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  • #128018
    bob24
    Participant

    45 fps is quite good.. when you move your head left and right are you getting some motion blur? fallout new vegas is game I want to try now. I got a r9 fury with 6700k and 16gb ram with ssd

    Jmander11
    Participant

    Hello everyone,
    I’ve done my share of googling and research about vorpx settings, but I haven’t had much luck with my particular problem so I’m making a thread on it. Essentially, my gpu load is around 35% and my cpu under half load with a framerate hovering around or above 80fps a little bit on my rift. I have a framerate counter displayed on my monitor along with gpu and cpu loads all from afterburner. This is pretty annoying, but better than the 45 fps with the vorpx fluid setting (I disabled that). It also has the occasional hiccup while running lightly like this so far as well with some noticeable stutter. I can see the stuttering from the 80 fps and really feel it when moving around.

    My rig:
    Gtx 1080 TI with a small overclock
    I5 4690k overclocked to 4.5ghz
    16gb ddr3 ram
    Oculus rift cv1

    I’m just trying to figure out what settings to look at to increase the load on my rig because I’m still in the vault with this framerate.

    My settings: (not at my gaming rig atm, but I’ll update when I am)
    Resolution – set to what vorpx suggested (1280×1024 IIRC)
    Geometry 3D mode because the others flickered or caused other graphical glitches.
    In-game graphics are set the highest because of how old this game is asides from anti-aliasing.
    The only settings I played with were the 3D effect and camera things, so I don’t think that would affect the fps at all really.

    If there are some other settings needed for a full diagnosis then just ask for them. Everything else I reset to default for the most part anyway.

    Some other issues I’ve been struggling to solve:
    FOV – I tried the suggested 110 FOV in the console in-game, but that didn’t seem to do much. Should I be looking at resolution or field of view changes in the game to adjust this best? I was playing with the settings a lot to tweak this. I’m seeing from my googling that I should use edge peak to use my pipboy. Should this also be applying to conversations? Because I am way in their personal space haha.
    I’m assuming my 5:4 aspect ratio isn’t helping and creating a proper 8:9 ratio will reduce the zooming I see? I see a noticeable amount on the side in wrap mode that I normally don’t see.

    Aiming – What’s the best way to get the shooting to line up with the cursor? I’m hoping that when I was playing with settings I just broke this and it’s an easy fix. Shooting the bb gun at the start was insanely hard and I had to get quite close and aim up to the left to make the hits I needed to progress.

    After I have dealt with this framerate issue, what should I look at for the best leap in in-game graphics? Should I be increasing the resolution past the oculus rift’s resolution or look at supersampling? (not sure which is optimal for overall graphical improvement). Should I figure out how to create an 8:9 resolution and just increase the resolution to be a multiple of that to the point my graphics card is close to max utilization? I don’t see nvidia control panel anymore, so either I find a version of it or maybe the new GeForce experience allows for doing that. I’ll have to do research on this.

    My game is still vanilla with no mods until I sort out these issues. I’m hoping a nice texture pack will help pretty the game up a bit, but the game look quite beautiful already considering its age.

    The 3D effect works great in the game (except talking to people heheh) and this is going to be a blast once I figure out how to tweak the game.

    Thank you to all kind souls willing to lend me a hand. I just got vorpx and this is my first game, so I’m a scrub at it haha. I’ll apply what I learn here to other games in the future.

    #127971

    In reply to: Steam error

    chisel316
    Participant

    Hi Jim,

    Thanks for responding. I get this error with Bioshock, Bioshock 2, Bioshock Infinite, Mirror’s Edge and Alien Isolation. I got the same missing dll error as well. The workaround isn’t that great because most of the time I’m not quick enough to resume the watcher in time for it to properly hook. The Steam games that still work are Skyrim, The Forest, Borderlands 2 and Fallout 4. Thanks for the info about the log. I’ll let you know if I figure anything out.

    Peace \/
    chisel316

    #127953
    baggyg
    Participant

    Thanks for the response!

    A month with a 1080ti and no VR Skyrim! That’s torture.

    Indeed it is!

    Your summary is almost right… everything works as intended apart from the scan. It is worth pointing out that the problem is in all games, not just Skyrim so that should rule out issues with SKSE, etc (although I am running vanilla Skyrim). I use Fallout 4 as a good example as this is a fresh install and the scan worked for me previously there. So at worst I can play with head tracking as mouse emulation.

    I assume you’ve got the three necessary apps running… Oculus Client, VorpX (v17.2.1 running in the taskbar with ‘Device Selection’ set as ‘Oculus Rift’) and you’re starting Skyrim via Steam. Because you’re having trouble you’re running no mods whatsoever (so no SKSE).

    Correct

    I also assume that non-VorpX VR titles are working without issue.

    Correct

    Launch Skyrim from Steam. From ‘Options’ set as ‘Aspect Ratio (4:3 or 5:4)’ to ‘1280×1024’) and ‘Windowed Mode’, then ‘Play’. The monitor should show a black window with the VorpX logo bottom middle and the app starts in the Rift.

    It does, yes.

    On or before the Skyrim main menu did you see a message window that says ‘DirectVR supported. Partially cached’ and ‘Recenter tracking if it feels odd in any way’?

    I get the ‘Recenter tracking…’ message. I don’t get “DirectVR supported, Partially cached” in any games (Bioshock 2, Fallout 4, Skyrim, Dishonored, Deus Ex)

    Still in the Skyrim main menu (before selecting ‘Continue’ to start game) can you press ‘Del’ on the keyboard to bring up the VorpX in-game panel? In ‘Main Settings’ there’s a bunch of options starting with ‘Virtual Cinema Mode’ which should have a ‘Direct VR scan Alt+L’ option below. Is this there and can you left-click it if it is?

    When I press the Delete key the menu pops up with, as you say, the Virtual Cinema option at the top. The only buttons I get are “Alter FOV” (this just attempts to open the Skyrim console and enter “fov 110” – I only have this button in certain games and “Recenter Tracking (Alt + Space)”. There is no ‘Direct VR scan Alt+L’ button. It is worth pointing out I used to have this as of Vorpx version 17.1. As of 17.2.1 it has disappeared…

    #127897
    markbradley1982
    Participant

    I have been playing Fallout New Vegas for 40 hours now using VorpX with a Direct VR scan and I personally would never go back to playing it on a flat computer monitor.

    I disagree that it’s like looking at a 3D screen with head tracking. I feel the same sort of presence that I do with native VR games sans motion controls.

    Although I am using mouse and keyword with New Vegas, New Vegas is a very immersive game in its own right which more than makes up for the lack of motion controls by having some very deep gameplay. The extra layer of immersion by adding position, rotational, and geometric stereoscopy makes this an experience that I enjoy just as much as my standing and room scale native VR games.

    Highly recommended. Hell I’d even be willing to pay Ralf a monthly fee through patreon or even paypal if it helps him add Direct VR support, or at the very least Z buffer 3D support, to more games.

    I almost feel like the $40 is too little for the great experience I’ve been having. I certainly feel like I am having more bang for my buck than paying $30 to play Rick and Morty for 90 minutes.

    #127888

    In reply to: NEW Favorite!

    Grumdark
    Participant

    At this time,a mod is being developed that will allow all modes,including roomscale,and motion controllers…
    It is a mod quite similar to doom 3 vr mod.

    Here a video:

    https://www.reddit.com/r/hlvr/

    Some games like Doom 3/Doom 3 bfg,and Half Life 2,are games that soon have native support by mod,(doom 3 already works in fact),on the other hand,Fallout 4 will receive this year official native support,therefore,I prefer to lose Time in this moment,trying other adaptations with Vorpx for other games that will hardly ever have native support nor through mod at all.

    #127847
    baggyg
    Participant

    Unfortunately a new download link didn’t change anything. I tried both Skyrim and Fallout 4 (Clean Install). The ALT + L combination does nothing and on the vorpx in-game menu there is no button at all for run scan or the DirectVR settings.

    Can you please let me know what could me to be getting this?

    #127832
    alegse
    Participant

    HalfLife 2 is great in VorpX now
    Played Episode 1 before with many glitches, geometry problems and poor flashlight/lighting

    Halflife 2 with direct VR is AMAZING now! I recommend it. I find it better than Fallout 4. Also it is easy to get 90 fps in geometry mode with 2x resolution upscale, 8x anti aliasing and 1600×1200 (I have GTX 1080) resolution so looks nice. Go ahead and play it!

    Glad I did not play Episode 2. Now I have something to look forward to.

    Hint: I find it looks way better with the HUD off.
    Console Command ~
    Cl_drawhud 0

    #127584
    gse111
    Participant

    I think I’ve found the solution, or rather someone else had a similar problem and I’ve tried the same solution.

    I disabled Crystal Imaging as suggested by forlaunchcast in the thread Various games crashing after about 30-60 minutes.

    I’ve played about 2 hours so far and it hasn’t repeated this HMD glitch on me once (got the game crashing on me fairly often at the moment but I think that is just Fallout 3)

    #127572
    edo
    Participant

    I have the exact same issue with Skyrim and my HTC Viv. I haven’t played fallout much . It may be there too. After a interval which seems always about the same , maybe 45 to hour , it starts blinking an then goes black.

    I looked to see if there was a timer option which was trying to tell me to take a break but no such thing apparently. It is almost clockwork in the time frame in which it cuts out. Like you the display once I Task quit the game is on and running fine in the steam world.

    Maybe Ralph is just looking out for our health and wants us to quit for a break every hour?

    #127415
    Gman
    Participant

    Je ne parle pas de l’exe SteamVR en soit, mais du nom des applications mentionnées dans SteamVR lui meme comme par exemple Viveport.exe, ou Fallout4.exe.

    S’il y a deja un exe mentionné, alors les applications ne sont pas lancées en mode vorpx.

    #127413
    Tsumikiri
    Participant

    Bonne nouvelle !

    J’ai réussis après quelques heures de bataille à faire fonctionner Fallout 4 en Vr avec VorpX.
    Il me reste à affiner quelques réglages, mais ça fonctionne.

    Par contre, je ne parviens pas à faire fonctionner Skyrim ni Warhammer : Vermintide.
    Ils s’affichent sur mon écran principal.

    Mes problèmes ne sont pas encore réglés, mais au moins, il y a du progrès.

    @Ralf : J’ai bien désactivé tous les logiciels susceptibles de poser problèmes.
    Thanks for your help.


    @Gman
    : Je n’ai pas vraiment compris l’histoire du .exe de SteamVR.
    Bien sûr que SteamVr a un exécutable en route avant de lancer le jeu via VorpX, sinon le casque ne fonctionne pas du tout.
    Ou alors, j’ai mal compris ?

    #127390
    Ralf
    Keymaster

    Fallout 4 is one of the most played games with vorpX. Please first try a fresh install like suggested above and check your PC for possible injection conflicts with other programs.

    Hottest candidates are: virus scanners, any sort of CPU/GPU utilities, game video recording/streaming software, chat programs and generally everything that can show notifictations in games.

    Best way to trouble shoot this is to disable/uninstall every program running in the background that would not be there after a fresh, Microsoft only Windows install.

    If you cannot solve the issue this way, you can send the trouble shoot data to support |at| vorpx com.

    #127380
    StreetPreacher
    Participant

    The Bethesda stuff works great with VorPX, currently enjoying Skyrim and Fallout New Vegas, and holding off on Fallout 4 to see what happens with the official VR mod… As for performance I just upgraded to a 1080ti which improved things quite a bit, however I’m still not getting great performance.

    For instance I can run SkyrimSE with max settings at 2400×1800 and it looks great, but I still get visual stuttering even though Afterburner real-time stats show that neither CPU or GPU are hitting 100% at the time. I’ll have to do more benchmarking, but I’m assuming that brute force just isn’t enough for perfect performance, and there are some inherent bottlenecks with this mod. I’m just not sure if bumping up to an i7 7700 will provide any more performance than i’m already getting with the i5 6500…

    The experience is still very enjoyable, even if perfect performance is a physical impossibility ;)

    Also enjoying Bioshock Infinte (although it seems to be crashing all the time now for some reason), Resident Evil 7, Far Cry Primal, The Portal games, Deus Ex Mankind Divided.

    Here’s a pic of my new rig, most people seem to get a kick out of it :)



    #127370
    Anonymous
    Inactive

    VR with 3D geometry and headtracking is great. But since the release of Oculus Rift, HTC Vive and Playstation VR it can do better.

    Positional tracking “knows” where you are currently positioned in the room. It’s the thing that distinguishs computer generated 3D graphics from filmed 3D graphics. You can easy see the difference if you try to get close to whatever you see just by moving your head. Graphics with 3D geometry and 360 headtracking only, will always stay at the same distance when you move your head, while “real” VR with positional tracking will let you approach and even go around it … That’s a huge advantage over VR as it was 20 years ago. It is the thing that makes your brain belief, your there more than anything of this kind before.

    Does this works in fallout 4 like in description above?

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