Archives

Homepage Forums Search Search Results for 'Borderlands'

Viewing 13 results - 151 through 163 (of 163 total)
  • Author
    Search Results
  • #17388

    In reply to: Help with Skyrim

    bcozier
    Participant

    What Oculus runtime are u using 0.41 or 0.42? You should use 0.41 since that’s what the current vorpx was made for…although I’ve tried 0.42 with borderlands and it works fine with vorpx.

    #17191
    bcozier
    Participant

    Another fix to make AIM a toggle and not a “hold down”…

    My Documents\My Games\Borderlands\WillowGame\Config\WillowInput.ini

    Only under the section [WillowGame.WillowPlayerInput]

    Search for the line containing “RightMouseButton” and REPLACE it with these three lines:

    Bindings=(Name=”RightMouseButton”,Command=”ToggleAimOn”,Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
    Bindings=(Name=”ToggleAimOn”,Command=”StartAltFire | setbind RightMouseButton ToggleAimOff”,Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
    Bindings=(Name=”ToggleAimOff”,Command=”StopAltFire | setbind RightMouseButton ToggleAimOn”,Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

    Now your right mouse button aiming works as a toggle instead of having to keep it held down.

    By the way, even though it seems those three lines are cut short on the forum interface they are not…if you use mouse to highlight and then do cut and paste it gets everything needed.

    #17190
    bcozier
    Participant

    Another fix to make AIM a toggle and not a “hold down”…

    My Documents\My Games\Borderlands\WillowGame\Config\WillowInput.ini

    Only under the section [WillowGame.WillowPlayerInput]

    Search for the line containing “RightMouseButton” and REPLACE it with these three lines:

    Bindings=(Name=”RightMouseButton”,Command=”ToggleAimOn”,Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
    Bindings=(Name=”ToggleAimOn”,Command=”StartAltFire | setbind RightMouseButton ToggleAimOff”,Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
    Bindings=(Name=”ToggleAimOff”,Command=”StopAltFire | setbind RightMouseButton ToggleAimOn”,Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

    Now your right mouse button aiming works as a toggle instead of having to keep it held down.

    #17178
    bcozier
    Participant

    Ok I got a way to show fps stats in borderlands 1 and for some reason it still tops out at only 60fps when UseVsync=True even though I have rift set to 75hz in windows and using as primary display…not a big deal..

    Now when I set UseVsync=False I get between 160 and over 300fps. After reading some older messages when the game first came out they used to get 40fps and below lol…we’ve come a long way.

    #17166
    bcozier
    Participant

    Also in

    My Documents\My Games\Borderlands\WillowGame\Config\WillowEngine.ini

    To overcome 62fps limit, search for smooth and change these lines to

    bSmoothFrameRate=FALSE
    MinSmoothedFrameRate=0
    MaxSmoothedFrameRate=0

    To enable Vsync, search for Vsync and change that line to

    UseVsync=True

    If you are using your rift as the primary display that should give you 75fps with vsync on.

    #16356
    Ralf
    Keymaster

    The new games are:

    Antichamber (G3D)
    Batman: Arkham Asylum (G3D/Z3D)
    Bioshock Infinite (G3D)
    Borderlands (G3D/Z3D)
    F.E.A.R. (G3D/Z3D)
    F.E.A.R. 2 (G3D/Z3D)
    F.E.A.R. 3 (Z3D)
    F1 2013 (G3D/Z3D)
    Gone Home (G3D)
    Retrovirus (Z3D)
    Space Engineers (G3D/Z3D)
    Splinter Cell Blacklist (Z3D)
    State of Decay (G3D/Z3D)
    The Stanley Parable (G3D/Z3D)
    Thief [2014] (Z3D)

    #12901

    In reply to: Geometry 3D with AMD

    moosewhite
    Participant

    thanks man this worked for borderlands 2, ill try it out for some other games later!

    #12900

    In reply to: Geometry 3D with AMD

    willypat
    Participant

    I was getting flickering pretty bad with some games with geo on…I have a 5870 card. Try your game in windowed or fullscreen windowed if its an option. Borderlands 2 flickered real bad until I used fullscreen windowed.

    #11091

    In reply to: Bioshock Infinite

    Vang
    Participant

    Add my machine to the list of crashes with Bioshock Infinite at some random point in the startup menus before I actually get into the game world.

    Latest nVidia 327.23 drivers
    Twin Frozr MSI GTX 770 OC
    i5 3570K @ 3.4GHz
    8GB DDR3 RAM
    Windows 7 Pro 64-bit

    I do have MSI Afterburner and MSI Gaming App installed, but it doesn’t matter if I run those utilities (in any mode) or not run the utilities at all, B.I. crashes. I have not tried completely uninstalling the MSI utilities though. My reasoning is those utilities are installed and I can run Skyrim and Borderlands 2 just fine (all I’ve had time to test so far), so it’s unlikely to be the MSI utilities causing the crash. But of course, with troubleshooting, until you actually nail it down to a real cause, everything stays on the table as a suspect :-)

    #10830

    In reply to: Steam games crash

    willypat
    Participant

    Happy with Vorpx…steam Portal 2 crashes also. After about two minutes. Borderlands 2 on steam seems to work fine.

    #325

    In reply to: Shaders (Helix)

    Anonymous
    Inactive

    the borderlands 2 link looks great except for the flat gun in the players face. is this the drawback to depth buffer method?

    #312

    In reply to: Shaders (Helix)

    eqzitara
    Participant

    Just remembered this link

    http://www.youtube.com/user/S3DGamerZone

    If you look at videos of borderlands 2/Dead Island they are using depth buffer. Im not sure how it compares to Vorpx since all users are using same display and it may allow better optimization.

    #267
    Ak
    Participant

    Definitely Battlefield 3.

    Fallout 3 is a very good game, but it looks horribly outdated and will be bad with the rift I think.

    Either you need a really good ‘photorealistic’ game like Battlefield 3, Crysis, Portal, Project cars, or a game with a particular style like Minecraft, Borderlands, dishonored.

    Old games which tried to be ‘photorealistic’ looks very bad today. For exemple I can easily play at ratchet and clank because the cartoon style doesn’t look outdated, but games like the first tomb raiders, Vice city etc just look bad

Viewing 13 results - 151 through 163 (of 163 total)

Spread the word. Share this post!