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  • #189841
    JESUSTAYS
    Participant

    Ralf,I got the oter worlds on epic but its not attaching I added a custome exe path but it did strat but never hook.
    the outerworlds.exe

    #189806

    In reply to: The Outer World

    JESUSTAYS
    Participant

    Kinda funny and interesting that two new profiles that of rdr2 and the outer worlds.One from the past and the other the future.

    #189796

    In reply to: The Outer World

    TheBalt
    Participant

    Thanks! That is definietely the culprit. Since I have the Windows Store version I had to guess the Epic store .exe name, unfortunately I guessed slightly wrong (‘IndianaEpicStore’ instead of ‘IndianaEpicGameStore’). I’ll update the profile.

    19.3.0 with the updated profile will be made available again once I figured out something in regard to RDR2 launcher problem.

    Hey Ralf thanks for getting the new update out! Outer worlds looks great even tho I am having issues with directvr not scanning and working – it’s fine tho, I can configure those settings no problem

    The issue I am running into is controller support – I have just spent like 45 minutes trying to make the Xbox one controller work with headtrscking, it will work for a few moments if you “move” in the game, but once I touch the right stick, it basically “turns off” headtracking no matter what settings I try.

    I just wanted to know if you had an idea of what setting I should be looking at – but ya, I have tried everything I know in vorpx game menu to get the controller to just work with right stick for look + headtracking being on and the right stick just seems to override the headtracking once I touch it and then effectively turns headtracking “off” until I move, stand still and don’t touch it, then headtracking resumes. The two are not working in concert, the right stick movement basically “kills” the headtracking.

    Thanks for you time and the profile! HUD adjustments seem great and it looks great!

    Thank you for your time and work for us!

    #189755

    In reply to: The Outer World

    dborosev
    Participant

    There is a trick to getting it to work for now.
    Check here, this worked for me.

    Little Trick for Xbox PC Game Pass Players for OuterWorlds

    #189676

    In reply to: Red Dead Redemption…

    hemingwaysghost
    Participant

    @Ralf does this update include functionality for The Outer Worlds as well?

    #189637
    dborosev
    Participant

    Weird one here, but I’ve notice on a few games (lately Outer Worlds) that my mouse cursor does not align properly with the in game menus of the game. So the mouse cursor will be an inch or two away from a menu item, but it will be highlighted like I’m over it. Makes playing certain inventory management games quite difficult as you can’t click on anything easily at all.
    I’m not even sure if this is 100% VorpX or not, or if I’m completely missing something. I’ve tried different resolutions and aspect ratios, and it always seems the same. Am I just dumb and missing something obvious here?

    thx.

    TheBalt
    Participant

    So I’m trying to get this to work. Everything seems to be working but the head tracking. Head tracking is barely working for me with the game pad. I did the X-Box Gamepad Override option on full which made it work a little bit. The head tracking will work for a little bit and than stop. It will work for a little bit again, and stop again. And when it does work, the screen moves with it a little bit as well. It works consistently when using the motion controllers. But the screen still moves with it a little but when I turn my head. Anyone else seeing this or have any ideas? I just renamed the file to IndianaWindowsStore-Win64-Shipping.exe, copied the Conarium vorpx profile, and then changed the gamepad override to full. I’m fairly new to this, so maybe I’m doing something wrong. Might wait for the official profile.

    I’m using a Samsung Odyssey+ headset and my computer specs are below.

    GPU: EVGA Geforce GTX 1080ti
    CPU: i7-8700K
    32 GB of memory

    sorry drey i thought i knew your problem and i didnt and ran into it too and think i got an easy solution, apologies on the delay, i thought i knew what issue you had and i was ignorant. hope this works

    Wanted to add a note for people playing with controller and running into headtracking issues – i messed with it for a bit and had trouble as well, i couldnt find a way to make it work, ignorance of vorpx settings im sure but got a workaround or anyone with the issue.

    launch steam big picture – go to controller configs – set your desktop controller config to wasd mouse presetting or whatever the label it has, exit big picture with that as your confirmed control format for ‘desktop’ use

    exit big picture but keep steam active

    your ps4 or xbox controller should move around in windows now, if it worked, sticks will move mouse.

    we want xbox console companion to only ‘see’ a mouse and keyboard, your now ‘mouse and keyboard controller’. do not launch xbox console companion thru steam, launch it normally as its own program

    your console companion should now think youre just on a mouse keyboard, games headtracking should work fine now, but youll be getting keyboard shortcuts for tooltips and such, may have to configure a few buttons but your headtracking issue should be eliminated

    now if youre on a dualshock4, you can also set the trackpad button in middle for a ‘touch’ and ‘push’ setting, you can assign touch to P for your image ‘zoom out’ and ‘push’ to del for your vorpx settings change options.

    hope that helps – real profile will be here soon so thisll be irrelevant, but anyone who wanted to play now, this should work for those controller headtracking issues

    Unfortunately that didn’t work for me. It still works for a little bit (with the screen moving a little bit with it), then stops. Works for a bit then stops. I might just wait for an official profile to see if it helps. Wish it was available in Steam now so I could see if that worked better

    okay my last resort here – i messed with vorpx in menu settings and stuff for my controller, i dont know if i hit the right things and got it working, but this did work for me. im going to upload my outerworlds profile, youll find it in vorpx cloud saves, my name there is TheBaltar ; testingowdrey is the name, try using that if you wanna give it one last try

    Still no dice for me unfortunately. Have the same issue of the head tracking initially working, than stopping after a couple seconds. Starting again, and than stopping. It always stops if I try to turn with my right thumbstick. It always works if I’m moving around my left thumbstick. But than stops when I stop moving my left thumbstick. It worked randomly in between that. I really appreciate the help though. I think my issue is something outside of what Vorpx settings can fix.

    It does work with my motion controllers, but they just don’t have enough buttons. I have WMR which has touchpad and thumb sticks. Wish I could use the touchpad clicks as individual buttons lol.

    i got it working on oculus touch controllers, you just gotta spend time in game controller and vorpx in game menu, but with the grips acting as shortcuts, you can assign even more actions than with a controller. it takes like 10 minutes to get it set up, but it works. just launch xbox app normally, vorpx normally, have your oculus controllers in hand, go to keyboard settings and just map the buttons out – the look problem will be 100% gone and up and running.. but you gotta put the time in to set the controls, takes like 10-15 min depending on how quick you are

    shoot/look around etc are already mapped properly, just use the regular buttons on reload/jump/crouch/etc, then the trigger change buttons to things like companion commands and youre up and running, no headtracking issues and honestly even more abilities than controller anyways

    D-Rey86
    Participant

    So I’m trying to get this to work. Everything seems to be working but the head tracking. Head tracking is barely working for me with the game pad. I did the X-Box Gamepad Override option on full which made it work a little bit. The head tracking will work for a little bit and than stop. It will work for a little bit again, and stop again. And when it does work, the screen moves with it a little bit as well. It works consistently when using the motion controllers. But the screen still moves with it a little but when I turn my head. Anyone else seeing this or have any ideas? I just renamed the file to IndianaWindowsStore-Win64-Shipping.exe, copied the Conarium vorpx profile, and then changed the gamepad override to full. I’m fairly new to this, so maybe I’m doing something wrong. Might wait for the official profile.

    I’m using a Samsung Odyssey+ headset and my computer specs are below.

    GPU: EVGA Geforce GTX 1080ti
    CPU: i7-8700K
    32 GB of memory

    sorry drey i thought i knew your problem and i didnt and ran into it too and think i got an easy solution, apologies on the delay, i thought i knew what issue you had and i was ignorant. hope this works

    Wanted to add a note for people playing with controller and running into headtracking issues – i messed with it for a bit and had trouble as well, i couldnt find a way to make it work, ignorance of vorpx settings im sure but got a workaround or anyone with the issue.

    launch steam big picture – go to controller configs – set your desktop controller config to wasd mouse presetting or whatever the label it has, exit big picture with that as your confirmed control format for ‘desktop’ use

    exit big picture but keep steam active

    your ps4 or xbox controller should move around in windows now, if it worked, sticks will move mouse.

    we want xbox console companion to only ‘see’ a mouse and keyboard, your now ‘mouse and keyboard controller’. do not launch xbox console companion thru steam, launch it normally as its own program

    your console companion should now think youre just on a mouse keyboard, games headtracking should work fine now, but youll be getting keyboard shortcuts for tooltips and such, may have to configure a few buttons but your headtracking issue should be eliminated

    now if youre on a dualshock4, you can also set the trackpad button in middle for a ‘touch’ and ‘push’ setting, you can assign touch to P for your image ‘zoom out’ and ‘push’ to del for your vorpx settings change options.

    hope that helps – real profile will be here soon so thisll be irrelevant, but anyone who wanted to play now, this should work for those controller headtracking issues

    Unfortunately that didn’t work for me. It still works for a little bit (with the screen moving a little bit with it), then stops. Works for a bit then stops. I might just wait for an official profile to see if it helps. Wish it was available in Steam now so I could see if that worked better

    okay my last resort here – i messed with vorpx in menu settings and stuff for my controller, i dont know if i hit the right things and got it working, but this did work for me. im going to upload my outerworlds profile, youll find it in vorpx cloud saves, my name there is TheBaltar ; testingowdrey is the name, try using that if you wanna give it one last try

    Still no dice for me unfortunately. Have the same issue of the head tracking initially working, than stopping after a couple seconds. Starting again, and than stopping. It always stops if I try to turn with my right thumbstick. It always works if I’m moving around my left thumbstick. But than stops when I stop moving my left thumbstick. It worked randomly in between that. I really appreciate the help though. I think my issue is something outside of what Vorpx settings can fix.

    It does work with my motion controllers, but they just don’t have enough buttons. I have WMR which has touchpad and thumb sticks. Wish I could use the touchpad clicks as individual buttons lol.

    TheBalt
    Participant

    So I’m trying to get this to work. Everything seems to be working but the head tracking. Head tracking is barely working for me with the game pad. I did the X-Box Gamepad Override option on full which made it work a little bit. The head tracking will work for a little bit and than stop. It will work for a little bit again, and stop again. And when it does work, the screen moves with it a little bit as well. It works consistently when using the motion controllers. But the screen still moves with it a little but when I turn my head. Anyone else seeing this or have any ideas? I just renamed the file to IndianaWindowsStore-Win64-Shipping.exe, copied the Conarium vorpx profile, and then changed the gamepad override to full. I’m fairly new to this, so maybe I’m doing something wrong. Might wait for the official profile.

    I’m using a Samsung Odyssey+ headset and my computer specs are below.

    GPU: EVGA Geforce GTX 1080ti
    CPU: i7-8700K
    32 GB of memory

    sorry drey i thought i knew your problem and i didnt and ran into it too and think i got an easy solution, apologies on the delay, i thought i knew what issue you had and i was ignorant. hope this works

    Wanted to add a note for people playing with controller and running into headtracking issues – i messed with it for a bit and had trouble as well, i couldnt find a way to make it work, ignorance of vorpx settings im sure but got a workaround or anyone with the issue.

    launch steam big picture – go to controller configs – set your desktop controller config to wasd mouse presetting or whatever the label it has, exit big picture with that as your confirmed control format for ‘desktop’ use

    exit big picture but keep steam active

    your ps4 or xbox controller should move around in windows now, if it worked, sticks will move mouse.

    we want xbox console companion to only ‘see’ a mouse and keyboard, your now ‘mouse and keyboard controller’. do not launch xbox console companion thru steam, launch it normally as its own program

    your console companion should now think youre just on a mouse keyboard, games headtracking should work fine now, but youll be getting keyboard shortcuts for tooltips and such, may have to configure a few buttons but your headtracking issue should be eliminated

    now if youre on a dualshock4, you can also set the trackpad button in middle for a ‘touch’ and ‘push’ setting, you can assign touch to P for your image ‘zoom out’ and ‘push’ to del for your vorpx settings change options.

    hope that helps – real profile will be here soon so thisll be irrelevant, but anyone who wanted to play now, this should work for those controller headtracking issues

    Unfortunately that didn’t work for me. It still works for a little bit (with the screen moving a little bit with it), then stops. Works for a bit then stops. I might just wait for an official profile to see if it helps. Wish it was available in Steam now so I could see if that worked better

    okay my last resort here – i messed with vorpx in menu settings and stuff for my controller, i dont know if i hit the right things and got it working, but this did work for me. im going to upload my outerworlds profile, youll find it in vorpx cloud saves, my name there is TheBaltar ; testingowdrey is the name, try using that if you wanna give it one last try

    D-Rey86
    Participant

    So I’m trying to get this to work. Everything seems to be working but the head tracking. Head tracking is barely working for me with the game pad. I did the X-Box Gamepad Override option on full which made it work a little bit. The head tracking will work for a little bit and than stop. It will work for a little bit again, and stop again. And when it does work, the screen moves with it a little bit as well. It works consistently when using the motion controllers. But the screen still moves with it a little but when I turn my head. Anyone else seeing this or have any ideas? I just renamed the file to IndianaWindowsStore-Win64-Shipping.exe, copied the Conarium vorpx profile, and then changed the gamepad override to full. I’m fairly new to this, so maybe I’m doing something wrong. Might wait for the official profile.

    I’m using a Samsung Odyssey+ headset and my computer specs are below.

    GPU: EVGA Geforce GTX 1080ti
    CPU: i7-8700K
    32 GB of memory

    sorry drey i thought i knew your problem and i didnt and ran into it too and think i got an easy solution, apologies on the delay, i thought i knew what issue you had and i was ignorant. hope this works

    Wanted to add a note for people playing with controller and running into headtracking issues – i messed with it for a bit and had trouble as well, i couldnt find a way to make it work, ignorance of vorpx settings im sure but got a workaround or anyone with the issue.

    launch steam big picture – go to controller configs – set your desktop controller config to wasd mouse presetting or whatever the label it has, exit big picture with that as your confirmed control format for ‘desktop’ use

    exit big picture but keep steam active

    your ps4 or xbox controller should move around in windows now, if it worked, sticks will move mouse.

    we want xbox console companion to only ‘see’ a mouse and keyboard, your now ‘mouse and keyboard controller’. do not launch xbox console companion thru steam, launch it normally as its own program

    your console companion should now think youre just on a mouse keyboard, games headtracking should work fine now, but youll be getting keyboard shortcuts for tooltips and such, may have to configure a few buttons but your headtracking issue should be eliminated

    now if youre on a dualshock4, you can also set the trackpad button in middle for a ‘touch’ and ‘push’ setting, you can assign touch to P for your image ‘zoom out’ and ‘push’ to del for your vorpx settings change options.

    hope that helps – real profile will be here soon so thisll be irrelevant, but anyone who wanted to play now, this should work for those controller headtracking issues

    Unfortunately that didn’t work for me. It still works for a little bit (with the screen moving a little bit with it), then stops. Works for a bit then stops. I might just wait for an official profile to see if it helps. Wish it was available in Steam now so I could see if that worked better

    TheBalt
    Participant

    I couldn’t get the head tracking with Conarium, but was able to with Conan Exiles. The graphics aren’t looking great though and it’s very sluggish. This is the epic stores version. Instead of using the TheOuterworlds.exe I had to use the file that is in the Indiana folder (Indiana something .exe)

    keyboard still broke so sorry for short response ..

    did you try launching with keyboard/mouse – no gamepad? if that fixes tracking issue then you just need to find a program that tricks pc into taking controller inputs as mouse keyboard actions. steam supports this out of the box with steam controller config, i just tested and you can put epic game launcher in steam – if keyboard mouse fixed ur issues, right click epic game launch in steam, controller needs to be plugged in -go to browse configs – templates and select wasd and mouse – apply configuration. launch epic from steam thinking u on keyboard mouse – then just make control adjustments in game or in steam controller App to replicate games unique controls, youll just have to fiddle with that

    for better performance i cant help much cause of stores – but when you launch have task manager open, right click that indiana file – click details – right click it again and try setting to realtime, if that doesnt work, try high 2nd time

    obviously reboot game before doing these in sequence.. but im in dark for you with egs sorry . hope that helps

    tthe conariumm profile seems to work for 99% of people.. make sure to include directvr settings when importing.

    if outerworlds.exe wouldnt connect to vorpx, do this trick;

    Go to your desktop, just hit “Create new text document”.. Rename that document to TheOuterWorlds.exe (itll say itll create a corrupt file or whatever- doesnt matter, just make it)

    make new profile for outerworldsbut direct it the fake .exe we just made – vorpx will attach even tho its a bullshit file just cause its on lookout for anything with that name

    Thanks for our good man Ralf’s brilliance – this will make Vorpx look for ANY TheOuterWorlds.exe being launched – even the real one

    hemingwaysghost
    Participant

    I couldn’t get the head tracking with Conarium, but was able to with Conan Exiles. The graphics aren’t looking great though and it’s very sluggish. This is the epic stores version. Instead of using the TheOuterworlds.exe I had to use the file that is in the Indiana folder (Indiana something .exe)

    TheBalt
    Participant

    So I’m trying to get this to work. Everything seems to be working but the head tracking. Head tracking is barely working for me with the game pad. I did the X-Box Gamepad Override option on full which made it work a little bit. The head tracking will work for a little bit and than stop. It will work for a little bit again, and stop again. And when it does work, the screen moves with it a little bit as well. It works consistently when using the motion controllers. But the screen still moves with it a little but when I turn my head. Anyone else seeing this or have any ideas? I just renamed the file to IndianaWindowsStore-Win64-Shipping.exe, copied the Conarium vorpx profile, and then changed the gamepad override to full. I’m fairly new to this, so maybe I’m doing something wrong. Might wait for the official profile.

    I’m using a Samsung Odyssey+ headset and my computer specs are below.

    GPU: EVGA Geforce GTX 1080ti
    CPU: i7-8700K
    32 GB of memory

    Okay, i think i have a ‘fix’ for your situation, but it might require you to do some ‘small work’ in steam controller configuration.

    Launch steam – go to Library – at the bottom select’add nonsteam game’ and find the Xbox Console Companion app on your computer, select it and add it to steam. From there, if youre using and Xbox controller, PS4 controller or Steam controller – right click “Steam Controller Configuration” – or if you have the new update for steam, you will right click in THEN select ‘manage’ then select “Controller Configuration” on the Xbox Console Companion app, now listed in your steam library.

    You MUST have a controller, ps4, xbox or steam controller plugged in for these options to even appear.

    Once you are in the edit controller configuration, you are almost done – choose “browse configs” at the bottom of the controller configuration screen and go to “Templates” – click on Keyboard (WASD) and Mouse – and then select ‘apply configuration’.

    Now, launch the Xbox console companion through Steam and it should now recognize, in Xbox console companion and games on the service – should – be interpreting your ‘controller’ as a keyboard/mouse. This will give you free look 24/7 in game, but you may have to change some bindings in game to make sure they are the same buttons as your steam controller configuration.. that will take you a few minutes, i dont have a profile made for that yet or id just give it to you, but if you follow this method, it should alleviate your problem

    Unfortunately Xbox Console Companion doesn’t show up for me when I go to add non-Steam games. But in some digging, I noticed The Outer Worlds exe file is located in G:\WindowsApps\PrivateDivision.TheOuterWorldsWindows10_1.0.369.0_x64__hv3d7yfbgr2rp\TheOuterWorlds.exe for me. The default location if you don’t change your Xbox install location is C:\Program Files\WindowsApps. You have to change the permissions to access the location. Not sure if that helps anyone with Vorpx or not lol.

    install GLoSc – its safe, look it up

    when you have glosc open create new > name : Xbox

    check in ‘launch game.’

    path: Microsoft.XboxApp_8wekyb3d8bbwe!Microsoft.XboxApp

    save. add all to steam.

    try that, my keyboard is busted srry for short instructions

    see if works by launching new app in library, xbox

    TheBalt
    Participant

    srry keyboard broke so short response. im on gamepass so no exp with ur issue but when you launch outerworlds see if task manager has 2 exes running, it does on gamepass too.

    if there is second file get its name and import latest conarium vorpx official from cloud saves and create new profile from conarium, include directvr settings in new profile and attach an exe with the 2nd files name, may want to disable your original outerworld profile or let them run together, just not on your store so my guesses are limited srry

    D-Rey86
    Participant

    So I’m trying to get this to work. Everything seems to be working but the head tracking. Head tracking is barely working for me with the game pad. I did the X-Box Gamepad Override option on full which made it work a little bit. The head tracking will work for a little bit and than stop. It will work for a little bit again, and stop again. And when it does work, the screen moves with it a little bit as well. It works consistently when using the motion controllers. But the screen still moves with it a little but when I turn my head. Anyone else seeing this or have any ideas? I just renamed the file to IndianaWindowsStore-Win64-Shipping.exe, copied the Conarium vorpx profile, and then changed the gamepad override to full. I’m fairly new to this, so maybe I’m doing something wrong. Might wait for the official profile.

    I’m using a Samsung Odyssey+ headset and my computer specs are below.

    GPU: EVGA Geforce GTX 1080ti
    CPU: i7-8700K
    32 GB of memory

    Okay, i think i have a ‘fix’ for your situation, but it might require you to do some ‘small work’ in steam controller configuration.

    Launch steam – go to Library – at the bottom select’add nonsteam game’ and find the Xbox Console Companion app on your computer, select it and add it to steam. From there, if youre using and Xbox controller, PS4 controller or Steam controller – right click “Steam Controller Configuration” – or if you have the new update for steam, you will right click in THEN select ‘manage’ then select “Controller Configuration” on the Xbox Console Companion app, now listed in your steam library.

    You MUST have a controller, ps4, xbox or steam controller plugged in for these options to even appear.

    Once you are in the edit controller configuration, you are almost done – choose “browse configs” at the bottom of the controller configuration screen and go to “Templates” – click on Keyboard (WASD) and Mouse – and then select ‘apply configuration’.

    Now, launch the Xbox console companion through Steam and it should now recognize, in Xbox console companion and games on the service – should – be interpreting your ‘controller’ as a keyboard/mouse. This will give you free look 24/7 in game, but you may have to change some bindings in game to make sure they are the same buttons as your steam controller configuration.. that will take you a few minutes, i dont have a profile made for that yet or id just give it to you, but if you follow this method, it should alleviate your problem

    Unfortunately Xbox Console Companion doesn’t show up for me when I go to add non-Steam games. But in some digging, I noticed The Outer Worlds exe file is located in G:\WindowsApps\PrivateDivision.TheOuterWorldsWindows10_1.0.369.0_x64__hv3d7yfbgr2rp\TheOuterWorlds.exe for me. The default location if you don’t change your Xbox install location is C:\Program Files\WindowsApps. You have to change the permissions to access the location. Not sure if that helps anyone with Vorpx or not lol.

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