Ralph

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Viewing 15 posts - 151 through 165 (of 265 total)
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  • in reply to: Cyberpunk VR Update Thread #217233
    Ralph
    Participant

    On the Headset Displays you can see a menu, if you will press “Del” on your keyboard. In this menu there are many settings and on one page of the menu you can change the settings of the motion controls.

    in reply to: Cyberpunk VR Update Thread #217231
    Ralph
    Participant

    The VR Mod from Ralf is exactly the same as the official vorpx profile in the vorpx-config-tool, you can use all the motion controls in both the same !

    The Mod is for free and is a gift to the VR community from Ralf to those who not own a vorpx copy. And those who own vorpx use the official vorpx profile, because all profiles of the other games can be managed and installed from the same point in the vorpx-config-tool.

    in reply to: Cyberpunk VR Update Thread #217228
    Ralph
    Participant

    Phantom Liberty

    Story Expansion DLC

    26. September 2023

    Hype Train – CHOO CHOO!

    in reply to: Baldurs Gate 3 #217227
    Ralph
    Participant

    There are games which are collecting too much data during a pass of 100 hours, than you have lower the settings for your CPU, the GPU is rarely the reason of such problems. Vorpx doesn’t cause such problems, it is the game.

    Load a savegame of Act 1 and one of Act 3 and make benchmarks with 3D and without 3D !

    Sometimes you can delete all cache files of the game and steam and re-install the game and it works again with vorpx in 3D.

    in reply to: Baldurs Gate 3 #217223
    Ralph
    Participant

    This is it !

    https://www.nexusmods.com/baldursgate3/mods/945

    A full free camera mod !

    (Don’t zoom too much out an stay near to your Avatar, because of clipping etc.)

    in reply to: Starfield Hype Train – CHOO CHOO! #217216
    Ralph
    Participant

    CHOO CHOO!

    in reply to: Starfield Hype Train – CHOO CHOO! #217215
    Ralph
    Participant

    But Starfield has a big problem, and that is the question what i should play this autumn first ? Cyberpunk 2077 Phantom Liberty, or Baldurs Gate 3 or Starfield itself ? I expect that the other two games will earn ratings above 95% Points too, and we will get a triple released in few weeks after another we never seen before.

    And what about the rest of the winter ? Alan Wake 2, Dragon Age Dreadwolf, Star Wars Outlaws, FF16, Ghost of Tsushima, Dying Light 2 2nd Story DLC, Stalker 2 ? And that are only my favorites, i expect that this season 2023/2024 will nearly 20-25 AAA Games released.

    I would wish, that some of them were released in the last three poor and sad gaming years of Covid and the War, but ok i will forget that and shout it out loud: ” Paaaarty !”

    in reply to: Baldurs Gate 3 #217190
    Ralph
    Participant

    G3D renders the image two times, one for each eye. Z3D renders the image one time and use a physic/math trick to generate a 3D image.

    “Pop out” is rarely in Z3D, but in G3D search for waving leaves to set the best 3D settings for “Pop out”.

    If you don’t see a “depth 3D effect”, then check your graphic settings of the game again, and play around with the settings until you get a decent 3D effect.

    In the first part of the game on the spaceship of the Nautiloids the 3D effect of vorpx is small, you better check your 3D settings in the Openworld on Planet.

    in reply to: Baldurs Gate 3 #217178
    Ralph
    Participant

    Prefer Nvidia DLAA Antialiasing instead of Nvidia DLSS, then it should work !

    in reply to: Baldurs Gate 3 #217172
    Ralph
    Participant

    Can i fix G3D via the Shader Authoring Tool only, or do you have to make changes in the code of vorpx or anything else what i can’t do with a user profile ?

    in reply to: Baldurs Gate 3 #217169
    Ralph
    Participant

    Great to read, that you want to play G3D, too ! I will definitively try to play G3D with your settings, but i still hope for official support of Ralf without having so much graphic glitches in G3D.

    The official profile has been downloaded only 60 times, when I last looked in the cloud profiles. And i expect, that many of them don’t know what is exactly the difference between Z3D and G3D.

    Something goes wrong, if millions of people playing this game right now, and the game is rated to the best game of all time ever right now, and there are 10-15 millions of Meta Headsets sold, but only 60 People using vorpx to play the game, and you and me are the only one who asking for G3D support in the vorpx forum !

    Everybody is talking about the future of gaming with VR, but there are only 60 people who are enthusiastic enough to play this game with vorpx today. Somebody has to show the rest of the world, how fantastic it is to play a such a masterpiece in G3D.

    Ralf, please make more commercials in the gaming world, and please give bravekat and me G3D support !

    in reply to: Baldurs Gate 3 #217149
    Ralph
    Participant

    Z3D is great, but in G3D the NPC’s are acting like living people and that is mind-blowing immersive in VR.

    In Z3D the game is a doll house, in G3D it is a stereoscopic Hollywood Blockbuster. Z3D is funny, but it is not the real deal, G3D is the real deal.

    The motion-capturing, the dialogues, the atmosphere, the story are so credible, that the game is screaming for G3D or a AFR Mod.

    It is a DX11 game with medium hardware requirements, if not now for the highest rated game ever then when a G3D or AFR Mod right after release, Ralf ?

    Anyone else support this ?

    in reply to: Baldurs Gate 3 #217146
    Ralph
    Participant

    Did anybody use G3D for a longer period of time ? Is the performance ok, even in medium graphic settings ? I would wish the best game ever will be playable in G3D !?

    in reply to: Baldurs Gate 3 #217145
    Ralph
    Participant

    On Metacritic it has 97% Points !

    https://www.metacritic.com/game/pc/baldurs-gate-3

    I’m grateful to be able to experience this up close !

    in reply to: Baldurs Gate 3 #217130
    Ralph
    Participant
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