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Search Results
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Topic: Battlefront 2 Issues
I just received my Odyssey+ WMR headset yesterday and am utterly new to VR, but am otherwise technically savvy. I can program, build computers, etc. I bought VorpX after reading so many rave reviews about it, but have so far had nothing but issues with it. I’m sure much of this can be blamed on the Steam VR and Microsoft issues affecting WMR devices right now, but I’m really hoping someone can help me get this figured out.
So far I’ve tried Skyrim and Battlefront 2 (2017) and both have been utter disasters. I watched the 55-minute VorpX guide on Youtube from 2018, I’ve scoured these forums, and I’ve read and followed every tutorial and piece of advice I can find.
With Battlefront, specifically, the game is just a nightmare to behold. I got the headtracking working ok, but the actual game looks pixelated and glitchy, with constant flickering, pop-ins, weird partical effects, etc. Is there anything I should be doing to address these issues? I’ve turned off V-Sync, though I still get the warning about it from VorpX when the game starts, telling me to disable it. I’ve lowered most of the game settings as recommended in the Youtube guide.
Any advice for getting VorpX running, for Battlefront, Skyrim, Fallout, or otherwise, would be immensely appreciated.
Hi there :)
New to Vorpx and bought it to play Fallout 76 in 3D.
The 3D grahpics looks great, but my problems are:1. Guns looks enormous when you use them.
2. When i bring out the pipboy menu, i can se half of it on the left, if i turn my head the “world” turns like it should, but the menu is stil way of to the left.
3. Top of the map is suppose to show some option, like the social list, but like the pip boy menu you can’t see them…
4. i Normaly use a Xbox elite controller, it acts exactly like it would on my xbox (mapping) but when i use Vorpx is all messed up…
I guess i need a modified ini file for fallout 76 and also a tweaked profile for Vorpx ? not sure how this works, but would love some help here :)
I was under the impression that it was more or less just to fire up vorpx and fallout, and it should work :)
Hi,
Im having issues on startup with Fallout 3 GOTY, and Half-life 2. If I have SteamVR running or not, the game/computer decides to launch with keyboard/mouse primary over the controller for some reason. This, therefore, results in non-functionality of some controller buttons and/or non-functioning of the game… I cant replicate the issue as it seems sporadic (as in sometimes the controller is the primary…). I believe a late update just crushed it becauase it was working not a few weeks ago. I now have to alt+tab to select the game window for some reason and this may have something to do with it?I’m running a Pimax 5k + and I have brainwarp turned off, and I have both Async and Fluid Sync turned off. As I delve into VR I’m finding that I really, really dislike all forms of injecting fake frames (that shouldn’t surprise me, I’m definitely hyper – sensitive to that type of thing, I can’t stand the Soap Opera Effect, for example, which on some modern TVs actually makes me feel slightly queasy).
I will say that the vorpX Fluid Sync (locking to 45 and then doubling to 90) is the best I’ve yet seen by far, but I still prefer the game running at “x” fps and my hmd running that same rate. (Also, your Z-Buffer 3D is really, shockingly good. I’ve used a LOT of 3D processes in the past, and I have to say I’m deeply impressed with the quality of vorpX).
But I digress: So I have all those functions turned all the way off, but both FO3 and FO4 will still frequently lock to 45fps. For testing purposes I’ve already tried completely disabling vsync and leaving the games totally uncapped (but I don’t run that way due to game-engine issues), or capping the FPS with Riva Statistics Tuner (this is what I generally use for games) or in the case of FO3 locking it with a FOSE utility called Fallout Stutter Remover. In all cases I’ll see the games lock to 45, and then eventually unlock again.
Any thoughts on how I might remedy this?
Topic: Fallout: New Vegas
It worked prior to update 19.3.0. Now it launches like it used to and on the monitor says VORPX and the view moves around with the headset, but it wont launch into the HMD :(
Topic: Fallout 4 VATS issue
Completely Vanilla Fallout 4 install – no mods, no tweaking of any kind, and I’m having the following problem:
When I enter VATS, the screen will shudder and hop between two different views of the scene. It kind of zooms in and out and sometimes I’ll see the highlighted target way off in the distance somewhere. Then the target will pop back into place. Back and forth. This in running Fallout 4 at 1080p in Lounge mode (haven’t tried other modes yet).
After really delving into vorpX for the first time with FO3 I’m very impressed overall. The lounge mode is a godsend for those of us who are playing games that don’t suit full VR well. Plus I can play games that way for hour without issue, whereas a full-VR game like Skyrim VR I’m only at about 15 or 20 minutes before nausea sets-in (I’m absolutely fine with seated racing-sims however).
One observation: Parts of the Configure vorpX app do not comply with scaled-screen settings. I run a 1080p display at 4K resolution and then scaled to 250%. I have specific reasons to do this and don’t want to have to switch back to regular 1080p. However, it makes parts of the Configure vorpX app unreadable as they appear not to scale at all (IIRC it is all of the “help” text sections which do not scale).
A Question: Is it possible for me to turn off specific notifications? When running the vorpX Desktop app I get a message flashing in the upper-left corner that I have to dismiss every time with a key-combination. And when I’m showing the FPS with the built-in vorpX utility it continually nags me that I’m not getting 90fps. I would really like to be able to turn those notifications off if possible, but without using the “Hide Less Important Notifications” function.
Last Question: If I turn on the “G3D Shader Authoring” function will I be able to tweak fundamental settings to try and fix things like the Fallout 3 Pip Boy and Terminal screen issues? Or are the provided profiles simply as good as they can possibly get? I’m used to having to fiddle with profiles with other products and might put in some time if there is a reason to do so, but I don’t want to just bang my head against a wall if the reality is that I’m not going to be able to correct issues like those.
Thanks!