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socodeParticipant
Dear Ralf, how to fix the “shaking” when turning your head on the Pico 4? It is not, if you turn with a mouse or gamepad.
And the second point, how to choose dialogue options? With Pico controllers can not do this (tried all the buttons).
Thank you! ;)
socodeParticipantOkay, I think I managed to beat the flat screen. Removed the folder “Plugins” from the directory bin/x64, put a new Standalone mod and run the game, flat screen. Unpacked the archive CET to bin/x64 folder, run the game from exe, all worked. I do not know if the intermediate run between mods and CET patch makes sense, but still.
!!!WARNING!!! If you previously had another version of the game (especially portable), and now there is Steam, then after removing the portable version, be sure to clean the registry (eg through Auslogics BoostSpeed Registry Cleaner or something else), as he himself will not do it. It got to the point that the mod was installed in the wrong directory, which he showed in Explorer himself, or which I pointed him! All because of old registry keys, which led the installation of mods in the wrong place, and never mind that the game is no longer there.
Unfortunately, the game is not playable at the moment in VR for other reasons:
1) You can not choose the option of dialogue, not a hand, not a stick. Only with the keyboard or if you connect an additional gamepad from some console.
2) Performance. When you rotate your head, there is a sense of missing frames. If you move the mouse, or rotate the sticks this problem is not, all smoothly. The pulse of the game in Steam looks like this:
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All in the green range, but with gaps. Various experiments with the game and mod settings have shown that, in general, the situation does not change globally. Different settings make the game a little less twitchy or a little more twitchy. But you can’t get rid of it completely.There are other shortcomings, but most of them are solved by mods. Like GUI, sharp ICONS and etc.
It would be cool to see a guide on “how to set up the game with the highest possible graphics and the lowest possible lag”.))
socodeParticipantSame things! Installed Cyberpunk (Steam), installed Standalone Vorpx Mod, selected Steam VR in the settings, installed a new CET. Then I launch VR helmet (Pico 4), launch Virtual Desktop, launch Cyberpunk with exe in the bin folder, Steam VR launches, the game loads. Learning works. Controls work. But the game runs on a flat screen, although in the settings Vorpx inside the game is set to Full VR mode.
socodeParticipant@Ralf
Upgraded CET, but the game experience is still unsatisfactory. I use Pico 4, 5800X3D and 4090. As a VR engine is Steam VR. The controllers don’t work in the main menu, meaning you have to navigate the menu and load the game on the keyboard. Learning to use the controllers works fine. Is this normal or should VR controllers work everywhere?socodeParticipantYou can also check the link below and install CET manually once it gets updated. Usually takes only a few days for CET to update:
https://github.com/maximegmd/CyberEngineTweaks/releasesNew CET was release)
socodeParticipantThanks for the answer! I’ll look forward to it!)
socodeParticipantHi! Any updates for patch 1.62? VR controllers don’t work inside the game when I see a flat screen with menus. Neither does the character editor.((
socodeParticipantHi all! I know topic is old but anyway… Who play Mordhau with VR right now? What profile best for using? VorpX native or one from the cloud?
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