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These guys made fallout new vegas, looks like a great game. It’s called “the outer worlds”
anyone know what graphics engine it uses and any luck with vorpx?
Topic: Vive screen "up too high"
Hi all,
Vive original.
Vega 64
Monitor 1600 x 1200
Im playing The Outer Worlds, everything else running ok.
In game FOV at 120/Max
Running Vorp in full VR mode.
When I move the Field of View (shift MW) out/away the screen/image sort of reduces/lifts from the bottom and the sides, and stays stuck at the top, leaving a lot of black space at the bottom and some at the sides.
It feels like I have to keep looking up and not straight forward.
Very hard to read the HUD stuff across the top of the screen/s as well.
When I edge peek, it pulls down evenly in front of me where I find it in a better position.
Is there a way to move the normal viewing image downwards and bring the image into a more straight forward looking position.
When I have tried other games previously I had the same issue/feeling.
Thanks all for any help.Okay, so Xbox Game pass on PC requires you to launch this application, Xbox Console Companion and the files for these games are under Program Files – Windows Apps..
Anyways, Vorpx, by default, will NOT attach to TheOuterWorlds.exe – Microsoft has some serious security on this stuff and for whatever reason, Vorpx gets denied even if youre signed in as Admin to ‘attach’ it to the game.
So heres a trick to get around Microsoft’s BS. Go to your desktop, just hit “Create new text document”.. Rename that document to TheOuterWorlds.exe (itll say itll create a corrupt file or whatever- doesnt matter, just make it)
Thanks for our good man Ralf’s brilliance – this will make Vorpx look for ANY TheOuterWorlds.exe being launched – even the real one, despite the fact that Microsoft locked it up behind super admin BS.
So, long story short, if you have Xbox Game Pass on PC and you cant get Vorpx to attach to the file itself, fuck it – just make a text document, name it the same as your game .exe, and, Vorpx, being the brilliant program it is – will hook into the ‘real’ game when you launch it.
I just put the Conarium profile on The Outer Worlds, havent played it yet, but launched successfully in Vorpx and we can figure out the ‘ins and outs’ of getting it to run well later.
but wanted to give this heads up to my Vorpx brothers and sisters. Love yall, let me know if my explanation was bad, ill try to explain it better if i failed to make sense :P
