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Hi.
Can someone help me for config Vorpx for Red Dead Redemption 2 ?
It works very well when I launch it but, I have to lower head to be centered in game.
How can I correct it ?
And I don’t find the good resolution to fit the screen and see all infos in game (map, texts, etc)
Also, I’d like to play with my VR controllers (and not Gamepad or keyboard/mouse) but I don’t understand how it works.
What are the bindings and can we modify them ? If you can share yours it would be great. Thanks in advanceThere’s my settings:
CPU: Ryzen 5 5600G
GPU: NVIDIA RTX 3060
Headset: Meta Quest 2
Accessories: UDCAP GlovesTopic: Forza Horizon 6 Black Screen
Getting a black screen trying to play FH6. Any ideas? I’ve tried closing anything that might cause an overlay…not sure if I’m doing it right. I get audio just fine and I can still see my VR controller but the screen is black. I tried using the FH6 profile in VorpX and got the same results.
Steps I take to game:
1. Turn on PC
2. Plug in Quest 2, Moza R3, and any other peripherals
3. Open Moza Pit House and check / adjust settings (then I “close” the app which gives me the option to minimize it to system tray)
4. Turn on Quest 2
5. Initiate PC Link on Quest 2 from settings (hardwired to PC)
6. Run VorpX from Meta Link menu within Quest 2
7. Check VorpX settings
8. Either use AMD Adrenaline or Steam to launch FH6 (If I use Steam, I’ll close the app just before the game opens and I make sure AMD is closed as well).Specs:
VR Headset: Meta Quest 2 hardwired via official Meta link cable to USB-C port on the motherboard (on latest update as of 06June2026…need to turn on the headset to get exact number)
Meta Horizon Firmware: Meta Horizon Link Version 85.0.0.306.552 (85.0.0.306.552)
CPU: AMD Ryzen 7 7700X
GPU: AMD Radeon RX 6800 XT / AMD Adrenaline Software 26.6.1
OS: Win10 Pro 22H2 OS Version 19045.7291Hi Ralf,
i just wanted to ask if you could possibly add a dark mode to the VorpX Controlcenter/menu?
This would be really great.Topic: The Witcher 3 old gen
I wonder if there´s a way to play The Witcher 3 old gen in newer Vorpx version, to have benefit of more flawless of newer versions and gesture controls. Since 24.0, vorpx it´s locked for new gen version, which in my opinion is much worse. The old gen profile is better, with a good (but not perfect) G3D, if some reflections and shadows isssues, but in general the sense of presence in scene is very good. Anyone discovered a workaround to avoid 25.1.5 or other newer versions to bypass new gen detection? I just renamed the main The Witcher 3 dx11 .exe and connected with a custom profile based on cloud profiles of the old gen versions and it worked, but since I use mods (First person mod), they don´t work in this way.
Here a video of me playing recently with Vorpx and some mods to make more VR friendly:
I have been using vorpx successfully for years. I played Descent 1995 about a year ago and had a great time. Now when I try to get in game i get stuck viewing a tutorial screen about motion controllers. I can get the first page to go away by just hitting right arrow on the keyboard. After that it stops accepting input from any controller, mouse or keyboard, and I can’t get past the tutorial screen into the game itself. The game hooks just fine but vorpx tutorials won’t go away, and I can’t play anymore. Can we please have an option added to disable tutorial screens entirely? After using vorpx for years tutorial screens are the only things that have given me trouble. Other than that I would appreciate some help getting past these tutorial screens.
Hey there!
I’d like to know is there any way to toggle shaders hidden by the G3D Shader Authoring? I want to be able to set a hotkey to toggle shaders to visible/hidden state. Like HUD elements. For example, since shaders control more than one element, if I hide say… enemy outlines in a game, it can also remove the HP bar. That’s fine, but being able to toggle on off with a hotkey would be great.
Shader Toggler by Otis (Reshade) has this feature and it’s usable with DX9 (d3d9.dll) games in Vorpx. But DX11 Reshade doesn’t work with Vorpx. Both dxgi and d3d11 files clash with Vorpx, so I’m at the mercy of Shader Authoring… A hotkey would be nice if there isn’t any.
ALSO:
Is there a way to completely remove messages, hints during start-up? I already ticked “Hide less important notifications” and untick ‘did you know”
MSG 1:
– Vorpx doesn’t work well with Virtual Desktop, use Oculus Runtime instead. But no.. I want to use VD. I get it :)MSG 2:
– There are conflicting files in your directory or something. d3d9.dll for example. Ye I know.. I put it here.MSG 3:
– Each time I scan for Direct VR… more and more notifications.. Ye I know how to recenter.. Can you stop please? :)Thing is, each time I start the game, it’s endless barrage messages. 2 minutes of me staring at the wall to wait for these messages to stop.. Can we get a pro, I know what I’m doing, option too please? :)
If there’s such option, I must’ve missed it. Could you tell me where?
Lastly, the intro hub where it shows you motion control tips etc. Can we disable that aswell? I’m using a gamepad and I don’t have E or A key assignes to my Gamepad at all times. I remap buttons all the time. Can I just get into the game directly please?
UEVR and Luke Ross mods put you right in the game. No messages, no start up hub, nothing. 1 click and boom, you’re in game.
Thank you:)
I’m trying to program the shift functions of either joystick to be the up, down, left, right keyboard keys. The in-game menu accepts them, but they do not work on either joystick. I’ve tested in places where the keyboard keys work, such as looting a body and talking to an NPC. I’m playing Fallout 3, where you can’t exit an NPC conversation without scrolling down and selecting a particular response. This is very tedious because the down arrow on the dialog selections is tiny, and difficult to land on with a joystick-controlled cursor. It’s bad enough that I have to revert to an XBox controller to play effectively. I am a newbie here, so apologies if this has been answered. I searched the forums but did not find anything. Headset and controllers are quest 2.
When trying to use SteamLink or Virtual Desktop (SteamVR mode), VorpX says it can’t find my headset when hooking into game. I wanted to use VorpX with Natural Locomotion to walk in place, but it requires SteamVR. I remember Virtual Desktop working in the past. I selected SteamVR as the device in the VorpX config, and picked Oculus Touch for the controller.
Meta Link is often unreliable, so I want to avoid using SteamVR through that.
