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Hi guys I’m new to vorpx and as these two are my favorite games I tried to get them working right away. I searched the forums and it wasn’t good news a lot of people only got them to work with no or barely any mods and support for fully modded versions just wasn’t there
but I’m stubborn so umm yeh it actually works this is what I have/did I hope it helps anyone that wants to go back to these amazing games.
(fallout 3 with fose and fully wanderer edition mods is on bottom of post)
MORROWIND WITH WORKING DISTANT LANDS! WITH LANDMASS MODS/GAMEPLAY MODS/GRAPHIC SHADERS/REFLECTIONS WORKING)modlist
Morrowind rebirth (giant land mass/city/gameplay overhaul better then MOSG imho)
Tamriel rebuild (giant main land added right of morrowind)
Better Heads
Better Armor
Better Bodies
XE Sky Variations (from MGEXE sky and weather mod)
LGNPC (dialogue only version, large dialogue mod)
Quick char (to skip intro)
Merged Objects (merged list to make all armor/clothing mods work better)
Morrowind Graphic Extender XE
4gb patch
Morrowind Code patchThis all runs at 1600/1200 or 1440/1080 depending on your machine. FPS drop in seyda neen/balmora but are decent everywhere else
Cinema mode close up to the screen 80-90% you can use vorpx controller or just go keyboard.Key to not getting the graphic glitch that makes everything grey/white. In MGEXE make sure you turn off the extenders FPS counter. This is the reason your graphics is glitching out. You can have the ingame engines fps counter (which will be bottom right) but any other fps counter will cause vorpx to glitch out into white/grey polygons.
This is the same glitch you get after installing MOSG and I know that has an fps counter to so I’m sure that’s linked to the white/grey polygon screen glitch BUT I haven’t tested it on that cause I’m using rebirth. Rebirth changes more on the landmass then overhaul does so if rebirth is working you should be able to get overhaul working also.
Assuming you get all the latest mod versions from nexus make sure FPS counter is disabled you can just run distant lands and use ALL SHADERS/reflections etc etc it looks amazing really and hooks without issues. Use MLOX for mod load order amd testool to merge lists if needed depending on your preferred mods.
On MGEXEgui you can easily reproduce the graphic glitch by ticking/unticking the fps counter on the first tab.
FALLOUT 3 with FOSE working WANDERER EDITION
so I spend a ton of time getting all recommended mods to play on wanderer edition.MODS
Fallout 3 Wanderer Edition
Marts mutants
weapon mod kit
project beauty (fallout redesigned)
EVE
texture packs
DarnUI interface
blackened compatibility patch
FOIP for weapon mod kit
Expanded Unofficial patch
4gb patch
LOOT (mod load order)
FO3Edit for making merged patchtheres an extensive guide on wanderer and steam how to do a perfect new installation (theres to much steps) so you can just follow that. Make sure your using Fallout mod manager.
Then after doing all that and making your merged lists and what not it plays but it wont hook unless you don’t use fose. Problem is your mods wont work without fose right?
So make sure the game runs, try it out without vorpx.
You can play with controller but youll miss a lot of keybinds for all the new gameplay additions so id go with keyboard mouse on this one.
Once your game is running perfectly its time to get your VR on.
go into your steam folder and rename your falloutlauncher to something else, like falloutlauncherbackup. Now rename your foselauncher to falloutlauncher.
Now you can just launch the game from steam and it will use fose to launch BUT NOW IT HOOKS!!!!!
if you need to change resolution or graphic settings you can do this in your fallout mod manager. I’m running at 1600/1200 with AA and every setting maxed, lower if needed.
For me I prefer cinema mode over direct VR even tho direct vr works normal framerate seems fine but when you turn your head it stutters at times for me so I prefer just go cinema, its better for pipboy/interface/dialogue imho anyways.
Theres 2 things for preference.
There is no FOV slider in game but if you go to your documents/my games/fallout3 folder you can tweak the fallout.ini,under [display] find
fPipboy1stPersonFOV=70.0
fDefault1stPersonFOV=85.0000this lets you tweak first person FOV but also how close your PIP boy is to your face when you pull it up. This setting worked best for me but its all personal preference play around with it.
On the pipboy the bottom 3 buttons click seem a bit off the mouse but clicking on the actual options in the pipboy seem fine.
then I upped the FOVassist in vorpx by 0.5 (again personal preference) somehow felt the depth feel more right in megaton etc.
Hope this helps anyone out there wanting to play these classics but maybe didn’t cause they couldn’t get it to work with mods!
These 2 are definetly in my top 5 games of all times and I absolutely love replaying them in VR.Is there anyway to bind edge peek to an xbox button? I want to try playing Fallout New Vegas strictly with my Xbox gamepad standing rather than mouse and keyboard sitting.
My experience with mouse and keyboard sitting for the past 95 hours in New Vegas was quite good despite the fact that it was sitting for a game that normally you should stand in. But after hearing people having such amazing VR experiences with Resident Evil 7 on both PC (Thanks Ralf!) and PSVR where the optimal position is standing, I want to try playing New Vegas standing.
The only problem is I need to access edge peek via my xbox controller, all other controls should already be mapped for New Vegas.
I bought it and it’s just awful I wasted my money over someone who won’t help me? let’s see.
I launched steamVR and it broke completely and I had to reinstall it again. I started up vorpX and configured RE7 and Fallout 4 both did not work anymore. Fallout 4 wasn’t detected through steam and Resident evil 7 crashes.Hey everyone, new to site, new to occulus rift :)
As long as i’ve been gaming, i’ve always inverted the mosuelook or controllor input for up and down, problem is, when I do that with vorpx games, it also inverts the information when i use my head to look up or down. Is there any way to change this so when i use controllor to look up i can have inverted, and still keep my head movement follow the actual direction of my head?
It’s proving a real stumbling block for me, I just can’t do anything!
Games I have installed so far are Fallout 4, Skyrim SE and GTAV (I havent set this up yet but assuming I will run into same problem)
If it’s not possible on these games, are there any games where it IS possible?
Thanks in advance!!
Hi, so I’m trying to get DAO to work with vorpx. So far, Vorpx has worked well for Fallout 4 and Saint’s Row 3 for me, but I’m only able to make it start in Admin mode. Otherwhise, it doesn’t do anything. Now, for DAO, even in admin mode, Vorpx doesn’t do anything and the game gets stuck in an endless loop closing itself and restarting every 10 seconds. Any idea on what I could try? I’m using the HTC vive.
Topic: Graphic settings
@Ralph,, pls can u hint what graphic effects to use with CV1.
Watercooled I7 6900k, GTX1080TI watercooled, 6 ssd 500gb
Skyrim is perfect !
I do have skyrim at a 1920X1440 res. installed. No effects only vsync enabled.
The image is very clear , no coronas flickering or other distorting things just a pain clear image.I do have GTA5 installed but the image is not comparable to skyrim its so bad.
The resolution is 1920X1440. The image has coronas, flickering no clear image fences look like flickering endless.same in Witcher 3 (checked all resolution even 4k )slightly more clear as GTA5 but it looks like too crispy with little corona on everything
Fallout4 has a decent image almost comparable to Skyrim.
Which effects to avoid and which to use , i tried all day long and iam fed up now .
The image on screen is ok but in cv1 its all screwed pls give some hintsTHX