RJK_

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Viewing 15 posts - 16 through 30 (of 1,247 total)
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  • in reply to: How to use dgVoodoo2 with VorpX? #220410
    RJK_
    Participant

    I made a G3D working profile for Freelancer, read on here:

    Freelancer

    in reply to: How to use dgVoodoo2 with VorpX? #220405
    RJK_
    Participant

    @Ralf:
    I would recommend not touching the mechanism that vorpx hooks into dgvoodoo2 (current DGVoodoo2 Profile) because this may break hundrets of profiles. If i may make a suggestion, explicitely make a new profile for the version that currently doesnt work.

    If i may point on the many profiles i made:
    Most of these are using v2.6. Only a few 2,7. Profiles having no version info, you may use v2.6 or lower down to 2.5.

    Note: I have a few DGVoodoo2 Z3D profiles as well on the cloud for DX6 and Glide, using v2.6 !
    Since each profile is different i recommend going through them until you find one that works.
    You may also take note of this list https://www.vogons.org/viewtopic.php?t=62198 , hasent benn updated for a while though.

    in reply to: Titan Quest Anniversary Edition #220149
    RJK_
    Participant

    Small profile update on the latest game exe.

    – several shaders fixed

    in reply to: SteamVr Warning in the Way, any solution ? #219954
    RJK_
    Participant

    Oh i forgot, for some stange reasons some games do not show this behave. Seems to be randomly. One reason i can imagine is that the client reads old settings but just doesnt store them enymore.

    Happy holidays :-)

    in reply to: SteamVr Warning in the Way, any solution ? #219952
    RJK_
    Participant

    Hi Ralf,

    Dont bother, they ve been raising trouble ever since. i rather use GOG now. The bug, if it was one may have been fixed. For unknown reasons i thought their latest client update was in 11/23, so the issue may have been fixed already. Though i read many people across the web complaining about this. At some point both settings did not have any effect anymore.Thats 100%.

    in reply to: SteamVr Warning in the Way, any solution ? #219945
    RJK_
    Participant

    Thanks for the hint. Though this is not very user friendly eiter, cause you need to shot down steamvr each time you change to another game :-/

    in reply to: Rebel Galaxy #219904
    RJK_
    Participant

    Nice to hear :-)

    in reply to: 3DTV Support #219623
    RJK_
    Participant

    Just in case you are playing a game without a Vorpx profile, both images will be the same. if 24 doesnt work in this regard at all, try the 3D function of your tv if it has one. Some games look quite nice in this mode 3D wise.

    in reply to: Judge Dredd: Dredd vs Death #219604
    RJK_
    Participant

    You may ned to use DGVoodoo2 Version around v2,52 or 2,6, the newest may not work with this profile.

    in reply to: Off topic: Fake 3D on 3D Tvs #219540
    RJK_
    Participant

    Just testet that ua page, Owl seems to be a bit better depending on the material. Looks like everyone has a different way to create their pics. Thanks anyway !

    in reply to: Off topic: Fake 3D on 3D Tvs #219539
    RJK_
    Participant

    Thanks laser !

    Unfortunately owl charges monthly fees on higher resolutions. Free are only 720p. The other one is new to me which i am going to test immedietaly when im in my render room.

    in reply to: Off topic: Fake 3D on 3D Tvs #219534
    RJK_
    Participant

    In was looking for something to convert single photos into 3D.

    RJK_
    Participant

    Many games from this genre are 2D, so its hard to which one may work at all. You may try out any official DX9 profile or other DX9 profiles from “rjkole” in the cloud or here https://rjkole.com/gamestuff/ I would start off with “Anna”, official profile, may be youll be lucky already with this one already.

    RJK_
    Participant

    Cant exactly answer your question, but with my GTX1080ti on an I7 6700k, i play many games in 4k. It really depends on the game . Mainly DX9 games, where DX11/12 may become difficult in 4k. Though as sayd it depends on the game and the engine that is used. Unity DX11 performs mainly very well in DX11 4k on my system for example using HTC Vive Pro and SteamVR.

    in reply to: Tomb raider 1-3 remastered #219396
    RJK_
    Participant

    Oh great OpenGL 8,7 &%$§?!

Viewing 15 posts - 16 through 30 (of 1,247 total)

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