I restarted steam, and my computer. It still seems to be happening, the games are just black, with the game flickering up every now and then. I just reinstalled vorpX, I will try to give it another try tonight
Ralf, I think I may have figured it out. Stupidest fix ever. I was holding the hmd up to my face, and my face wasn’t close enough to activate the proximity sensor. I found that when I pushed my face in closer, the game would magically flicker on. Lol, I feel dumb.
Even with that, before I had the hmd strapped to my head when I tried fallout4. I dunno, things seem to be working now, after that one kind of obvious fix. I didn’t even think of it, because steamVR doesn’t do that.
vorpX automatically syncs to your headset in the appropriate way. Anything you might have read regarding 60hz is probably from Oculus DK1 days a long time ago. You don’t have to care about refresh rate.
For full VR choose a 5:4 or 4:3 resolution. 1280×1024 looks pretty nice usually while still being fast. If your PC can handle it for a game at 45fps minimum, choose 1600×1200. The higher the better, but you need to make sure that 45fps are maintained on Vive. The Rift is more forgiving in this regard.
For Virtual Cinema Mode personally I would use a 16:10 res if possible (e.g. 1600×1024), definitely some wide screen res.
As promised I purchased today! Thank you for getting the Vive support rolling. This head set war started by Oculus is ridiculous. It’s like they are trying to kill VR before it even starts…. From leader to destructor haha (If you live long enough you become the bad guy?) Anyway, thanks Ralph. Keep up the good work and I’ll be sending you more business as I have some friends who have picked up some Vives as well.