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Hi,
To combat the recent problems I have been having I thought it worth to try a new download link since it almost seems that the VorpX control panel is 17.2.1 but the running service is older (since there is no reference at all to DirectVR scan in the menus).
I sent in the link yesterday morning but I have yet to hear anything. I wasn’t sure if this was an automated system and if there was a problem. Could you please send over the link?
I would like to propose the game (elders scrolls online) as candidate for work dx11 with vorpx, get g3d in this title would complete the support for Bethesda titles of maximum interest with VR.
In addition, there is an announcement for the launch of Morrowind expansion for 6 June 2017, and personally I really want to have this support in Vorpx even now.G3D, we would return some advantages in this title,for players who have powerful equipment,in addition to better 3d.
For example,possibility to add a bit of extra FOV from the Vorpx menu,to extend a little distance between the camera and arms,also the HUD/GUI rescaling,and probably the function to activate or not positional tracking.Personally,I would not mind if it is necessary to disable or exclude any possible graphic effect incompatible with g3d,I think it could deserve the effort equally.
I will include this request also in the Games Wish List,to formalize it in the corresponding section.-I have noticed that the game itself allows several important options,such as the following:
Positive Data:
-Possibility increase of (FOV) ingame.
-Possibility of deactivation headbob in first person camera.
-Possibility of hiding HUD and bar skills out of combat and more options.
-Possibility to use gamepad including use of skills optionally.
-“Possibility to support window mode,borderless”, and full screen.
-All available ingame and also from game files.Negative Data:
-Changing resolutions to get closer aspect ratios like 4:3 or 5:4 or 16:10 does not seem to have any effect on the narrowing size change…or I’m just going through some detail with this particular game.
I have tried switching to borderless mode and full screen while changing different resolutions.Any ideas here?-It occurred to me to perform a test using the (strech mode) available in the vorpx internal menu,as a last option,but this is too narrow.
It is probably a good idea to improve this mode,to make it a bit wider,
And thus have a secondary option for some games or cases like this.
I have always thought that having this option available together with letterbox modes 1 and 2 is a wise mode,but it is too narrow to take advantage of using it.Conclusions:
-A retouch for this mode(in general),and the inclusion of a G3D profile for Elder Online scrolls,would simply be a brutal added improvement.——————————————————————————–
PD:Before I say goodbye, I would like to take advantage of this thread,
to dedicate 2 minutes to congratulate the great work done with the version Vorpx 17.2.0 and to thank the simple fact of being able to play some of my favorite games in vr.
I am really enjoying a lot of changes in the last two versions,and the DirectVR functionality seems like a great success,a function with many possibilities and the right way to go now and in the future with new improvements.
I also thank some of added profiles.
regards.Hi guys,
I’ve searched on the forums and on Google for similar problem description that I am having and I couldn’t find anything, so now I’m posting to request help.
I’ve just started playing Fallout 3 and I’m having the strangest problem. After a period of time running the game, say 30-60 minutes not sure exactly how long, the picture in the HMD goes black. Even with the HMD black, the picture is still there on my monitor. Also, although the game world has disappeared in the HMD, I can still bring up the VorpX menu on the HMD. Finally, when I quit the game, the SteamVR underlay immediately comes up, so I know there is no problem with my HMD.
So HMD game world goes black, VorpX menu still comes up, game world on monitor is fine and game keeps running (so I can save and quit and not lose any progress).
I do have a few mods on Fallout 3. The recommended ones like the unofficial patch, the 3GB enabler, the automated Purge Cell Buffers as well. I do have others on also but I’ve already tried running with mods disabled and it doesn’t help. Actually I only installed the 3GB enabler and automated PCB after coming across the problem in an attempt to fix it, but it didn’t help.
Also, I’m playing with DirectVR mode enabled.
It doesn’t matter if I’m actively playing the game or not. I’ve paused the game before to do something else away from my PC, and when I come back it is in the blacked-out state.
Throughout it all, the game continues to actually run, I can hear sounds, and the image on the monitor is still there as well, only the game world rendering in the HMD seems affected.
Has anyone else seen a similar issue? I’d appreciate any help trying to fix this.
Thanks
Hi, Ralf! I am confused with the controller mapping policy in the new vorpx. I understood previously that if a game supports natively the xbox controller, then you disable the mapping and give a message that it is not needed with directvr. But Dark Messiah of M&M does not have a native controller support, and I still cannot access the mapping. Do I miss something?
Topic: DirectVR Failed
Hi all – I am trying to use VorpX with GTA V for the first time. While the game is loading, I see the “Vorpx” watermark at the bottom of the screen, and I can see ot through my HTC Vive headset.
I see in faint red text at the lower part of the screen saying “Direct VR failed. FOV unchanged”.
The game seems really zoomed in and not really playable.
Settings do I need to change? I googled Vorpx settings for GTA V and see lots of conflicting setups.
Thanks!
J
