I have a 1080 here and would say it’s absolutely the right graphics card for vorpX. Compared to a Rift/Vive minimum specs GPU (GTX970) you get a healthy performance boost of about 60-90% depending on the game. Some games lean more towards being limited by CPU speed with vorpX, others are purely GPU bound, hence the varying performance gain.
With a 1080 even recent games are comfortably playable in Geometry 3D. Fallout 4 for example mostly runs at a framerate I would consider playable with only slightly reduced graphics settings (“High” instead of “Ultra”) at a good looking resolution (1600×1200). Pretty much the same for Skyrim.
Don’t expect wonders (i.e. every latest game running at full 90fps with G3D), but a 1080 definitely helps tremendously.
Hi all,
I, and at least a couple others I know of, are curious about 1080s (and the new Titan once it ships). Is anyone here actually using a 1080 or 1080 SLI setup with Skyrim or Fallout 4 yet?
What are your Geometry mode framerates like? Stuttering? Issues? Supersampling? Granted, it’s a pretty specialized/expensive rig so I’m not expecting a ton of replies but I figured I’d ask. Reason being, I was originally going to jump on the 1080SLI wagon but their scarcity gave me time to think and consider waiting on a TI. Of course with the Titan about to release a TI may not be offered at all.
I have the Notify me thing set with Nvidia and will (barring something financially disastrous in the meantime) be committing a wanton act of wallet sodomy, but I’d love to hear about anyones 1080 experiences regardless.
And yes, you all will get a full report on the Titan’s VR performance in Sky and F4 if/hopefully when I get it.
Thanks for the help!
I got the steam controller working by choosing “Keyboard and Mouse” in the Steam Controller setup.
I was unable to move my character in game until, I configured the movement in Fallout game options menu.
Fallout New Vegas and most other Bethesda games do not allow mouse and gamepad input at the same time, hence you loose head tracking when you use the native controller support in the game.
Your best options are either to configure the Steam controller WASD+mouse etc. in Steam or alternatively configure it as XBOX380 gamepad and then use the vorpX gamepad emulation.
Does anyone know how to get the Steam Controller working in Fallout?
It works outside of Vorpx, but as soon as I launch the game in Vorpx I lose head tracking and can’t move my character.
You can remap gamepad buttons on the gamepad page of the vorpX ingame menu.
Alternatively you can enable the *experimental* Direct Head Tracking on the head tracking page of the ingame menu, which currently is avalilable for Skyrim and Fallout 4. This enables native gamepad support. Be aware though that this is truly experimental. It might or might not work on your PC.
What answer do you expect on the official vorpX support forum? You don’t loose the HUD in any game, but in games where vorpX can’t scale the HUD, you will need to use vorpX’s EdgePeek function to look at parts of the HUD in screen corners. EdgePeek let’s you briefly zoom out and back by clicking the mousewheel.
The games you are interested in run as follows feature wise (G3D means “true” 3D with two cameras, Z3D means Z-Buffer 3D, which doesn’ look as good, but is a lot faster).
1. Fallout 4: G3D/Z3D, positional tracking, FOV adjustable ingame, scalable HUD, as close it gets to a native game with injected VR.
2. Alien Isolation: G3D/Z3D, positional tracking, FOV adjustable via ini tweak
3. GTA V: Z3D, FOV adjustable via external tool (Flawless Widescreen)
4. Doom: not supported, but runs in unsupported mode (2D only), FOV adjustable ingame.
And BTW: don’t believe everything you see on YouTube. I am aware of at least one recent vorpX video there where the main complaint of the “reviewer” that he talks about most of the time (no 3d) is plain and simple not true. Kind of unbelievable the whole thing. Modern times, I guess…
I was all excited when i learned about this program but after watching a couple videos that bash it im kinda on the fence about purchasing it. Mainly interested on playing GTA V, Alien, Doom 2016, and Fallout 4. Do these games run good? Do I lose the HUD? Is it worth it?
I just installed Vorpx and when I try to run the config, it immediately crashes. I have uninstalled Vorpx completely and re-installed multiple times, restarted my machine, tried running it as admin or in compatibility modes.
Vorpx itself runs but when I try to start (in this case) Fallout 4, it says it cannot find the Oculus Rift. Unfortunately I’m on the HTC Vive. I opened the Vorpx file that’s in AppData and attempted to change “sDeviceName” which was set for the Rift by default but I don’t know if “HTCVive” is the proper name.
[General]
sOculusProfile=
sDeviceName=HTCVive
This allowed the game to open and I can bring up the in-game Vorpx settings, though nothing comes through the HMD, only onscreen.
Suggestions?
I’m on a Sabertooth Z87 (I typoed it as 97 upthread but same basic thing really) with a 4790K overclocked to 4.7ghz and that may have an impact on frame rates compared to a non OC’d cpu, so bear that in mind. The OC may better utilize the faster ram.
I got a 5 fps boost on the worst of the worst minimums… Dragonreach staircase, where draw calls are pounding the hell out of the CPU. I can’t say for sure what my high FPS is with the 45 cap of VorpX but I can say the whole FPS range shifted up noticibly…meaning smoother overall and many places are now at 45 that were low 40s before at best.
Fallout 4 on a regular monitor took one hell of a leap forward as well (then again it is known to love fast ram.
I’ve read that anything above 2400/2666 on the Z series is rapidly diminishing returns because of the architecture so a Skylake 6700K OCd to 4.6 or 7/DDR4 rig would be the bext logical step beyond that to actually use DDR4 speed. But thats about $1K vs the $90 for the 2400 ;)
You might be right in some respects…I seem to have some other issue at the moment it seems.
I seem to be getting black screens even in games that previously worked (Fallout 4 for instance)
I noticed something else also. I cannot seem to create profiles under “Local Profiles”. When i click “Create now profile based on this one”, the dialogue pops up to name the new profile, but after that, the profile never pops up in the list. Also, the “Add” and “Remove” buttons for the .exe files in the existing profiles are greyed out.
If i “Reset profile to factory defaults” on any local profile, i get an error, saying if it keeps happening, i should reinstall Vorpx.
Having done that 4 times now, i dont think it helps.
Also, even when i run Vorpx Desktop Viewer, i get the “This game is not supported” dialogue box. I think something is wrong with the profiles and Vorpx is not detecting the .exe files. The “This game is not supported” box shows up in everything i run.
I have looked in my documents and settings folder and there is a Vorpx folder with all the settings and profile info, so i have no idea what is going on.
Note: If i look in my Vorpx.ini file, the:
sOculusProfile=
is empty. I dont know if this could be the problem.
I looked in the vorpx.log after running Borderlands Presequel and Fallout 4 and both says settings not available.
INF: App: Attaching to borderlandspresequel.exe (32bit)
INF: ProgSettings: System settings not available
INF: ProgSettings: User settings not available
INF: VorpControl Injector InjectVorpDll1: C:\Users\ALEXAN~1\AppData\Local\Temp\vorpX\78380cec-0.tmp injected (mode 1), reason: 1
———————————————–
INF: App: Attaching to fallout4.exe (64bit)
INF: ProgSettings: System settings not available
INF: ProgSettings: User settings not available
INF: VorpControl Injector InjectVorpDll1: C:\Users\ALEXAN~1\AppData\Local\Temp\vorpX\3547f567-0.tmp injected (mode 1), reason: 2
———————————————–
Here is my full log for you, Ralf: https://www.dropbox.com/s/fvyd5cd7djl9l36/vorpx.log?dl=0
Halp.
Would you care to share how you accomplish this?
Bit of a pain to set up, I use 3 monitors next to my vive to do it. My display mirror is showing on my 1440p monitor and I do a region capture on my OBS to stream it to my Twitch, and save it to disk as well.
Only problem is, in VR you can’t check if the recording is going well! I didn’t notice no sound on the fallout vid because of this :)
I’m gonna be checking out many VR games that weren’t intended for VR on my channel so this gives the best compatibility.
That’s actually what I’ve been saying from the beginning of the thread — that my expectations might have been too high.
I’m loving the way the high-end VR stuff looks on the Rift — eg The Lab, Bullet Train — and by comparison Skyrim appears to be low-res with a “dirty” or messy quality. My immediate hunch was that this is just a function of taking a game intended for monitor play and blowing it up to VR… but people seemed SO pumped at their Skyrim VR experience that I just wondered if maybe I was missing something.
That said, I’m definitely curious to see what Bethesda does with Fallout 4 VR next year. Going native VR is bound to be pretty rad.
It seems like there’s a pretty sharp divide between people who feel Skyrim, Fallout, etc look AMAZING in VorpX VR, and people who feel it looks like total shit despite adjusting with the settings ad infinitum. Maybe this is a hardware issue?
I’d be curious from any past and future posters to know what graphics card and processor you have, and whether you’re on Oculus or Vive.
I’m running an MSI 980 GTX with an i7 processor, and a Vive Pre. Pretty much all other VR apps look fantastic for me (Steam or Oculus store), but I’ve given up on Vorpx for the time being.