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  • analogboy
    Participant

    Horseback looks like this

    View post on imgur.com

    Using the Absolute Camera mod to increase FOV and such. Everything works great…until I get on a horse. I reinstalled Witcher and reinstalled the mod, launched in normal monitor mode without any issues on horse back. Now, after just trying Vorpx and getting this issue, the problem is there even in normal mode without steamVR/vorpx running. It’s like something with running Vorpx introduces this issue that persists even when not in VR. Any tips?

    Myrilion
    Participant

    Since some people seem to have problems to run “The Witcher 3” properly, I want to give my optimal settings for a GTX 1080 (@ 2 GHz), i7-6700K (@ 4,4 GHz) system.

    Public profile
    You can find the public profile under the nickname “Amylion”. It’s a virtual 3D cinema for 4:3 aspect ratio (e.g. 1920 x 1440) with black borders (no ambience). The stereoscopic effect is enhanced both in strength and distance weighting. That leads to a strong 3D effect with minimal distortion at the contours; the drawback is a diminished difference in depth effect on close objects. The black borders are important, because the fresnel lenses of current VR devices sadly amplify bright spots in the periphery overproportionally.

    Resolution
    The recommended resolution is 1920 x 1440.
    Contrary to some rumours it doesn’t actually translate to supersampling. If you run native SteamVR apps at a Supersampling factor of 1 (that means without real supersampling at the center of the display), the app will render in 1512 x 1680 for each eye!
    1920 x 1440 is comparable, because the virtual cinema doesn’t cover the whole field of view. But if you go lower than that, the pixels in the center of the image will get stretched and look bad!

    In-game settings

    Post-processing
    Motion Blur: Off
    Blur: On
    Anti-aliasing: On
    Bloom: On
    Sharpening: Low
    Ambient Occlusion: HBAO+
    Depth of Field: On
    Chromatic Aberration: Off
    Vignetting: On

    Graphics
    VSync: Off
    Maximum FPS: Unlimited
    Resolution: 1920 x 1440
    Display Mode: Fullscreen
    Preserve System Gamma: Off
    NVIDIA Hairworks: On
    NVIDIA Hairworks AA: 0
    NVIDIA Hairworks Preset: Low
    Number of Background Characters: High
    Shadow Quality: High
    Terrain Quality: Ultra
    Water Quality: Ultra
    Grass Density: Medium
    Texture Quality: Ultra
    Foliage Visibility Range: Medium
    Detail Level: Ultra
    Hardware Cursor: On

    Gamma setting
    The biggest issue are the gamma settings. It seems to be bugged. Even the highest in-game gamma settings are way too dark. Most details get lost in almost every scene, especially in dark in-door rooms with some light sources like candles.

    You have to manually edit the “user.settings” file in the “The Witcher 3” folder in your Windows documents folder.

    Set the “GammaValue=1.0” to “GammaValue=2.0”. Start the game normally for a quick test. It should look very bright and washed out (sometimes it fails to load the configuration properly), but in the headset it will look normal (= great).

    Input
    In the same folder you can edit “input.settings” file to change the inputs that for some mysterious reason are locked in the in-game UI. For example I put the inventory on my Mouse5 button.

    These settings will work flawlessly on a system with a GTX 1080. You probably can even go higher in some areas (shadows or grass / foliage).

    Have fun!

    #165279
    Myrilion
    Participant

    2. Bioshock 2

    I’m puzzled. On my machine (Win10) the DirectVR hack of “Bioshock 2” crashed every 10 minutes, it was unplayable. I had to play it in normal Vorpx mode. I found the gameplay very annoying, repetitive and pointless. It was a struggle to finish the game.

    “Bioshock 3” works well in DirectVR, but has some issues with shadows, lighting and in-game videos not showing. You will miss some facets of the story without even noticing.

    My personal list:
    Since I’ve never expected a true, native VR experience from VorpX, I mostly enjoyed the 3D cinema mode. I still have to reset my headset way below my normal head position, because Ralf doesn’t seem to be able to deal with or even acknowledge this bug, but whatever: It works. No longer neck stiffness from looking above all the time.

    That said I had lots of fun in “Dragon Age 1”, “Dragon Age 2”, “Dragon Age: Inquisition”, “Resident Evil Revelations”, “Gothic 3”, “The Witcher 3”, “Brothers: A Tale of Two Sons”, “Bioshock 1”.

    #165195
    nieda113
    Participant

    HI thx for the update but i rather see added G3d support for Witcher3 and Dishonored 2 as well as Mafia3

    ….

    #165163
    steph12
    Participant

    I’m gonna make it a top 10 😉

    1. Alien Isolation
    2. Dead Space 1-3
    3. Dying Light
    4. Stalker COP Misery Mod
    5. Metro 2033 and Last Light
    6. Half Life 2
    7. Outlast
    8. Fallout: New Vegas
    9. Battlefield 3-4
    10. The Witcher 3 (only a part on cinema mode)

    Unplayed, potentialy top 5: Mass Effect 1-3, Skyrim SE, Splinter Cell 3, GTA 5, Dishonored, Bioshock, Portal 1-2

    hello, did you get dying light working in geometry 3D ?

    #165159
    adisplinter
    Participant

    I’m gonna make it a top 10 ;)

    1. Alien Isolation
    2. Dead Space 1-3
    3. Dying Light
    4. Stalker COP Misery Mod
    5. Metro 2033 and Last Light
    6. Half Life 2
    7. Outlast
    8. Fallout: New Vegas
    9. Battlefield 3-4
    10. The Witcher 3 (only a part on cinema mode)

    Unplayed, potentialy top 5: Mass Effect 1-3, Skyrim SE, Splinter Cell 3, GTA 5, Dishonored, Bioshock, Portal 1-2

    #165102
    Zehm
    Participant

    Ehh. Another bust. Getting tired of every game not working with Vorpx.

    There is no FOV slider native to witcher 3.
    Only FOV tweaks I can find are outdated mods on Nexus.
    You can use cheat engine to adjust the FOV, but it breaks cutscenes.

    #165101
    Zehm
    Participant

    Gotta ask, why does the VorpX “supported games” list say Witcher 3 is supported when there is no profile for the game. That means that its NOT supported right?

    #165100
    Zehm
    Participant

    After playing around for a while I’ve managed to get the game to launch.

    Start VorpX.
    Go to the taskbar and right click on the Vorpx icon.
    Select “create desktop short cut” and select the location of the Witcher 3 exe
    Run W3 from the shortcut.

    Now I’ve got other problems.

    The FOV is all wrong.
    The scenery warps and bends with camera movement.

    #161187
    thomasnk
    Participant

    Hi,
    I have a Vive with Witcher 3 GOG version, but the game is always starting in normal mode, what do i need to do to get in in VR?

    #128565
    EphemeralSagacity
    Participant

    Was trying to get nwn2 working with vorpx. The best I got was using witcher 2 as a base (and tried witcher) but the 3d glitches with straight lines…then returns awesomeness, then glitches, etc. When working in cinema it is really cool.

    I’m assuming it is just that I’m not picking the best base profile. Anyone create a good one that is working? Or is this just not supported?

    Was hoping to do a run through of BGR with this. When the geometry 3d works it is so very cool to see, but I just can’t get it running such that the screen doesn’t get all sorts of crazy straight lines every few seconds of gaming.

    EphemeralSagacity
    Participant

    Was trying to get nwn2 working with vorpx. The best I got was using witcher 2 (and tried witcher) but the 3d glitches with straight lines…then returns awesomeness, then glitches, etc. When working in cinema it is really cool.

    I’m assuming it is just that I’m not picking the best base profile. Anyone create a good one that is working? Or is this just not supported?

    #128551
    InMediah
    Participant

    Hay, i am just trying out Vorpx for the first time but i cant get it to run on The Witcher 3.

    So i have downloaded the Game via GoG and it works perfectly fine without Vorpx, bu when i start Vorpx and select the Witcher 3 profile in th Local tab, after that i start the Witcher 3 but just a black box opens for a second and thats it basically.

    Any advice someone?

    #128538
    Moe
    Participant

    Hi,

    if you are still interested, I had witcher 3 running without steam vr. The game is very performance intense with vorpx. I have a similiar PC. Try lowering the resolution to 1600×900 and lower settings in witcher to see if it is better. Higher resolutions were choppy for me, too.

    1. launch vorpx
    2. launch witcher 3
    3. set vorpx cinema mode without the head controlling the mouse movement

    regards

    AlbertoG94
    Participant

    I was able to set up my settings and play the game in Direct VR and play for several hours without any problems. I turned on my PC earlier today and tried starting Skyrim only to have it crash right after the Bethesda logo. Thought it was just a load issue so i tried again, again, and again with no success. Have already verified Integrity of Game Files and even reinstalled Skyrim. Also did a Factory Reset of VorpX.

    To check if the issue was with Skyrim or VorpX i started up both Fallout 4 and The Witcher 3, both work fine without any problems.

    Ive beeen looking around for a few hours now and havent found a solution that works for me. Anyone have any ideas or know why its crashing?

    Skyrim Game Settings:
    Windowed: 1280×1024
    Antialiasing: Off
    Anistropic Filtering: 16
    Texture Quality: High
    Radial Blur: Medium
    Shadows: Medium
    Decals: High
    FXAA: ON
    Water Options: All ON

    -These are the same options when i originally set up VorpX for Skyrim.

    My PC Specs:
    Ryzen 7 1800x
    EVGA GTX 1070
    500GB SSD
    3TB HDD 7200rpm
    32GB DDR4 3200
    Oculus Rift CV1

Viewing 15 results - 331 through 345 (of 470 total)

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