vorpX 23.1.0 BETA

Homepage Forums General vorpX Discussion vorpX 23.1.0 BETA

Viewing 15 posts - 286 through 300 (of 311 total)
  • Author
    Posts
  • #216860
    adzter
    Participant

    Hey Ralf..
    I’m pretty sure it has nothing to do with Vorpx. I found a bunch of other folks with the same issue. Just a windows bug (&a really annoying one) that coincidentally began around the time I installed the beta. But it had more to do with a Windows update that installed. Apologies for bringing it up in here.

    #217138
    Laser
    Participant

    Is there a way to skip the “totally awesome start room”, because I can´t find an option for it? While it doesn´t take long to skip through it sometimes it gets annoying when you need to restart the game over and over again in a short time.

    #217139
    Ralf
    Keymaster

    You only have to click through the tutorial screens once per game/profile. On subsequent launches you can proceed to the game directly, indicated by the pulsing hint/sign above the screen.

    #217140
    Laser
    Participant

    Yeah normally that wouldn´t be that annoying but when you are making a profile and constantly deleting and making “new” profiles for a game it pops up. I don´t know how hard it would be to add a checkbox to the config program to disable it globally when messing around?

    #217141
    Ralf
    Keymaster

    Ah, I see. I’ll make sure that newly copied profiles get flagged as ‘tutorial finished’ directly on creation. That will do the trick without the need for an extra option.

    #217142
    Laser
    Participant

    Great, thanks!

    #217143
    Laser
    Participant

    Actually now that I checked, I get the white dude screen every time when I launch a game, well not a big deal since you need to only press arrow/e key to get pass that.

    #217383
    adrian J
    Participant

    This looks clever I can’t wait to give it a go

    For Arma3 gestures

    #217385
    adrian J
    Participant

    How does the gestures actually work?
    The position of the controllers activate certain key/control strokes ?

    Eg lifting both controllers in eye line sight activated rifle/gun aim then deactivated when controllers move away ?

    #217387
    Ralf
    Keymaster

    The brief video below explains how gestures work in general. Just the basics, but should be enough to get you going:

    #217448
    sylvan
    Participant

    hello; I tried to install version b: vorpx x disappears when I try to activate it (I have defender antivirus: I deactivated it: still the problem); so I reinstalled the basic version, and there it works; weird

    #217452
    adrian J
    Participant

    Yes thanks Ralf I saw that

    How does it actually work ?
    Is it the position of the trackers relating to the headset ?

    #217966
    VRified Games
    Participant

    Hello all,

    when i try to install the witcher 3 latest Beta branch mod, it tels me i need to install extra componants, i click yes on the message

    then when i load the game i get the following

    Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(557): Could not find function ‘ShouldAutoApplyOilImmediately’
    Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(562): Could not find function ‘ShouldAutoApplyOilImmediately’
    Error [content0]game\gameplay\effects\effects\other\oil.ws(177): Could not find function ‘ShouldAutoApplyOil’
    Error [content0]game\gui\main_menu\ingamemenu.ws(1516): Could not find function ‘SetAutoApplyOils’
    Error [content0]game\gui\main_menu\ingamemenu.ws(1518): Could not find function ‘SetAutoApplyOils’
    Error [content0]game\player\states\vehicles\horseriding.ws(141): Could not find function ‘ShouldAutoApplyOil’

    Warning [content0]engine\environment.ws(30): Global native function ‘EnableDebugOverlayFilter’ was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function ‘EnableDebugPostProcess’ was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function ‘DebugSetEShowFlag’ was not exported from C++ code.

    any Ideas would be very welcome

    kind regards,

    Duigo/Vrified Games

    #218162
    enduron
    Participant

    Program closes without notice shortly after starting, also not sure if intended but the beta also creates a second desktop display.

    #218228
    Chris11115
    Participant

    Program closes without notice shortly after starting[…]

    A simple Windows restart fixed this for me.

Viewing 15 posts - 286 through 300 (of 311 total)
  • The topic ‘vorpX 23.1.0 BETA’ is closed to new replies.

Spread the word. Share this post!