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  • #221412

    In reply to: Higher resolutions?

    Boblekobold
    Participant

    Also, to my knowledge… UEVR is best in UE games overall, by a lot. And I mean, its not surprising really, VorpX works on like a bizillion other engines, while that one is specific to UE4-5.

    UEVR doesn’t even handle raytracing in UE4 games and it has a lot of visual issues (animations glitches, camera clipping, 3D and camera doesn’t feel right in first person games, etc.)

    Stability can be bad (it often crashes) and it’s not reliable, at least on my VR headset.

    It’s most of the time unusable if you want your PC to remain silent (even with a very expansive one).

    It’s definitely not better than VorpX. At best it’s different, but image quality can’t even compare because most beautiful settings don’t even work with UEVR.

    And VorpX is so much optimized than it’s a lot better with AAA games on current graphic cards.

    I agree UEVR can be a lot better in some minor games with little environments when VorpX has no profile because you can get G3D and image quality is good at short distance.

    How do you configure UEVR to get a good image quality and see every details miles around like in VorpX ? Because every person who really tried both around me said me that VorpX has a lot better image quality.

    Maybe you don’t know how to configure VorpX, or as I said, you are very sensitive to something most people don’t even notice.
    Or maybe there is a compatibility problem with your uncommon VR headset or as you said a limit to PPD somewhere, which doesn’t concern most people and has probably no real effect on most recent games.

    Did you try the ClarityFX, Sharpness and Texture Enhancements settings ? (VorpX’s Ingame menu page 2) It’s very impressive on my VR headset if properly configured.
    Some people use OpenXR toolkit to improve image quality but I didn’t need it.

    Most people really don’t need this level of details anyway. I’m pretty sure there is no way to reach VorpX’s image quality with UEVR in an AAA game (or I don’t know how to do it, and no one arround me found out).

    We probably don’t play the same games. I mostly play AAA games in VR (and anyway most of them aren’t made with Unreal Engine, except Atomic Heart which is an UE4 game and is better in VorpX).

    As far as I know, you can always use max settings with VorpX in AAA games with a good enough resolution. It’s impossible with UEVR (either because it doesn’t even work, or because it works but it’s not optimized enough).

    As I said, you could not reach such resolutions with most beautiful games (especially with Unreal Engine 4/5 AAA games…)

    So It depends on the game, and on your use. Anyway both programs have other pros and cons depending on your expectations.

    #221368

    In reply to: Higher resolutions?

    Boblekobold
    Participant

    You probably have a good sight and are probably very sensitive to PPD (you bought a 8k VR headset so it’s not surprising ;) )

    Maybe there was a limit in order to optimize ?

    I wonder how you can use this kind of resolutions in VorpX. We probably don’t play the same games… (Frontier Of Pandora, Metro Exodus, Atomic Heart, etc.)
    Or you have a lot better graphic card.

    How do you do ? Virtual Monitor is limited to 4860p as far as I know (I never tried above 3840p because I mainly play recent AAA games and even with an RTX4090 it would be hard to keep a decent framerate. I don’t know if it would be useful to me. In my opinion, 2880p is enough with a lot of old games because of textures limit, even if VorpX enhances them a lot).

    Besides, I think I prefer my G2 (2160p) over my Varjo Aero (2880p but maybe there is more pixel density at the center of the fresnel lenses), and the G2 ratio is probably closer to my field of view, the way I wear these VR headsets, so I can see more details in full VR with the G2.

    Curiously, I can also see more clearly the pixels on the Aero (maybe because the G2 is afocal and my sight is almost but not completely 10/10). Sometimes it’s not so good to see too clearly (but anyway I don’t concentrate on pixels during playthrough).

    So I don’t think I could really see the difference, especially in game, between a 4000p VR headset and my G2. Anyway it’s still way better than a Quest 3 at medium/long distance ;)

    The most important thing is the displayed image in my opinion.

    Even if my Reverb G2 is 2160p and even if my sight isn’t 10/10, I can clearly see :
    – the difference between 2880p, 3200p and even 3840p game resolution (but only in very recent games because as I explained it doesn’t really matter in old ones). It seems most games arent really perfect at a given resolution. You have to render them in a higher one than the displayed one.
    – the difference between VorpX and UEVR clarity and sharpness.

    UEVR’s sharpness & clarity isn’t even close to VorpX at medium/long distance in every AAA game with large outdoors environement I tried (even with 6000p resolution in UEVR, it’s still blurry at medium/long distance while VorpX is usually great even in 2880p). The fact I usually can use a wider FOV in VorpX may play a role but It doesn’t explain everything.

    Of course VorpX handles more optimized game engines than UEVR, but even with Unreal Engine 4 VorpX is always a lot better in this case (didn’t really compare UE5 yet). I haven’t found a way to fix it yet, and I don’t think there is. I asked around me and everyone confirmed this phenomena, even on Pimax Crystal Light. It may depend on the technologies used by each game I suppose.

    #221360
    matteo39
    Participant

    won’t hook with unreal5 profile

    #221287

    In reply to: Games Wish List

    seb22
    Participant

    Karma the dark world :o) unreal engine 5 !!

    #221251
    virtuayay
    Participant

    tldr; thank you vorpx

    even tho i still have technical probs with vorpx, if it werent for vorpx i wouldnt even buy VR HMDs, i’d just play on flatscreen monitors.

    all the best games are from 10+ years ago and there’s just no better way to play them in VR than vorpx.

    metaverse is no reason to buy a $400+ hmd, but playing VR max payne or descent or unreal or medal of honor, that’s really awesome. there is nothing in the standalone stores or freeware VR injectors for recent engines that’s 1/1000th as good as playing 1990s-2010s games on vorpx.

    having a pcvr HMD without vorpx is like buying a console or gaming PC and never playing anything except free to play games.

    #221169
    Boblekobold
    Participant

    Did you try the Unreal Engine 5 profile ?
    Like Stalker 2 :
    https://www.vorpx.com/forums/topic/stalker-2/
    I don’t see why you could not use VorpX.
    You may have a FOV limit (105) with Avowed but it should be Ok (depending on the VR headset). I played Frontier Of Pandora with 105 FOV on Reverb G2 and it was amazing (I would have prefered 110, I don’t know why FOV are limited in these games but it’s a shame).

    #220822

    In reply to: STALKER 2

    dellrifter22
    Participant

    After hours of testing profiles, Luck found me with the Unreal Engine 5 base profile. But you must launch with TAA mode in Exclusive Fullscreen for Z3D to work. You can’t use DLSS or FrameGeneration or the screen becomes all garbled. Any changes to AA or resolution will require a relaunch.

    I put my profile settings on the cloud, but only vorpX version 24.1.0+ will be able to find it:

    S.T.A.L.K.E.R. 2: HoC [dellrifter22]

    dx12 Z3D
    Settings I used:
    -4:3 res 3360×2520 or 2880×2160
    -Exclusive Fullscreen
    -FOV 106
    -TAA at 100 render scale
    -No DLSS, No FrameGen
    *cutscenes don’t work well in 3D, so best to watch them flat in EdgePeek.

    The 3D strength is passable, but could be better. Hopefully one day we’ll have a proper profile that works with DLSS for better performance.

    #220406

    Topic: Real Boxing

    in forum User Profiles
    RJK_
    Participant

    Real Boxing (G3D)

    Something different i must say. The Unreal engine 3 is doing agreat Job on this game.

    – Optimized for cinema modes
    – Profile availbale at the cloud

    #220148
    RJK_
    Participant

    Codex Lost (Demo) – G3D

    Very promising Visuals on this Unreal 4 Game expected to be released soon! Sadly english only :-(

    – Use shortcut with -d3d11 command
    – Optimized for Cinema Modes
    – Full VR available
    – Profile available at the cloud

    #219861
    RJK_
    Participant

    The Carnival Of Company (DEMO – Z3D)

    Unreal 4 is very hard to properly fix, so this is a Z3D profile for the Demo. Illl see if i can spend more time on the game when its released.

    – Z3D only
    – Optimized for Cinema Modes
    – Profile available at the cloud

    #219263
    Laser
    Participant

    Don´t know how well vorpx would work with this, but since it uses Unreal engine 4, you can use that certain mod that was recently released…

    (There are videos on youtube on outcast 2 vr)

    #219057
    ji3200
    Participant

    Can you keep support “non” Unreal Engine games or broken Praydog UE games? There are so many good games that are not UE

    #218565
    RJK_
    Participant

    Styx Shards of Darkness (G3D)

    Basic 3D working on this Unreal4 game, possible glitches later in the games as always.

    – Lowering details highly recommended
    – Optimized for Cinema Modes
    – Full VR w. Headtracking
    – Profile available at the cloud

    #218176

    In reply to: Atomic Heart Tutorial

    angelayla
    Participant

    Are you talking about the mod that Luka mentioned? That mod was perfect. Maybe, if so and the mod doesn’t work, you could try the first method I used. The Universal Unreal Engine 4 Unlocker Tool. But the mod is always going to be better since it is specific to this game.

    #218120
    RJK_
    Participant

    Lords of the Fallen 2023 is using the Unreal5 Engine. That may be the reason.UN5 may not work with VorpX yet.You may try a DX12 profile like from Cyberpunk2077, but definately without G3D.
    BTW: I made a nice profile for The Original GOTY Game from GOG without Denuvo which provides G3D.
    https://rjkole.com/gamestuff/VR_game_e.php?VR_game=584&sel=added

Viewing 15 results - 16 through 30 (of 600 total)

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