rogerty

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Viewing 15 posts - 1 through 15 (of 16 total)
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  • in reply to: Bioshock original CRASHES only with vorpx #219726
    rogerty
    Participant

    Hello, thanks for your answer.

    You said “Don’t Optimize game settings”… Do you mean to turn off “change game settings” in vorpx ?

    You said “I play with 3840×2880″… I suppose it depends on your monitor right ?, mine is up to 1920×1200

    You said “G3D (Shadow no S3D)”… Do you mean “Geometry” in 3d reconstruction options ? What is s3d? I cannot see it.

    And yes, I have tried oculus runtime. And virtual desktop’s vxd, and SteamVR.

    Thanks again

    in reply to: Desktop viewer 3D #219725
    rogerty
    Participant

    Hello,

    Can someone tell me how to use vorpx desktop viewer with my quest 2?
    I know that you have to left click on the tray icon and start it, but first I suppose that the quest has to be connected to the computer via cable or wifi and using oculus or virtual desktop (the oculus one),

    … but if the oculus already has a desktop view and also the oculus virtual desktop, what is the use of the vorpx desktop viewer ?

    Please clarify it because I am very confused about it, thank you.

    in reply to: Bioshock original #219660
    rogerty
    Participant

    Please don’t reply here, instead use the support forum thread, thanks:

    Bioshock original CRASHES only with vorpx

    in reply to: Bioshock original #219655
    rogerty
    Participant

    By the way, I am using an AMD Radeon Rx6700XT 12 GB and the Quest 2

    rogerty
    Participant

    Ups ! Working… Setting vorpX to SteamVR in the config app did the trick ! And also don’t forget to disable air link.

    I see that in this forum the answers are obtained by oneself xd

    in reply to: Direct X 8 Support? #218181
    rogerty
    Participant
    rogerty
    Participant
    in reply to: Is Canal + Classic Billar supported in 3d stereo? #218179
    rogerty
    Participant

    Finally ! I succeeded; The instructions, if anybody is interested are as follows:

    – Download dgVoodoo2_81_3 from here: http://dege.freeweb.hu/dgVoodoo2/ReadmeGeneral/ (*)
    * Note: make sure you use http:// at the url, because in many browsers I have to change it from https to http, because it changes automatically for some unknown reason.

    Also, it’s not related to VR but those instructions are also necessary to run this program on Windows 10:

    Before you run the game, create a preparebillar.cmd file with the following lines and run it as administrator:

    cd c:
    cd “C:\Program Files (x86)\CANAL+\CANAL+ CLASSIC BILLAR”
    cd Divers
    del FS_Device
    del FS_Driver
    del FS_Mode
    pause

    Continuing with the VR stuff, now copy the following files (without including its folders) from the folder you had decompressed dgVodoo, to the folder where the main executable for the game is installed, for example in “C:\Program Files (x86)\CANAL+\CANAL+ CLASSIC BILLAR\CCBillard.exe”:

    dgVoodooCpl.exe
    All files inside the “MS\x86” folder: D3D8.dll, D3D9.dll, D3DImm.dll, DDraw.dll
    All files inside the “3Dfx\x86” folder: Glide.dll, Glide2x.dll, Glide3x.dll

    Next, open the configure Vorpx dialog and download the cloud profile named “Aliens vs. Predator 2 (DGVoodoo2) – Z3D” and change its executable to point to CCBillard.exe and rename its local profile to “Canal + Classic Billar” and apply the changes.
    Run the preparebillar.cmd as administrator.

    Finally, open your VR Headset e.g. Quest 2, connect to link, show the desktop and run the program CCBillard.exe as administrator from its folder (the desktop shortcut method does not seem to be working): A message will appear with a warning that a third party DLL (from dgVoodooCpl) has been detected; minimize all temporarily, find again that message and click on accept; Then return to the game.

    When you accept from inside the game the initial proposed resolution, it should then attach to vorpx and launch it in VR.

    Tips: you can also use RivaTunerStatisticsServer that comes with MSI Afterburner to show the api level used by the game, that should display Directx 11 if dgVoodooCpl.exe is working properly.

    rogerty
    Participant

    I have achieved afterburner to show me the version for the api: DD 4, maybe DirectDraw 4 ?

    in reply to: Direct X 8 Support? #218177
    rogerty
    Participant

    I have achieved afterburner to show me the version for the api: DD 4, maybe DirectDraw 4 ?

    rogerty
    Participant

    If this is useful to give any clue about how to run this with vorpX, the program “Canal+ classic billar” came with “directx for windows 95 and 98” and the version for the dxsetup.exe file is 4.6.2.436

    Thanks !

    in reply to: Any Direct X 8 profiles ? Dx8 #218169
    rogerty
    Participant

    Hi,

    I want to do something similar with “Canal+ classic billar” that runs in an old directx

    If this is useful to give any clue about how to run this with vorpX, the program “Canal+ classic billar” came with “directx for windows 95 and 98” and the version for the dxsetup.exe file is 4.6.2.436

    Thanks !

    in reply to: Direct X 8 Support? #218168
    rogerty
    Participant

    By the way, If this is useful to give any clue about how to run this with vorpX, the program “Canal+ classic billar” came with “directx for windows 95 and 98” and the version for the dxsetup.exe file is 4.6.2.436

    Thanks !

    in reply to: Direct X 8 Support? #218167
    rogerty
    Participant

    Hi! Did you managed to get it working ?

    I want to do something similar with “Canal+ classic billar” that runs in directx 8….

    in reply to: Any Direct X 8 profiles ? Dx8 #218166
    rogerty
    Participant

    Hi! Did you managed DGVoodoo profile to get working ?

    I want to do something similar with “Canal+ classic billar” that runs in directx 8….

    Thanks!

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