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AerowynXParticipant
Thanks Ralf, I’ll give it a try.
The things like about Cinema mode however, are that you can run it at higher resolution (You dont need to maintain the super high framerate for head movement), and that for shooting, you get to use the mouse aiming, not head aiming. Much more accurate and feels better. (for me anyways)
And it really feels much the same, immersive-wise.i don’t find cinema mode even close to as immersive.. main thing is quick turning your head you see the side of the screen in cinema no matter how much you zoom it in.. i like to play standing with 360 controller and non cinema mode is way more immersive then trying in cinema mode for me
AerowynXParticipantgot it working.. curious what in-game graphics settings you guys are using to maintain stable FPS
AerowynXParticipantThe recent update is just a hotfix that addresses the two issues mentioned in its release notes. It’s entirely unrelated to the next vorpX version, which will be out before the end of the year.
got my money rdy for when it launches:)
AerowynXParticipanthow does Bastion look in VR? is it G3D supported?
AerowynXParticipantI agree that it’s not ideal with the Vive controllers, clearly a matter of taste, or maybe just a matter of getting used to the touchpads. But it probably will work fairly well with Oculus Touch. I don’t have a pair yet, but these should be able to mimic a gamepad control scheme fairly well.
yea the touch layout would definitely be more ideal for gamepad mimicing
AerowynXParticipantThe next vorpX version will utilize the Vive controllers. Not as direct hand controllers, since that is only possible in games with quite extensive mod support, but you will be able to use the controllers for moving around, shooting etc. by mapping a game’s control scheme to the Vive controllers. That doesn’t work equally well for everyone and every game, but the option will be there for most games.
Dolphin VR does this and honestly it’s pretty awful.. the trackpads don’t make good direct replacements for thumbsticks.. they are very versatile overall and great for multiple functions when used as your hands in VR but just poor when used to emulate a controller.. just using a regular controller is much better imho
AerowynXParticipantVorpX doesn’t add in motion controller functionality in any game. Best bet is wait for Bethesda to release the official Fallout 4 VR game which will have full motion controller support
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