njaynl

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  • in reply to: Alien Isolation WITH Oculus CV1 #101552
    njaynl
    Participant

    Just tried it:

    Headtracking works indeed but when you turn your head the game seems to bend a little bit to to right or left… is there anything to solve that?

    Fov is an issue i have set it to 100 but you are to high in the game…

    can everyone share their vorpx settings for this game so we can build a good one?

    in reply to: Delete key doesn't show VorpX menu / FSX #29716
    njaynl
    Participant

    Same problem here , it’s listed on the supported list but no useable with NO ingame mouse

    already stated this but no response on my request

    in reply to: vorpX 0.7.5 available now! #29539
    njaynl
    Participant

    same sort issue with fsx the vorpx mouse cursor blocks the game clickable compontents… i bought it for fsx but am finding it very unusefull :(

    in reply to: FSX Help #29535
    njaynl
    Participant

    I don’t know it works… make sure you have all simconnects kits installed under the sdk folder of the steam version and have the 0.44 oculus driver

    but still the hardware cursor of vorpx makes the sim unuseable because you cant click anything in your cockpit

    in reply to: vorpX 0.7.5 available now! #28924
    njaynl
    Participant

    Maybe there should be a toggle that switches back to native ingame mouse rather then vorpx mouse pointer?

    in reply to: FSX Help #28901
    njaynl
    Participant

    Update:

    I managed to get the rift working with Z-Normal, Geometry gives me strange artifacts when acccesing menu’s etc… (cant see them on screen or as a white line)

    2. Solved this al little by disabling mouse look when you want to adjust something in the sim… will this ever be possible using look and clicking on the same time? or this something that fsx does programmed?

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