rust

Forum Replies Created

Viewing 13 posts - 1 through 13 (of 13 total)
  • Author
    Posts
  • in reply to: X4: Foundations – Anyone tried to get it working? #193767
    rust
    Participant

    Sorry, buddy, bur I disagree. Out of all the X games, I really enjoyed the Rebirth and even more X4:F. Have hundreds of hours into both (300+ in XR and probably 700 in X4, most of them obviously station running in AFK making money).

    Me too. I have something in 2000’s hours in different X games and I liked XRebirth very much and I love X4 Foundations. Now with version 3.1 with VRO mods game is incredible rewarding. Lots of bugs but that’s nothing new in X series.

    Could we please have some love for X4 Vulcan in vorpx? X4 has Tobii and TrackIR head/eye tracking with 6 degrees of freedom head movement within game engine implemented with 3D Interface. Game has extensible MOD support so It should be easier to make it work great.

    in reply to: Positional tracking via Direct VR? #124114
    rust
    Participant

    I would like to switch it off too. Most of the time i know how to return to default position without recentering. Just leave an option to change it and save in game profile please

    rust
    Participant

    Thanks, by the way ingame HTC vive controllers after 17.1 update are just great. With options i can make to button settings, nice. Is there any other option to battle double ‘drunk’ vision in alien isolation other than changing geometry to Z-buffer?

    rust
    Participant

    Ehh i cant beacuse there are no such options in main menu after 17.1 update anymore. So i Reinstalled Vorpx like you said. And so I lost Vorpx registration. I’m little tired of fighting it after update

    EDIT registered and there are still no options in main menu other than virtual cinema

    rust
    Participant

    Can you move this topic and answer question little less… enigmatically? I mean what can be done, is there something there can be done etc.. Thanks for your time

    rust
    Participant

    didnt knew, sorry

    in reply to: Positional tracking via Direct VR? #124077
    rust
    Participant

    acually i can make a screenschot, here :

    no options in main menu

    rust
    Participant

    Beside shadows rendered differently in every eye there is something like double ‘drunk’ vision:

    VorpX drunk/double vision

    in reply to: Positional tracking via Direct VR? #124072
    rust
    Participant

    That’s the “3D-Reconstruction” option on the main page of the ingame menu, which hasn’t changed. It’s where it always was.

    Nope i believe you’re wrong. Cant make a screenschot in VR but i had this option before update and now in alien isolation there is only one option “Virtual Cinema ON/OFF”

    in reply to: Positional tracking via Direct VR? #124068
    rust
    Participant

    I had something like z-buffer normal or adaptive. I dont remember, now i cant change it and shadow rendering is different in each eye. It makes Vorpx unusable for now

    in reply to: Positional tracking via Direct VR? #124065
    rust
    Participant

    Where are geometry settings? I had them before

    in reply to: Positional tracking via Direct VR? #124060
    rust
    Participant

    What can be handled by Direct VR varies from game to game. The Direct VR settings page in the vorpX menu always indicates what is available for a game. Unavailable options are marked as such.

    If it’s not enabled per default (can’t remember currently), you can force the normal pos tracking in Left 4 Dead 2 (and all other Geometry 3D games) on the head tracking page of the ingame menu though.

    Where are those options in game? Where are geometry settings, Direct VR settings? I have:

    Main settings (only one option here VR cinema ON/OFF)
    Image Settings
    Display settings
    Head tracking settings
    Vive hand controller settings
    Mouse settings
    VR hotkey settings

    Where are settings for Vive controller trackpad sensivity (beside mouse acceleration ON/OFF) Found it

    in reply to: Falcon 4 BMS and VorpX #124053
    rust
    Participant

    Waiting for this too :/

Viewing 13 posts - 1 through 13 (of 13 total)

Spread the word. Share this post!