Cyberpunk VR Update Thread #217232
    Django9898
    Participant

    The VR Mod from Ralf is exactly the same as the official vorpx profile in the vorpx-config-tool, you can use all the motion controls in both the same !

    The Mod is for free and is a gift to the VR community from Ralf to those who not own a vorpx copy. And those who own vorpx use the official vorpx profile, because all profiles of the other games can be managed and installed from the same point in the vorpx-config-tool.

    First, thanks for your answer!

    I figured that the local profile is the same as the standalone mod.

    It’s just strange how different the two versions run for me.
    But no matter, then I just use the Vorpx version.

    But I would like to use the motion controls.

    How do I activate them in the local Vorpx profile?

    In the standalone mod the controllers are displayed, I see them in VR mode, but they are probably not active in the Vorpx profile for me.

    in reply to: Cyberpunk VR Update Thread #217230
    Django9898
    Participant

    Hello everyone,

    Please, I need your help, otherwise I’ll go insane here.

    I bought Cyberpunk today because I really wanted to play it with the Vorpx Standalone Mod after seeing various videos on YouTube how well it works.

    Unfortunately it doesn’t work for me at all.

    When I run the game through Vorpx with Ralf’s profile, everything works fine, but I’d like to use the motion controls from the Standamone Mod.

    I install the mod and start the game, but as soon as it loads, it gets crazy..

    The starting room loads with no issues, then I press A on my Quest 2 controller and enter the game.

    Now I see the “Redline” logo on the right eye and the first Cyberpunk loading screen on the left eye.

    Then I find myself at some point in the main screen and even here everything is unplayably slow.

    By chance I turned on the fps display and found that the game itself runs at 1 or 2 fps and the fps headset shows 80-90 fps?!

    The motion controllers also react in the starting room of the mod, but no longer in the game itself.

    To be on the safe side, I set all graphics settings in the game to low, with no effect.

    As I said in Vorpx itself, everything works, with the local Profile…

    I’m playing Skyrim VR with over 200 mods installed, running MSFS in VR, Borderlands VR, No Man’s Sky VR all without any problems.
    Far Cry 4 in the highest settings via Vorpx no problem.
    But this mod, no chance.

    Am I doing something wrong here?

    Django9898
    Participant

    Thank you Ralph for your reply.👍
    I found out about the Edgepeek function and it works well for me.
    It would be really amazing if you had the option to deactivate headtracking at least in the Edgepeek view via Horkey or automatically via a menu setting.

    Django9898
    Participant

    Hello….
    Nobody here? 🖐️

    Django9898
    Participant

    Yes, I would also like to see such an option👍

    in reply to: Stalker Anomaly #212624
    Django9898
    Participant

    Sorry, I’m not very familiar with the terms.
    Do I also have headtracking and the full VR view in z3D mode? So not just a screen section or a virtual screen.

    Do you use your own profile for STALKER Anomaly or the one from the cloud?

    in reply to: Games Wish List #212608
    Django9898
    Participant

    I would like to see an official Farming Simulator 22 and STALKER Anomaly profile.

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