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RalfKeymasterI can’t tell you anything else than I told you above already. G3D = DX9 in this case, which is why the graphics options are set that way automatically. If you read something else it’s either wrong or maybe the person writing that did their own DX11 profile. In that case you would have to ask the the profie author for support/instructions.
RalfKeymasterMaybe vorpX hooks into the launcher, that might be the case if the launcher loads some DirectX DLLs. Try to add it to the exclude list in the vorpX config app under ‘Excluded Programs’.
RalfKeymasterIf you happen to have the Windows system restore feature enabled, try to go back to an earlier restore point. If not try to remember whether you have changed something recently. E.g. installed some tool that might hook into games while running in the background.
In addition to that try a factory reset in the vorpX config app on the troubleshooting page. Judging from your post this sounds more like something has changed related to your system though.
RalfKeymasterYes, G3D is DX9 in this game. That’s why vorpX sets the graphics options accordingly. You can of course tinker like you want, but please always first check whether things work with everything set as it is supposed to be set. Like said before auto settings exist for a reason and disabling them can break profiles entirely, e.g. like in this case when you change the renderer. In other cases it may be specific antialising settings or whatever.
If afterwards you want to make your life more difficult than you have to, that’s your decision obviously, but first please always check whether the defaults work. :)
RalfKeymasterPlease enable automatic settings. Should set all graphivs options as required. As said in the other post a few days ago, disabling auto settings can break profiles entirely. If you disable stuff that causes huge red warning messages when disabled, you are on your own. Sorry.
RalfKeymasterI see. Did you try to recenter the view (ALT+SPACE)? Sounds like maybe the center position is just off. Otherwise I‘m not really sure what may cause this issue for you.
RalfKeymasterYou can play every game that way that vorpX let‘s you play in 3D, regardless what they default to. On the main page of the vorpX menu change the ‚Play Style‘ option to either ‚Immersive Screen‘ or ‚Cinema‘.
Both modes come with a fairly huge amount of customization options. You can even import custom backgrounds for cinema mode in the config app.
RalfKeymasterHUD:
Probably some game update broke the HUD shader definitions (or maybe a shader mod if you have one installed, Stalker has many of those). I’ll look into it. You can also fix that yourself with the user shader authoring (can be enabled in the config app).
Main Eye:
That’s actually what the ‘Main Eye’ option is for. With ‘Off’ stereo 3D is created by offsetting both the left and the right image, which means iron sights don’t align in the left as well as in the right image. Choose the eye you would prefer iron sights to align in. Just like in real life you would hold a weapon in front one eye to aim, you can only make iron sights align in one eye with Stereo 3D, not in both.
RalfKeymaster@ Boblekobold:
Please don‘t advise newcomers to disable automatic settings. Maybe you have a reason to do so, whatever that may be, but that breaks essentially everything that makes advanced DirectVR profiles like the Fallout 4 profile great. It may even break profiles entirely if the automatically set options are required to make 3D work for example. So at the very least please never give this advice without calling it a last resort that breaks almost all good stuff an advanced profile may come with. Thanks!
@ Woobisan:
FOV should be set correctly automatically after running the DirectVR scan. if that fails for some reason, 110, or to be totally precise 112, would indeed be the right value here.
Weapons are supposed to be moved out of sight unless you use them, which may only work correctly with FOV being set to the right value. You can disable this feature on the DirectVR page of the menu, but before you do that, please first try with the correct FOV. It’s actually a really awesome feature unless you like running around with a gun glued to your face all the time. :)
RalfKeymaster2024/12/11
A new update is available. Download link as always in the first post of this thread.
- Cyber Engine Tweaks modding framework updated for CP2077 2.2.
- HUD shaders fixed for CP2077 2.2.
- vorpX backend updated to latest version. Among general stability and performance improvenments this also finally fixes the ocassionally unavailable motion controller gestures after launching the game.
RalfKeymasterThe main purpose of the vorpX desktop viewer is displaying the desktop, e.g. as a launchpad for playing games with vorpX without having to take off the headset in between game sessions. Besides that you can of course use it for any other task you consider it useful for, like watching SBS (and even spherical VR) movies or playing games with built-in SBS 3D support. Although in the latter case for various reasons it makes more sense to create a dedicated profile based on the ‘SBS 3D Base’ profile instead of using the desktop viewer.
Hope that helps.
RalfKeymasterWon’t work online for sure due to the game’s built in EAC cheat protection. For offline play please google ‘eac disable elden ring’. That’s as far as I can go here without getting on a slippery slope.
RalfKeymasterThere (obviously) isn’t really anything else to suggest than what I suggested when you asked the same question last time.
Basically you have to make sure that ideally there is some performance headroom. The suggestions in my last post are what you can do on your end to achieve that.
That‘s even more important for Pimax headsets than for others due to Pimax‘s intermediate frame processing in their software/drivers.
RalfKeymasterPlease revert any changes you may have made to your PC recently. Since there haven‘t been any changes to vorpX, some change on your machine must have caused this change in behavior. Unfortunately it is not possible to tell for others what you may have changed on your PC.
If you happen to be on 24.1.0, please also try whether going back to 21.3.5 helps or vice versa.
RalfKeymasterJust briefly chiming in here to strongly recommend the regular version. Runs faster, doesn’t really look considerably worse, in some parts even better as others pointed out, and most importantly comes with a profile that has various DirectVR features: 1:1 head tracking, FOV, resolution. All covered automatically.
The marginal improvements of the ‘Enhanced’ version (almost certainly produced mainly because of some RTX marketing money) are not worth the fiddling compared to the ease-of-use with the regular version profile, even more so considering that the enhanced version has significatly worse performance with RTX enabled.
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