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  • #16121
    Ralf
    Keymaster

    Hello Listero,

    Head tracking does not work on the DK2 with the current version of vorpX. Please check the DK2 first aid thread for additional information: https://www.vorpx.com/forums/topic/using-vorpx-0-64-with-the-dk2/

    The fully DK2 ready vorpX update will be available soon. Thanks for your patience.

    #16102
    graylyn
    Participant

    Ralf, I would like to apologize for this topic. I am overly excited for your update and let myself get a little too aggravated/irritated. As one developer to another, I wish you the best of luck with your development of Vorpx and I look forward to your next update!

    #16086
    PatriotofLife
    Participant

    <div class=”d4p-bbt-quote-title”>graylyn wrote:</div>
    I’m not a consumer.

    <div class=”d4p-bbt-quote-title”>graylyn wrote:</div>
    Im really excited to see what 11 games will be added. I really want to have support for Titanfall.

    Im Sorry, clearly i was mistaken.

    This made me laugh way to hard.

    #16085

    In reply to: DayZ Standalone

    PatriotofLife
    Participant

    He’s busy making the Vorpx software compatible for the DK2. So I’m guessing he will get around to making it work with a few other games after the DK2 update. But, again, he has his hands full.

    #16083
    PatriotofLife
    Participant

    Yeah, I think you should. I looked at the other software that can be used for an Oculus Rift and they aren’t updated yet. Also, Ralf keeps the community updated and has answered literally every single question I have seen on these forums. Other than the rude community here on the forums, I think its really nice to have a cool headed software developer who calmly answers question under constant pressure.

    #16080
    Ralf
    Keymaster

    Hi rich,

    Thanks for the kind words. vorpX beta licenses are valid for all beta versions and upcoming 1.x releases. So yes, the DK2 update is included.

    #16078
    Ralf
    Keymaster

    Here you find everything you want to know in regard to the upcoming changes:

    VorpX Update to Add Oculus Rift DK2 Support and More – Skyrim Positional Tracking Demo (video)

    #16075
    JackDT
    Participant

    Ralf, from one developer to another: small, timely updates keep the community interest in your software high.

    We should all be here to talk about how awesome VorpX is, but instead, it’s been 9 months since we had even a minor update, and we’re all on the spectrum of impatient and pissed off.

    it’s not just DK2 support people are impatient for – it’s all of the small features and everything that has been promised. You’re bundling too many features into each update. From what I’m reading, this update will include DK2 support, DX11 geometry support, lots of setting changes, fixed shaders in Skyrim, an automated licensing solution, and probably more that you haven’t mentioned. That is just NUTS. Hell, I’d be happy with the letterbox rendering changes only, which were supposedly resolved 4 months ago. Why do I have to wait for DK2 support for that fix? You’re trying to be Internet Explorer when you should be Chrome. Change your dev cycle to release small features silently and very often. It minimizes risk for you, keeps your community engaged and happy, and shows that you are constantly working on our investment.

    I’m looking at purchasing VorpX and the fact that the last update was so long ago was what made me hold off. A history of updates on a steady tic is totally what inspired confidence in a purchase — even if the updates are very small.

    Alternatively an unstable branch that showed changes over time would have probably sufficed.

    This probably makes your development life a tiny bit more complicated in that you’d maintain a separate branch for the biggest changes, but as someone who started doing that in my own stuff I’ve found that the extra discipline and organization this imposes is actually improving the final output of my work.

    #16074
    rich_hard1
    Participant

    Despite not receiving my preordered dk2 yet, I’m keen on buying vorpx well in advance at this very reasonable low cost.
    If I did purchase vorpx right now, will the vorpx dk2 update be included within the current price?
    I completely understand the team are doing their best coding vorpx right now to make it compatible, I just don’t want to invest in it if a further product is released rendering my purchase obsolete.
    By the way, Full respect to the vorpx team, you’ve already done a sweet job upto now, here’s to the future!

    #16062
    sucaj
    Participant

    Thanks for responding, Ralf. I’d like to throw my 2c in again by saying that it’s not just DK2 support people are impatient for – it’s all of the small features and everything that has been promised. You’re bundling too many features into each update. From what I’m reading, this update will include DK2 support, DX11 geometry support, lots of setting changes, fixed shaders in Skyrim, an automated licensing solution, and probably more that you haven’t mentioned. That is just NUTS. Hell, I’d be happy with the letterbox rendering changes only, which were supposedly resolved 4 months ago. Why do I have to wait for DK2 support for that fix? You’re trying to be Internet Explorer when you should be Chrome. Change your dev cycle to release small features silently and very often. It minimizes risk for you, keeps your community engaged and happy, and shows that you are constantly working on our investment.

    #16060
    Ralf
    Keymaster

    This is not about missing polish. We have our DK2s for two weeks now, a blink of the eye in software development. The DK2 update is just not ready.

    The moment I know a timeframe, you will know it too.

    Thanks for your amazing patience.

    #16057
    graylyn
    Participant

    PatriotLife seems to be the only one who doesn’t care when a release is. Probably because he,
    A) Doesn’t have a DK2
    B) Is waiting on a DK2
    C) Doesn’t have a DK1
    D) Doesn’t even have Vorpx
    E) Any combination of the above, OR, he is JUST a member of this forum

    I know Ralf is trying very hard, but we do need little news updates every now and then. No update whatsoever from November 2013 and no blog post from December 2013. Then the video of the DK2 Vorpx update on Skyrim that didn’t specify that it was just a demo was somewhat misleading. And, when given a response of “Soon ;)” when asked by RoadtoVR.com means, to me and to many others, “I don’t have the slightest idea”. If you have an update demoing something you should release it or have a general time span/window when it is going to be released, especially when you show proof that it is working and working well. I would be satisfied knowing the 11 new games. Ralf, if you’re reading this, please release that list. It will not only real in customers, but will also satiate the anger/irritation/negative overall outlook on the lack of information.
    I just want some more info. Not “All I can say today is that we will be as fast as possible.” I’m sorry that I want to be sure I didn’t spend $40 dollars on a program that may not last until the next update. I mean there could have been a release to fix shadows on Skyrim for the DK1 in the span of 9 months(November 2013 to July 31st 2014) and 5 months before the availability to pre-order the DK2. And Vorpx is so successful enough, in my opinion, to have gotten a deal with Oculus to get a DK2 way before anyone else as to be ready for the DK2 release in July. There are multiple issues here, Not just a bunch of “impatient, overly excited people wanting to use a new toy”. Granted, this is a wonderful and innovative program and has the potential to go hand in hand with CV1. But if this continues Vorpx could lose support and income before that happens.

    #16054
    sucaj
    Participant

    The last update was in November of 2013. I think the OP has every right to ask. This was not a cheap piece of software, and frequent updates were promised outright as part of the purchase. That’s not even mentioning that specifically in these forums and on reddit, updates were promised in March, April, May, June and July. Obviously nothing was delivered.

    Ralf, from one developer to another: small, timely updates keep the community interest in your software high. Broken promises, long delays, and vague release dates build resentment. We should all be here to talk about how awesome VorpX is, but instead, it’s been 9 months since we had even a minor update, and we’re all on the spectrum of impatient and pissed off. We’re a community of developers and enthusiasts. Save the polish for a consumer hardware release. Release what you have, whatever state it’s in, and frequently, so we can have fun with it and help you make it better.

    #16049
    GDShadow
    Participant

    I can`t wait anymore for the new update, realy looking forward to it :-)
    Checking the Forum at least twice a day right now…

    #16032
    graylyn
    Participant

    Hey Ralf when can we expect an update or a general idea when the update will be released?

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