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nieda113Participant
Hi i cant run enb but i use the injector for the memory fix. So yes enb kind of works..I need to pause the watcher because if u dont the mesage waiting too long for the tesv.exe or even exe not found. As i said i need to delay the start of the tesv.exe in order to avoid that message, although sometimes vorpx kicks in but very rare . I used the watcher pause method on almost every game except FO4 and Skyrim SE. TW3, Syrim original dead space3 need the watcher pause thing because i dont want to restart the games four 4 or five times..
As said in my original post NMM works fine without the watcher put on puase.. MO is the problem its too fast loading tesv.exe….nieda113ParticipantHi had the same problem if lauched through steam.. try to go to the original folder and start the bioshock exe from here……
(and sometime its the uac settings maybe bioshock is not granted the rights to start for the current user..happend to me at a differnet game.. accidentially installed it as admin and then tried to run as a normal user)
nieda113ParticipantHi, its a rift
and all related programs are on the vorpx ignore list.
As said F4SE ond other scriptextenders run well and NMM with skse works prefect, the problem is that if u use MO and skse tes5.exe starts immediately, whereas starting through NMM its a delay of two or three seconds that helps to resume the previously pause vorpx watcher…. The problem is MO related….nieda113ParticipantHi today i gave MO another try because NMM cause my modded game to crash almost every minute. Here is what i did.
The problem is when starting tesv through MO with skse the well known message .. exe or waiting too long appears. The reason is that one needs to pause the vorpx watcher first and than start skse in mo and then resume vorpx watcher . The problem here is, that when starting skse skyrim loads immediately so that one has not time to resume the vorpx watcher it just too fast game start. So I used the enb injector . I first run the enb injector, than pause voprx watcher, than start skse in MO and as fast as possible i resume the vorpx watcher. that did the trick so the enb injector somehow delays the start of tesv.exe.
If someone knows how to delay the tesv.exe through MO that would be more convenient since to get the coursor to the vorpy resume is bit tricky atleast for me..
But anyways MO and 230 mods running as for the ctds i will see tomorrow…..nieda113Participantfound the problem ,one need to go first person mode before aiming……
not cool…..nieda113ParticipantHI,after reading lots of posts regarding this issue including raplh s statements i took the burdon of relaunching gta 5 like a 50 times to nail down the problem
First the game runs well in G3D !!!!!
My resolution is 20XX by 3XXX (4K)
I do have 100 mods installed though, but no FOV canging mod.
So to get g3d kick in u need to disable all grahics settings in GTA5.
Once ur done so start the game and voila G3D.
If u have G3D working u can enable almost all grahpics settings again. I set mine to very high and ultra.
The conclusion is just disable all grahic settings and then switch it on step by step again. My problem was the tessalation setting and the vsync those are switched off. Ur problem could be just MSAA Shaders or anything related to graphics improvemnt.
So just disable all and give it a try…….nieda113ParticipantHi had the same problem . I am on nvidia..
U have to go into 3d settings and let the 3d application manage vsync. U dont enable vsync by default. Also make sure ur global settings have vsync not set to forced , set it to 3d application controlled…..nieda113ParticipantHi, pls read older post. But here: U gotta put vorpx into pause mode, then start gta5 wait for few seconds ( 10 to 20 ) then hit resume voprx and the game will start….
nieda113ParticipantHi here my ini & enb settings
enblocal:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=other_d3d9.dll[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true[PERFORMANCE]
SpeedHack=false
EnableOcclusionCulling=true[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=10480
EnableCompression=true
AutodetectVideoMemorySize=false[THREADS]
DataSyncMode=2
PriorityMode=4[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0[LIMITER]
WaitBusyRenderer=true
EnableFPSLimit=false
FPSLimit=39.0[INPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
//KeyScreenshot=
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyScreenshot=44
KeyShowFPS=106[ADAPTIVEQUALITY]
Enable=true
Quality=1
DesiredFPS=30.0[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=true
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=true[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0skyrim.ini:
[General]
sLanguage=GERMANuExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=0[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=1
bDrawShaderGrass=1
bGrassPointLighting=1
b30GrassVS=1
iMaxGrassTypesPerTexure=8
iMinGrassSize=20[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the “Warnings.txt” file for more information.[Archive]
sResourceArchiveList=Skyrim – Misc.bsa, Skyrim – Shaders.bsa, Skyrim – Textures.bsa, Skyrim – Interface.bsa, Skyrim – Animations.bsa, Skyrim – Meshes.bsa, Skyrim – Sounds.bsa
sResourceArchiveList2=Skyrim – Voices.bsa, Skyrim – VoicesExtra.bsa[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0[Papyrus]
fUpdateBudgetMS=20.0
fExtraTaskletBudgetMS=20.0
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=153600[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1skyrimprefs.ini:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=1
fInteriorShadowDistance=3000.0000
fShadowDistance=2500.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=0
iSize H=1440
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice=”NVIDIA GeForce GTX 1080 Ti”
bFXAAEnabled=0
iShadowMapResolution=1024
fShadowBiasScale=0.3000
iShadowMaskQuarter=3
iAdapter=1
iPresentInterval=1
bTransparencyMultisampling=1
bDeferredShadows=0
iShadowFilter=3
bShadowsOnGrass=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=100.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=822288566
fVal6=1.0000
uID6=690416380
fVal5=1.0000
uID5=690416381
fVal4=1.0000
uID4=690416382
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1nieda113ParticipantYes, as soon as the effect in the enb gui is enabled the image looks flat. I found out changing the occlusion settings will change that. I am still tweaking setup , since i fallout 4 enb works fine, even not using the injector version ( not avalable for FO4) enb works fine.
nieda113ParticipantSo figured it out! Vorpx and enb working together.
I can open the enb gui ingame and change setings that take effect in the game. If someone is interested on how to get it work i can post my eblocal and skyrim pref ini and the nvidia settings here.Next step i plan ist to use the dx9.ini settings from helix mods to inject atleast reshade 2.0 because 3.0 wont work with oculus latest sdk…
peace out!
nieda113Participantso i am back, yesterday i had some succsess atleast a bit. I fired up the enbinjector and started skse after tabout three to four times the game started and i got the enb boost notice on the skyrim loading screen. But thats all because the game froze and i got the loading screen and sound .
(Somtimes waiting for two or three minutes the game will start )
Today ill try some more setting in enb boost and skyrim pres.ini. I noticed changes in ipresentinterval and some other changes were resulting in different effects . I will keep on trying to get this to work, since i loved it playing with the DK2 and all the reshade and enb features….
keep u updated.nieda113ParticipantAre you using Rift or Vive?
Is Skyrim + ENB working on the screen (not with VorpX, the normal flat screen).
Is Skyrim working without ENB with VorpX?
Which SKyrim is this – the Classic or SSE?
Are you trying to use only ENB Boost or some ENB preset?Hi yes Skyrim (normal version legendary) , CV1 , runs fine on win10 with enb reshade and whatever. As soon as i will use it with vorpx i will have a black screen and only sound. I can use the enb boost .
I cant use any preset since enb doesnt work with vorpx
I tested several enb version including the latest 3.0XXX
I tried all settings in the proxy part, even to inject the enb twice by using the enbinjector.hope that helps..
nieda113ParticipantHi do u get a compilation error ?
Does w3 start without vorpx?
U use enb , reshade?
If not does the witcher 3 logo display in ur task bar? if so hit the taskbar witcher 3 logo again….……anyway if witcher 3 hooks to the game and than the game shuts down it mostlikely a problem with ur installation….
nieda113Participantkeep cool man no other support is doing such a good support like ralph.
You ask a serious question and u get a precise answer..
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