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mareknrParticipant
OK. That’s a lot information. I will try what you wrote. Thank you for your time and explanation.
mareknrParticipantSo now it works. But I have 2 questions:
1) How I make shortcuts to episodes 1 and 2?
2) When I use Direct VR, FOV attempts settings failed. Why is that? I’m running VorpX as administrator. So without proper FOV, the whole game scene is waving when I rotate with my head. 3D FOV Enhancement help a bit to that, but not in 100%. Is it normal or there is something bad in my settings? I changed resolution in game too. to 2K in 4:3 (as VorpX recommend use this ratio).mareknrParticipantThanks for helping me. I did everything as you wrote. So now if I run the game without VorpX, it runs in window and with resolution of 1080×1200. But if I use VorpX. The game start with different resolution and in fullscreen. Does the profile do this? I imported from the cloud the default profile created by VorpX in actual version.
mareknrParticipantI have problem to run even basic Half Life 2 game. The game never runs in HTC Vive. It always runs in monitor.
mareknrParticipantThanks for answer. I am the case who run VorpX as Admin on my other local account. I did it because VorpX won’t run without admin rights. At least I know where is the problem. Can I apply optimizer settings as Admin, then log off and login with my other account (without admin rights)? Will the settings be saved for every account or it depends on game?
mareknrParticipantGreat. Will it run with old games like Silent Hill III or IV? That would be fantastic…
mareknrParticipant“Things get tested, bugs are found, bugs are fixed, things get delayed. The very nature of software development.”
Yes, that’s right. But from customer point of view, I would appreciate to see some info about delay without waiting on someone who ask for that. That’s all. Anyway I like your work and I really looking forward to next update. :-)
mareknrParticipantHi. I have one OT technical question. Ralf how do you move Steam games to another monitor? I want to run games in fullscreen on second monitor which is not main. I can’t find relevant information about it….
mareknrParticipantI will make some other tests. Thanks for answering me Ralf. I hope I find out how to get it work.
mareknrParticipantI have own all mentioned games in Steam. So there is no problem with that. Also I used F keys only in games which VorpX configuration said they are supported. So I made a test. I tried to bind keys for Mirrors Edge according to this proceed: http://steamcommunity.com/sharedfiles/filedetails/?id=138177233. But my num case doesn’t change the FOV. Minimal I wasn’t see the difference in in-game menu. So maybe I have a problem which is not connected with VorpX.
mareknrParticipantI tried to set FOV according to advice. I used F keys to do that (according to VorpX configuration settings for a game), but it doesn’t work. Also I had FOV slider set to max in every game which enables it. But the result is still the same. And there is no difference between changing from VorpX FOV and in-game FOV so it seems like it is never applied. Obviously I missing something. When exactly I can use F keys after game starts?
mareknrParticipantI have the same problem.
mareknrParticipantAnd one note to points 2) and 3).
Everything is zoomed in so maybe this make a feeling like I have no 3D. So it seems I have only two problems. In game menu I have to display VorpX menu to have appropriate head tracking and I have everything zoomed in.
mareknrParticipantWell.
1) It works well with multiple monitors. I can set to display in monitor 3 to get rendering in my Rift. So it only seems to problem with monitor ID detection and it’s not big deal.
2) I tried restart PC but it didn’t help. In start screens and games menu I can control with head tracking only mouse cursor. But whole image is moving with me so I cas see only screen part which is directly in front of me. And it is too close that I see only part which is in the middle.
3) I have Geometry mode enabled and no 3D. Game frame is disturbed around me, but all objects are flat. It feels like 2D texture bilboarding. When I use FOV enhancer from VorpX menu, it is better but after that I quick got headache.
For example without VorpX when I try Half life 2 or available demos, they work well.
mareknrParticipantOK. My problems with VorpX 0.7.1:
1. I have 4 monitors (including DK2). My DK2 is set as monitor 2 and is situated on the right side of main one. When I set displaying game only to DK2, it display it to monitor number 3. I had to set displaying on monitor 3 to get rendering on DK2 (which is monitor 2).
2. When I run any of the supported game, in the begining there is no head tracking applying to image, in some cases it works only to move with game cursor. After I press DELL to display VorpX menu, everything works fine. When I close VorpX menu, I have no tracking again. Becasue of this, there is for example no possibility to calibrate IPD when whoe image is moving with my head or I don’t see game menu items, when they are left or right.
3. I have no 3D effect in games. I tried Bioshock Infinite, Mirrors Edge and Skyrim. I see only 2D image disturbed around me. Tracking is working well but I get flat result.
I checked my setting and they are good according to manual. What can be wrong? Thanks for answer Ralf.
Marek
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