Ralph

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Viewing 15 posts - 121 through 135 (of 265 total)
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  • in reply to: Starfield Hype Train – CHOO CHOO! #217357
    Ralph
    Participant

    dito

    in reply to: Starfield Hype Train – CHOO CHOO! #217351
    Ralph
    Participant

    @dborosev

    Are you disappointed about the ratings, or is it ok for you ?
    What do you expect for tonight 02.00 in the morning (UTC+1) ?

    in reply to: Starfield Hype Train – CHOO CHOO! #217350
    Ralph
    Participant

    While Popcorn eating and Coke drinking, reading the posts of the kids which expected a perfect game at 100% rating.

    Stay cool kids, it’s a Bethesda game ! If you will like the game or is not written on Metacritik or IGN, it is every 5 years the same excitement on Bethesda games. Just play it and if you like it than buy it ! Or you enjoy the real life part of such a big release like that as part of the entertainment of the game and Bethesda and the steam price of a premium edition.

    in reply to: Starfield Hype Train – CHOO CHOO! #217349
    Ralph
    Participant

    Metacritik 87%

    Opencritic 93%

    IGN 7 / 10

    PC Gamer 75 / 100

    GamesRadar+ 5 / 5

    Game Informern 8.5 / 10

    GameSpot 7 / 10

    Destructoid 10 / 10

    Shacknews 9 / 10

    VG247 4 / 5

    https://www.metacritic.com/game/pc/starfield

    in reply to: Starfield Hype Train – CHOO CHOO! #217347
    Ralph
    Participant

    Red Bull ready ? yes

    Popcorn ready ? yes

    Phone Numbers Pizza ready ? yes

    Send your girlfriend into holidays ? yes

    Paid Internet bill ? ahmm… yes

    in reply to: Starfield Hype Train – CHOO CHOO! #217346
    Ralph
    Participant

    Keep an eye out for that files in the following folders

    starfield.ini

    starfieldprefs.ini

    starfieldcustom.ini

    %USERPROFILE%\Documents\
    %USERPROFILE%\Saved Games\
    %USERPROFILE%\AppData\Local
    %USERPROFILE%\AppData\Roaming

    Many of the Parameters will be the same as in Fallout and Skyrim, thus we can try to fix the game for our needs for a vorpx profile.

    Have a look here:

    https://stepmodifications.org/wiki/Guide:Fallout4Prefs_INI

    in reply to: Starfield Hype Train – CHOO CHOO! #217345
    Ralph
    Participant

    Perhaps the there is a launch Parameter option for DX11, that would be bombastic! Imagine we will have Starfield in G3D ? With a dx11 option we can try to fix the old profiles of Fallout and Skyrim, until Ralf releases a official vorpx profile. For dx12 only i will try profiles of Resident Evil Village first, followed by Death Stranding, Cyberpunk 2077, and RDR2.

    in reply to: Starfield Hype Train – CHOO CHOO! #217344
    Ralph
    Participant
    in reply to: Starfield Hype Train – CHOO CHOO! #217343
    Ralph
    Participant

    +1

    in reply to: Baldurs Gate 3 #217325
    Ralph
    Participant

    Z3D works great for me, because i set the focal offset to zero and the strength to 3.00 ! G3D is an other universe when it is perfect fixed, but for now Z3D of vorpx is the best solution !

    in reply to: Baldurs Gate 3 #217323
    Ralph
    Participant

    Start the game with vorpx, switch in vorpx menu to G3D and press apply button, and finally restart the game !

    in reply to: Starfield Hype Train – CHOO CHOO! #217321
    Ralph
    Participant

    “Day One Patch” (Leak)

    Gameplay Fixes

    Fixed a rare issue that could cause Companions to float in the air.
    Fixed an issue that could cause some ship modules to become misaligned.
    Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
    Fixed an issue that could cause the player to appear incorrectly when equipping items.
    Addressed an issue that could prevent the Isolation skill from behaving as intended.
    Adjusted the distance the player is able to access and store cargo in their ship.
    Fixed an issue that could sometimes cause a long delay on the Press any button screen.

    Quest Fixes

    Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
    Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
    Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
    Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
    Fixed how a location would appear near a hidden Earth landmark.
    Fixed a rare issue that could potentially trap the player in The Facility.
    Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
    Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
    Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
    Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
    Addressed a rare issue that could impact “Power from Beyond.

    in reply to: Starfield Hype Train – CHOO CHOO! #217320
    Ralph
    Participant

    No Denuvo but very buggy release, so everyone have to wait for the first big patches !

    in reply to: Starfield Hype Train – CHOO CHOO! #217319
    Ralph
    Participant

    8 hours to Pre-Load ! Choo Choo !

    in reply to: Virtual desktop #217310
    Ralph
    Participant
Viewing 15 posts - 121 through 135 (of 265 total)

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