News Archive

vorpX 16.2.0 with beta HTC Vive Support Released

vorpX 16.2.0 has been released. This release mainly adds beta support for the HTC Vive. You can now use vorpX with your HTC Vive and SteamVR. With only two weeks of development time HTC Vive support is in early stages, so expect it to be beta for a while. Please note that vorpX is a […]

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vorpX 16.1.2 Maintenance Release

vorpX 16.1.2 has been released. This is a maintenance release that mainly addresses a few DK2 related issues with the last version. List of changes: Fallout 4: 15-20% performance gain when using Geometry 3D. Some OpenGL games only displayed horizontal bars instead of the game. Oculus Rift CV1: 3D mode controls weren’t always shown in […]

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vorpX 16.1.1 with Oculus Rift CV1 Support Released

vorpX 16.1.1 has been released. If you already own vorpX, it should auto-update when you start vorpX Control next time. If it doesn’t for some reason, simply use the web installer that you received when you purchased vorpX. It will download the latest version available. If you don’t own vorpX yet, you can buy it […]

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Power to the People!

With the next vorpX version not far away it’s time again to talk a little about what to expect. As always we were dedicated to bring something new to vorpX. In this case something that probably was the most requested feature since day one, but wasn’t done until now because the way we considered the […]

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vorpX 0.9.1 Available Now

vorpX 0.9.1 has been released. If you already own vorpX, it should auto-update when you start vorpX Control next time. If it doesn’t for some reason, simply use the web installer that you received when you purchased vorpX. It will download the latest version available. If you don’t own vorpX yet, you can buy it […]

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vorpX 0.9 Available

vorpX 0.9.0 has been released. If you already own vorpX, it should auto-update when you start vorpX Control next time. If it doesn’t for some reason, simply use the web installer that you received when you purchased vorpX. It will download the latest version available. Please note that the update may fail if you already […]

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vorpX 0.9 Release Date and Additional Features

vorpX 0.9 is nearly done, so it’s time for an official release date which was set to October, 23. Due to the heavy changes necessary to support the direct driver mode in the Oculus runtime 0.7 this will be mostly a tech update – a few new games will be added too, of course. This […]

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vorpX 0.9 Announcement

Important update: We had to push back the release of vorpX 0.9 a little bit to mid October. For details please check this forum post. Thanks for your patience. Original post: vorpX 0.9 will be made available later this month. Here’s a little overview on what you can expect this time: Short update since there […]

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vorpX 0.8.0 Available Now

vorpX 0.8.0 has been released If you already own vorpX, it should auto-update when you start vorpX Control next time. If it doesn’t for some reason, simply use the web installer that you received when you purchased vorpX. It will download the latest version available. If you don’t own vorpX yet, you can buy it […]

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Things To Come

The next vorpX version isn’t too far away, time for a little progress update. Main focus this time was working on and finalizing a few features and improvements that were in the works for quite some time. Arguably the largest one being an integrated 3D engine with renderers for all three supported APIs. So this […]

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