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  • #11072
    youngneil1
    Participant

    Heyho fellow VR enthusiasts,

    at first again big thanks to Ralf for making VorpX in the first place. It’s definitely the best solution to play Skyrim right now.

    To fix water, sky and moons actually try the corresponding water fix, skybox fix and no moons fix from here:
    http://skyrim.nexusmods.com/mods/23146/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D23146&pUp=1

    As for shadows form my experience the head-roll is the problem here. Since patch 1.6 the deferred shadows can be set to 0 in the skyrimprefs.ini (found not in the install directory, but under user/documents/mygames/skyrim iirc). It’s this line:
    bDeferredShadows=0

    For 3D vision of Nvidia this does the shadow fix alone. Have you tried disabling roll and setting this line, Ralf (with geo3d mode)? Mayhaps that’s already enough actually.

    Additionally I find it very important enable advanced settings of vorpx in the config mneu and push the focal point towards the user. This way it’s much easier to read dialogue choice texts which otherwise collide with the background picture. Additionally I find it advisable to actually lower the 3d eye separation quite a bit. Things get realistically larger (well minus hands and weapon who stay too large in any scenario imho), and the text becomes even better readable. Try to get the text float a tiny bit in front of the NPC you talk to. Still, everything is yet quite deep and separated.

    Subjectively I need much less separation in VR than on a computer screen in front of me. It works differently when the picture fills your whole field of view.

    #11065
    Ralf
    Keymaster

    Let’s not start to argue about this. As already said a shader fix system is in place, and used for some things, obviuosly not for Skyrim shadows (so far).

    These mods fix things in games that a company like nVidia thinks are OK. That might tell you something. ;)

    #11064
    CylonSurfer
    Participant

    I am well aware of this, I think you misunderstood my post. All I am saying is that turning off shadows, although a fine temporary fix, is not a solution to the issue. HELIX managed to fix shadows for 3DVision (for free I may add) so it’s not impossible for you to do this also. Clearly, even with HELIX’s mod not being compatible with this driver it can displace and move shaders etc (even if not correctly).

    From a product I have paid money for & that advertised Skyrim as a supported game I’d expect more. Beta or nay, Skyrim was stated it was a working game. Yes, it “works” depending on how you personally interpret “working” (it doesn’t CTD on launch like BioShock Infinity at least), but it is really unplayable due to the many bugs I listed above. Without working water, sky box and scaled arms I would say the game is an unplayable mess. Which is shame.

    I’m not trying to have a go or anything but so far other than the edge peek function (which is liable to be copied in some shape or form) I have been quite disappointed with VORPX in general. Even as a beta I expected the listed games to at least work well considering how few there are.

    I hope you are not expecting the Z-Buffer mode to carry this product as many 3D enthusiasts will not touch fake 3D with a barge pole. Take a look at all the Crysis 2/3 threads out there.

    If you intend to look into these issues then fair enough, just let us know and if possible provide some kind of ETA / priority list. Equally, if intend on leaving stuff broken in games or worse still disabled (as your original reply hinted) let us know and if at all possible where / how we get our money back.

    You need to seriously look at posting a bunch of known issues on your “compatible” games list so people can at least make an informed purchase.

    #11060
    Ralf
    Keymaster

    Those mods aren’t meant for vorpX, so you shouldn’t be too surprised. Actually I’m surprised that they do anything at all. As far as I know, they are specifically for nVidia 3DVision.

    #11056
    CylonSurfer
    Participant

    I’ll leave the ARC stuff for the other thread as it’s not just Skyrim specific. However the shadow / water issues are fixable, HELIX did this for 3D vision. I appreciate your product works in a different way but I believe the issue is resolvable with work.

    While tinkering around I notice that HELIX’s Skyrim mod does load with VORPX enabled, however his shader fixes are all at the wrong depth, this seems to indicate that there may be more that you can do rather than simply disabling this aspect of the game.

    I appreciate that this is beta and will have issues but you advertise Skyrim as a working game. It really isn’t in it’s current state.

    #11052
    Ralf
    Keymaster

    Please no support requests here, use the General forum for these. Thanks.

    To answer your question: Please make sure that no d3d9.dll exists in your Skyrim folder (for example from an ENB series mod). If you verified that and it still doesn’t work, you could try to create a vorpX desktop shortcut to TESV.exe in your Skyrim folder (right click the vorpX tray icon, choose “Create Desktop Shortcut”, browse to your Skyrim Folder).

    #11051
    Ralf
    Keymaster

    Did you set Skyrims FOV to the recommended 100 via the console? You might also want to experiment with this value a little bit.

    ‘Smart’ AR-Correction is the only AR-mode that introduces top/bottom distortion. Maybe you have enabled the 2D-FOV-Enhancement, which also introduces distortion and should only be used as a last resort when no other FOV-Enhancement option is available.

    #11047
    Ralf
    Keymaster

    Some of those issues are inevitable. Larger ones (Skybox) will be looked into. A subsystem for handling such shader specific issues is in place. Please remember that this vorpX beta, more game specific fixes will be added over time.

    Shadows might stay disabled. Shadows in modern games are an issue in every 3d injection driver.

    See the “How to get the most out of vorpX” guide for the ‘fisheye warping’, it’s explitely mentioned there. This is a side effect of the ‘Smart’ Aspect Ratio Handling. Just choose another AR-Mode.

    #11046
    CylonSurfer
    Participant

    To honest as of yet I am unable to find any preferable settings. Z-Buffer mode is so flat I would only use it on a game if I really had to (no offense).

    Geo Mode has many, many issues and I’m really surprised to see Skyrim listed as a compatible game. It isn’t and here is why:

    – Water is messed up, hurts your eyes and needs fixing ASAP
    – Sky box is off
    – Shadows are disabled
    – Hands look massive when weapons are drawn / other scaling issues
    – Fish eye warping when looking up or down (also found in Z-Buffer Mode) which induces sim sickness.

    I understand that this is a beta, but Skyrim is advertised as working then it should work, clearly it doesn’t. IMO for a game that is advertised to work none of the above issues should be there.

    Believe me I spent several hours yesterday tweaking settings and trying various mods to see if I could resolve at least some of the above.

    CylonSurfer
    Participant

    “Aspect Ratio Correction

    Due to the way stereo drivers work, they have to do some Aspect Ratio correction work. Per default vorpX uses a mode called ‘Smart’ that (on purpose) introduces some distortion near the top and the bottom of the image, which some might experience as ‘fisheye-effect’. If you don’t like that, choose another Aspect Ratio Mode (Display page of the in-game menu).”

    Just a quick question regarding the above. You mention that changing your ARC setting from ‘Smart’ to another option should alleviate the ‘FishEye’ effect. My experience thus far, particularly in Skyrim is that this is simply not true. I have tried all of the four ARC options (and msessed with many of the other settings) and none help, some reduce this issue (slightly) but its there plain as day and if you don’t mind me saying, the problem actually induces motion sickness (for me at least).

    As soon as I look up or down the mountains in the distance go from thin to wide and squashed, up close is just as bad with straight objects distorting as I pan up and down them.

    Will you be fixing this aspect of the driver?

    I love your edge peek mode, but the fish eye issues sadly makes using this driver an impossibility.

    #11033
    aeon38
    Participant

    Hey I just buy vorpx yesterday and when i launch arma 3 it is ok vrorpx start but when i launch skyrim it doesnt launch vorpx like it start the game normaly I run a Alienware x51 i7-2600 cpu@3.40g 3.40g 8gb ram 64 bit operating system GeForce® GTX 555 graphics. I try to uninstal vorpx and it still doesnt work i uninstall veirio also

    please help me :)

    #11018

    In reply to: games support

    Ralf
    Keymaster

    Hi korun,

    While that is true in general, there are no guarantees. Some games might need special settings to hook. You could try to create a vorpX shortcut for the games main .EXE (“Create Desktop Shortcut” from vorpX’s tray right click menu), maybe that works. But no guarantees with this too. Also be aware that there will be no Stereo3D for unsupported games.

    #11012

    In reply to: Bioshock Infinite

    oogulus
    Participant

    Also running through Steam. Gets through logo sequence then quits out right after AMD logo. Goes back to desktop with no error messages whatsoever.

    AMD FX-8350 Vishera 8core 4.0Ghz
    16gigDDR3
    ASRock 970 AMD SATA 6Gb/s USB 3 Motherboard
    asus GTX650ti 1GB 128-bit GDDR5
    Windows 8 64bit

    #10995

    In reply to: Battlefield 3

    Ralf
    Keymaster

    If you have trouble to get vorpX to hook in Battlefield 3, this might help (singleplayer campaign only):

    1. Create a vorpX desktop shortcut to bf3.exe (“Create Desktop Shortcut”) from the vorpX tray right click menu. These shortcuts usually hook more reliably than the automatic detection, but due to EAs Battlelog this does not work in BF3 normally.

    2. In Origin, click the “Origin” menu and go offline. This will disable all online modes of BF3, but also will allow BF3 to start without Battlelog.

    3. Use the vorpX shortcut created in step 1 to start BF3, this will take you straigt to the single player campaign. You may see a black screen for a while, until BF3 is loaded.

    If you experience double injection (unlikely but possible), pause the vorpX Watcher when using shortcuts.

    #10989

    In reply to: Bioshock Infinite

    DrBeef
    Participant

    Mine is the “30 seconds” crash, doesn’t matter whether I make it as far as gameplay or just leave it to load up the title sequences, after approximately 30 seconds it just drops out to the desktop. Sometimes I get the windows dialog that says “Bioshock Infinite has stopped working…”, other times I get nothing, just a crushing sense of disappointment.

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