bcozier

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Viewing 15 posts - 31 through 45 (of 73 total)
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  • bcozier
    Participant

    Interesting…I will give a try for MW3 and Borderlands 1, since they are buttery smooth at 75hz already..so should we then turn off any aliasing options in the game settings?

    in reply to: Help with Skyrim #17412
    bcozier
    Participant

    That fix, as another user noted could be related to GPU or CPU overheating…get a utility to monitor your temperatures while running the game too.

    in reply to: Help with Skyrim #17411
    bcozier
    Participant

    I was able to find a fix for Fallout crashes…sounds quite feasable…you might want to try it and let us know if it solved your problem.

    http://tinyurl.com/onxo5uw

    in reply to: Help with Skyrim #17409
    bcozier
    Participant

    Fallout 3 – Game of the Year edition. Can you please add support to that, it keeps crashing on me while in DK2. Thanks!

    I remember I used to get crashing on that game often too without vorpx. It was on an AMD CPU with AMD GPU. I now have intel i5 and nvidia GPU and I tried it with vorpx and it works fine for me. If you are overclocking anything turn off all overclocking and try that first, otherise the game just might be favoring either intel cpu or nvidia gpu. I don’t think there’s much ralph can do because I can play it without issues and the 3D is sxcellent btw.

    in reply to: Help with Skyrim #17408
    bcozier
    Participant

    Ok, it was IPD. I set it to 61 in game with VorpX and everything is scaled correctly now. It was as simple as that… nobody even thought about it… :P. VorpX is using completely different IPD. Don’t ask me why.

    I guess we should try to remember that when someone is having problems…you are correct my dk2 config util sets my ipd at 69.1mm however in vorpx I use 63.5 which is less by about 5.5mm tell us what is your dk2 util ipd after doing the 4 green lines thing…

    in reply to: Help with Skyrim #17388
    bcozier
    Participant

    What Oculus runtime are u using 0.41 or 0.42? You should use 0.41 since that’s what the current vorpx was made for…although I’ve tried 0.42 with borderlands and it works fine with vorpx.

    in reply to: Help with Skyrim #17353
    bcozier
    Participant

    Also make sure you UNcheck “Enable Personalized Rendering for this eye position” in the dk2 config utility advanced..

    in reply to: Help with Skyrim #17352
    bcozier
    Participant

    Make sure you choose “Do not use an oculus profile” in the vorpx config. That causes double image if you try to use a profile. I know because I tried to see if the new .42 runtime fixed that problem with vorpx but it did not, vorpx will need to be updated with the new .42 sdk and then it might work but for now definitely choose no profile.

    in reply to: Pro Tip against horrible Extended Mode #17280
    bcozier
    Participant

    I hear ya…but I’m not sure a direct to rift mode would be possible with vorpx because of the nature of the non-native games. I’m glad I found that util so it’s no longer a pain in the A55 to pull up nvidia display panel to switch primary and disable secondary and all that crapola. I manage to launch games a whole lot quicker now.

    in reply to: Pro Tip against horrible Extended Mode #17272
    bcozier
    Participant

    Another way to circumvent the annoying rift when set as primary display mode would be to get a utility to map hotkeys to launch your games/apps…its not perfect but an option.

    Here you will find a hotkey utility to make it easier to toggle primary display between rift and regular monitor and another hotkey to toggle disabling and re-enabling your secondary display.

    http://tinyurl.com/lpyw5qs

    I personally still use the peek into rift display to launch my games after.

    in reply to: Call of Duty Black Ops 1 #17111
    bcozier
    Participant

    Ok after much testing and rebooting and using rift as primary display there is no drastic slowdown on the outdoor scenes. So something was finicky the very first time I tried it out. There is certainly a perceivable difference still with the outdoor scenes but now it more like going from 90fps to 45fps instead of from 60fps to like 15 or less the first time I tried it.

    So to make a long story short…Call of Duty Black Ops 1 is as perfect an experience as Bioshock Infinite. Problem is I still prefer the scenarios in COD MW3. But more and more I see Ralph and vorpx being the current savior of the DK2, These polished triple A games are much better than the sparse tech demos we’ve had to live with before.

    Now if onlu I can get COD: Ghosts to work! That introductory scene with the space station in 3D? I can’t wait to try it out.

    in reply to: Call of Duty Black Ops 1 #17109
    bcozier
    Participant

    Ok something very wierd happened…I decided to lower some settings to see if I could get it to run faster with outdoor scenes…the only in game option I could change was texture quality which I set to lowest and when the game continued it was buttery smooth at the same outdoor scene that lagged terribly before. So then I tried normal, again no problem and for stupidity sakes I said let me try highest or “extra” again…and this time it was also smooth! Then I quit the game and reloaded it again so it would restart in highest texture quality and for some strange reason none of the framerate drop whcih occured before, it was smooth. I wonder what the heck had happened the first time I ran it through and it was so terribly slow with the outdoor scene of far distances? Maybe I had some other issue or some other process running in the background when I had first tried it out? I will reboot my machine and give it another go and let you guys know.

    in reply to: Planetside 2: mouse not able to interact with game. #17105
    bcozier
    Participant

    It *may* also be a mouse focus issue when using the DK2 a secondary display. If this is the configuration you use, try to set the DK2 as primary display and set vorpX to “Use system settings” display wise instead. This is just a guess, but worth a try.

    I also tried Risen 2 with Rift as primary display and still no mouse…wierd that vorpx only disables mouse input for some games.

    in reply to: Planetside 2: mouse not able to interact with game. #17091
    bcozier
    Participant

    The only thing I can share is that vorpx with the game Risen 2 also locks out all mouse input. Without vorpx it works with mouse no problem. I tried unplugging my xbox controller still no luck. So I switched to using gamepad.

    in reply to: Thief #17070
    bcozier
    Participant

    Thank you for everything Ralf. I am loving playing with my DK2 with vorpx. I went through the entirety of Bioshock Infinite with vorpx on my DK1 and it was my best vr experience and I am reinstalling it for uses on the DK2 now.

    I spent some time playing bioshock infinite myself…I ended up disabling the dynamic shadows because apparently the game produced different shadows on the left than the right eye making some people and objects look a little wierd. There are still static shadows in the game so it wasn’t too bad.

    I thought BIOSHINF was the shit until I tried Call of Duty Modern Warfare 3, there are underwater sequences where you take over a sub and then turbulence aboard an airplane…you really need to give it a go. I actually liked it better than BIOSHINF. However it does have some minor display issues like for some reason while looking around you might see a ghost halo effect on the left or right of some objects…the same happens in Mirror’s Edge but the 3D effects are so good they are easily ignorable. Ralf, if you are reading this…will you be customizing COD MW3 and Mirrors Edge at some point so that they will be as good as Bioshock Infinite without those ghost halo outlines appearing around some objects, or is that a problem with the particular game engine?

Viewing 15 posts - 31 through 45 (of 73 total)

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