News Archive

vorpX 19.1.0 Released

vorpX 19.1.0 has been released. This release mainly adds improved support for Direct3D 11.1. Also various smaller features have been added, others have been expanded and enhanced. New game profiles have been added and various existing profiles have been revisited and now utilize the new capabilities that were added to the DX11 pipeline. For a […]

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vorpX 18.3.0 Released

vorpX 18.3.0 has been released. After four maintenance releases for the 18.2 branch it’s finally time for a slightly bigger release with a bit of feature refinement and also more and enhanced game profiles. Most notable additions are: Dark Souls Remastered, Monster Hunter World, Shadow of the Tomb Raider and Assassin’s Creed: Odyssey. Full List […]

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vorpX 18.2.0 Released

vorpX 18.2.0 has been released. The main focus of this update was creating new game profiles and adding Geometry 3D to quite a few existing ones that were Z3D only before. Most notable additions are: The Hunter: Call of the Wild, Farming Simulator 2017, Conan Exiles, Final Fantasy XV, Unreal Tournament 3. Also various other […]

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vorpX 18.1.2 Released

vorpX 18.1.2 has been released. Most importantly this release brings enhanced DirectVR for Kingdom Come Deliverance by adding DirectVR head tracking and support for custom resolutions. The latter can improve your framerate considerably. Check the “Custom Resolutions” section in the vorpX help to take full advantage of this feature. Also three new game profiles have […]

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vorpX 18.1.0 Released

vorpX 18.1.0 has been released. Without further ado the most important changes: New game profiles and Geometry 3D for existing ones The main focus of this update was creating new game profiles and adding Geometry 3D to quite a few existing ones that were Z3D only before. Most notable additions are: Kingdom Come Deliverance, Titanfall […]

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vorpX 17.3.0 Released

vorpX 17.3.0 has been released. This is a major release that brings new and improved functionality as well as new game profiles to vorpX. New Direct VR Settings Optimizer The new Direct VR Settings Optimizer superseeds the old config app optimizer, providing more automation and new features like perfect FOV and optimized game resolutions. All […]

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vorpX 17.2.0 Released

vorpX 17.2.0 has been released. This release focuses on enhancing Direct VR functionality/stability for existing Direct VR games and additional 3D and Direct VR profiles. The most important changes/additions are: Direct VR improvements to allow positional Direct VR for more games (e.g. most Source Engine games) Some Direct VR scan results are now cached between […]

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vorpX 17.1.0 Released

vorpX 17.1.0 has been released. This is a major feature release that mainly brings new and improved functionality to vorpX. Support for Oculus Touch and Vive Controllers vorpX now supports Oculus Touch and Vive controllers. Controllers can act either as keyboard/mouse or as Xbox gamepad, so almost every game will be covered one way or […]

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vorpX Hotfix 16.2.1 Available Now

vorpX hotfix 16.2.1 has been released. This is a hotfix release that fixes the two issues below. The next big vorpX update with new features will be released soon. Stay tuned. – Oculus Rift: New Oculus runtime 1.10 feature “Asynchronous Spacewarp” could lead to heavy judder (randomly inserted wrong frames a few times per second) […]

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Experimental No Man’s Sky Profile & What’s Up Next

With the next vorpX version not far away it’s finally time for another “What’s Up Next” post. But before I come to that here’s a little bit of info regarding No Man’s Sky, probably the most anticipated game of the summer. Experimental No Man’s Sky Profile This one wasn’t really expected to work at all […]

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