bcozier

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Viewing 4 posts - 91 through 94 (of 94 total)
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  • in reply to: Vorpx DK2 and Skyrim WORKING #16002
    bcozier
    Participant

    Godspeed Ralph, but you know we don’t need 100% ready, just anything :)

    in reply to: Head tracking init failed #15998
    bcozier
    Participant

    Ralph, just letting you know my life will be on hold until I get SDK 4.0 integration with Vorpx :)

    in reply to: Will vorpX support DK2? #15989
    bcozier
    Participant

    Ralph question, I tried Bioshock Infinite with DK2 and it works but what is the difference between adaptive Z-buffer and Normal Z-Buffer? Also why won’t it allow Geometry? In Batman Arkham City it allows Geometry also.

    in reply to: Crysis warhead #15988
    bcozier
    Participant

    What version of rift are u using dk1 or dk2?

Viewing 4 posts - 91 through 94 (of 94 total)

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