Also, to my knowledge… UEVR is best in UE games overall, by a lot. And I mean, its not surprising really, VorpX works on like a bizillion other engines, while that one is specific to UE4-5.
UEVR doesn’t even handle raytracing in UE4 games and it has a lot of visual issues (animations glitches, camera clipping, 3D and camera doesn’t feel right in first person games, etc.)
Stability can be bad (it often crashes) and it’s not reliable, at least on my VR headset.
It’s most of the time unusable if you want your PC to remain silent (even with a very expansive one).
It’s definitely not better than VorpX. At best it’s different, but image quality can’t even compare because most beautiful settings don’t even work with UEVR.
And VorpX is so much optimized than it’s a lot better with AAA games on current graphic cards.
I agree UEVR can be a lot better in some minor games with little environments when VorpX has no profile because you can get G3D and image quality is good at short distance.
How do you configure UEVR to get a good image quality and see every details miles around like in VorpX ? Because every person who really tried both around me said me that VorpX has a lot better image quality.
Maybe you don’t know how to configure VorpX, or as I said, you are very sensitive to something most people don’t even notice.
Or maybe there is a compatibility problem with your uncommon VR headset or as you said a limit to PPD somewhere, which doesn’t concern most people and has probably no real effect on most recent games.
Did you try the ClarityFX, Sharpness and Texture Enhancements settings ? (VorpX’s Ingame menu page 2) It’s very impressive on my VR headset if properly configured.
Some people use OpenXR toolkit to improve image quality but I didn’t need it.
Most people really don’t need this level of details anyway. I’m pretty sure there is no way to reach VorpX’s image quality with UEVR in an AAA game (or I don’t know how to do it, and no one arround me found out).
We probably don’t play the same games. I mostly play AAA games in VR (and anyway most of them aren’t made with Unreal Engine, except Atomic Heart which is an UE4 game and is better in VorpX).
As far as I know, you can always use max settings with VorpX in AAA games with a good enough resolution. It’s impossible with UEVR (either because it doesn’t even work, or because it works but it’s not optimized enough).
As I said, you could not reach such resolutions with most beautiful games (especially with Unreal Engine 4/5 AAA games…)
So It depends on the game, and on your use. Anyway both programs have other pros and cons depending on your expectations.