Me too but vorpx works fine with other pirate games like Borderlands and Outlast…
Hey all,
So I’ve been messing around with my new oculus, and I can’t seem to get Outlast to run well. Before anyone says anything, I have the rift working with native aps in direct mode, and I can launch Outlast in 32 bit mode (since 64 bit doesn’t work) with vorpx succesfully with the rift in extended mode. That’s where my issue is though, is that running it in 32 bit mode causes my cpu to max out, and then crash while the game is loading. I have no issues running it on my monitor in 64 bit mode. I’ve tried having all other applications closed, and running it on 2d with low settings, but it still crashes.
Any suggestions?
Thanks.
I have no troubles working vorpx with Steam:
Borderlands 2
Borderlands Pre-Sequel
Chivalry
DCS World
F1 2012 (needs open track)
F1 2014 (needs open track)
Far Cry 4
GTAIV
Metro 2033
Mirrors Edge
Portal 2
Outlast
Skyrim
Wolfenstein
Alien Isolation (mod game file)
Test Drive Unlimited 2 (have 3D but no head tracking)
I also have the Mass Effect trilogy and Alan Wake but I haven’t tried those games yet. Except for the games marked, all work with vorpx’s head tracking.
Hi
i have the newest vorpx update and the DK2.
When i start Far Cry 4 through the .exe vorpx wont activate.
I’m in extented mode and set the dk2 as primary display.
When i create a vorpx shortcut for far cry 4 and double click it, it appears a message which says that the Vorpx control is already running, and nothing happens than.
What can i do? Games like Outlast work fine.
Greetings
Hello,
I’m new to Rift DK2 and how to drive it
so far I did not encounter any Vorpx problem with these games:
Mirror’s Edge
Call Of Prypiat
Dishonored
Arma series
Metro Redux
Outlast
Thief2014
while (settings to default and monitor to Dk2):
– Mass Effect 3 won’t activate the DK2
– Portal 2 crashes to desktop as soon as it reaches the main interface, – although activating the DK2
– Skyrim won’t activate the Dk2 and crashes to desktop
I’ve tried to follow the troubleshooting section suggestions, with no results
any hints?
thanks
Tried windowed and full screen, the x86 and x64 version of the occulus service, admin and none admin vorpx and farcry. I even tried using uplay removed versions of the executables, but nothing has worked :(
As I said, vorpx works great in outlast and skyrim, just zero luck in farcry 4 so far. Going to try a different machine next as this has to be an environmental issue.
I tried that in F1 2012, turning off internal gamepad handling, however that didn’t make any difference. Though I will try Outlast and F1 again after a reboot to see if it works.
One thing I can’t figure out is how to emulate the look functions of the rift, it’s inputs, to be handled by the game. Perhaps a more in depth tutorial, or video if possible, showing how to do that?
I did get some headtracking in Dirt, but it was laggy and needed to be recentered quite frequently, but that was before trying Vorpx, after installing Vorpx I haven’t been able to get any headtracking in the supported games, even with Opentrack.
I apologize if all this is easy stuff, I’m just new to everything and learning as I go. Thanks.
Skyrim (maybe Outlast too): If you have a gamepad attached to your PC, please make sure to disable it in the game options. Skyrim disables the mouse when a gamepad is enabled, which also disables vorpX’s head tracking.
You will still be able to use your gamepad through the built in gamepad emulation in vorpX.
If that doesn’t work, please make sure that no other program is accessing your Rift at the same time. This might even be a crashed one. if in doubt, reboot your PC.
For games without a mouselook function (like many racing games) things are a bit more complicated:
One option is OpenTrack, the other option to emulate a gamepad axis with the vorpX head tracking. The first option is the better one, simulating a gamepad has a few drawbacks.
A. OpenTrack compatible with DK2:
https://www.dropbox.com/sh/544fbhsokdpy3n7/AAAKwl6BluqwT9Xn2slyp0dCa
B. Head tracking as gamepad
1. Press [DEL] to open the in-game menu
2. Go to Input page
3. Set ‘Handle Gamepads Internally’ to Off
4. Set ‘Headtracking as Gamepad’ to Relative or Absolute depending on the game. You should get a grasp of what is better quickly.
5. Map the emulated ‘gamepad’ to the look around functions in the game you want to play. Do not leave this step out, it’s vital!
The options below this should be more or less self explanatory except maybe Deadzone Correction, which efectively eliminates analog stick deadzones set by the game.
Now you are able to look around in your cockpit. The view has to be centered from time to time because of possible yaw drift (should be greatly reduced with an calibrated magnetometer). There is a shortcut for centering.
I have tried several games that are on the support list, F1 2012, Skyrim, as well as Outlast. I’ve responded to several topics hoping for a response but there doesn’t seem to be any, so I thought I’d create my own thread.
I can’t get headtracking with any of them, and I have even tried using Opentrack, but nothing seems to work. I want to set the rift input as the analogue stick on the controller to look around, but I can’t figure out how to do that, and I didn’t see anything in the settings. Or I couldn’t figure it out.
My system specs are.
DK2
Runtime 0.4.x (not sure but I know it’s 4)
i7 4790k Win 7 64
GTX 780 ti 3gb
16gb ram, if that’s important.
Other Rift games, like Windlands, and Radial G, work great. I also had some head and positional tracking, in Dirt 3, DCS, and War Thunder, although it was extremely laggy.
I did get GTA to run but like F1, and Skyrim, there is no head or positional tracking. Other than that, the 3D is great and the visuals are nice, I just can’t figure out how to get head tracking working.
Thanks for any support.
I tried creating a copy of the .dat and renaming to .exe. Running this has no effect – nothing is started in the task manager. I reverted back to normal and ran vorpX in the normal way. Here is a screenshot from the task manager:
https://drive.google.com/file/d/0BzqmJ69EehZ0OEx2ZldERkcxRnc/view?usp=sharing
I can’t think of anything particularly special about this machine. Its actually pretty clean as it is new and just used for Oculus stuff.
Anything else I can try?
P.s. Outlast also has this issue.
I’m trying to play Outlast with DK2 and VorpX. Anyone else have tried this game? Any tips for the game settings?
Thanks!
Today i bought VorpX. Everything works perfectly (outlast and others) but if i play with Mirror’s edge the screen on the rift is rotated and i can’t get it rotated back and also the sensor works mirrored so like if i tilt the rift (dk2) left the screen turns right. What should i do?
Thanks for you time reading my help.
Any help apriciated.
Extended mode, set DK2 as primary monitor, and that’s it. Hooks and boots every time and head tracking is phenomenal. This experience alone was worth the $40 IMO. Such a fickle device. Outlast is pretty much the most reliable game on DK2 for me. Win 7, i5 2500k, AMD HD6870 w/ latest beta drivers if that helps. I held out even trying Whistleblower until I got the DK2 and now after playing some of the original again I’m so scared of the unknown I haven’t even tried it yet. Replaying the original, even on parts where I remember exactly what I’m in for its all nopenopenopenopenope quit.
I am interested in this too. I had Outlast working with vorpx on my DK1 but I cannot get it to hook with the DK2. I read on reddit and other forums that many people have gotten it to work. If any of those people could chime in it would be greatly appreciated.
I’ve tried everything I can think of, different executables (32&64), launcher with and without ‘-32’, direct or vorpx shortcuts, it just won’t hook.
Many other games work just fine.
Any suggestions?