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  • Ralf
    Keymaster

    The Geometry 3D performance hit is about the same as with all stereo drivers (usually 50%-60%, in some cases even more). Some things a S3D driver has to do are hurting peformance a lot , especially in DX9 games. There is no real way away around that, except something like asynchronous timewarp. Whether that will be possible in vorpX isn’t clear yet though.

    Skyrim is mostly CPU-bound in Geometry 3D, a faster card won’t help much. In Fallout you should be able to get 75fps in interiors and ~60fps outside with a GTX 970.

    That is why vorpX has the Z-Buffer 3D mode, which is about twice as fast as Geometry 3D, although not as natural in regard to Stereo 3D, of course.

    Trancer Spacey
    Participant

    Hi,

    at the moment I have a gtx660 in my pc, so my question is especially to vorpX-users with 970/980 or 780ti cards: what framerates do you get typically with these cards in taxing games like Oblivion, Skyrim or Fallout?

    Do this games run smooth with vorpX in geometry-mode? For example in Oblivion my framerates are often sinking under a value of 50, sometimes 40 in outside-regions (geometry). In Dungeons I sometimes get 75FPS but this depends on what wall I look. ;-) So it’s not really a smooth, good experience and I hope a new GTX will change this a bit. But for this older games I found no benachmarks with this brand new cards, of course not in combination with vorpX. So I think it’s time to start a thread to finally enlighten the vr-community. ;-)

    #17942
    Trancer Spacey
    Participant

    I don’t need new games, I want the classics running good and smooth. Fallout 3 is crashing a few minutes after launching, Fallout NV doesn’t start anyway and better positional tracking in Skyrim and the named games would be really great for the moment. Perfect to reduce the waiting time for the first non-beta release of VorpX. :-)

    #17906
    Trancer Spacey
    Participant

    Sorry, my fault: Bioshock 2 is WORKING! Forgot to set the ingame resolution to Rift. Now it’s working in Geometry-Mode and it looks F*CK*NG AWESOME!!!

    What’s really nice: Mouse and Xbox-controller are working simultaneously togehter! This makes the gaming experience with smooth analog control and xbox-mappped menue-buttons very, very nice! Unfortunately this does not work in Bioshock 1. :-(

    Or does anyone know a workaround for this? To use mouse and xbox gamepad simultaneously togehter in BS1? It’s ok that you can use pinnacle-gameprofiler instead or vorpX own Gamepad emulation, but the lack of analog control and the loose of button/menue-mapping in games like Bioshock1, Fallout or Skyrim really sucks.

    #17857
    Trancer Spacey
    Participant

    Fallout 3 works out of the box, runs smooth and fine, but unfortunately after a few minutes (sometimes immediately, sometimes after five or ten minutes) the game crashes.

    Does anyone have a tipp or does this happen, because VorpX is still beta and this is a common bug? I’m sure the reason for the crash is VorpX, because when I run the game “normal” without vr, the game does not crash.

    #17812
    bdiepeveen
    Participant

    I’m having similair issue’s but only with a few games,
    These games work for me :
    Fallout New Vegas
    FarCry 3 & Blood Dragon
    Mirrors Edge(but not steam version)
    Garry’s Mod
    DayZ
    Stalker Call of Pripyat(but shows a blackscreen can hear sounds tough)
    Battlefield 3
    Crysis 3
    F.E.A.R – wich launches with vorpx but runs on my normal screen not the rift even tough the rift is primary display.

    Games that do not seem to trigger vorpx:
    Bioshock Infinite – the game launches but is not running via vorpx
    F.E.A.R 2 – Crashes at startup but briefly triggers vorpx.

    #17774
    Trancer Spacey
    Participant

    Thank you, Ralf. Resetting the game profile helped!

    It’s cool that the FOV-issue can be solved, because the self resetting of the FOV also happens, when people talk to you and you switch back after answering or returning from ingame-menues.

    But I have another question: So 3D-rendering is working now, but I had to switch of all shadwos, because in geometry-mode they are flickering or better said, there are stereoskopic rendering problems.

    Do you think this problem can be solved for geometry-mode? I also had to turn of HDR-lighting, because there are stereoskopic issues too with the bloom effect. This is sad, because 3D in Oblivion looks really impressive and shadows and better lighting would be much appreciated. ;-)

    Rendering in Z-Mode does solve this problems, but then the FOV seems a bit to narrow, even when it’s set to 120.

    And a last question: Do you think it’s possible to enhance Oblivion and Fallout 3 with positional tracking? This really helps a lot for immersion and preventing simulator sickness. Would be very, very cool when this could be done.

    #17642
    Ralf
    Keymaster

    Some games reset themselves to default settings after a crash or just an unperfect exit to desktop, which from time to time can happen. That probably is what you experienced.

    New Vegas does not work currently with the DK2 and vorpX unfortunately. Details in this thread: http://www.vorpx.com/forums/topic/fallout-new-vegas/

    Linuse
    Participant

    Hello,

    Just got my DK2 and have been trying like mad to get Fallout NV to work. I am using the latest software from Oculus and this is on a freshly rebuilt Windows 7 64x with only drivers and Windows updates installed. I have tried setting Fallout New Vegas as posted in other forums, but always get “Failed To Initialize renderer. Your display doesn’t support the selected resolution. please set a different resolution in Fallout New Vegas”.

    I was wondering if anyone is able to play Fallout New Vegas on the DK2? If so what correct settings should i be using?

    #17415

    In reply to: Help with Skyrim

    reanor
    Participant

    I was able to find a fix for Fallout crashes…sounds quite feasable…you might want to try it and let us know if it solved your problem.

    http://tinyurl.com/onxo5uw

    Yup found it too after some research, thanks for being helpful, bud!

    #17414

    In reply to: Help with Skyrim

    reanor
    Participant

    here is the fix for Fallout 3 – I have 8 cores in CPU so this lowers it to two and it doesn’t crash any more:

    Open up the fallout.ini file in: My Documents\My Games\Fallout3
    Find the line:

    bUseThreadedAI=0

    change it to:

    bUseThreadedAI=1

    Add another line after it and insert:

    iNumHWThreads=2

    This will limit the game to 2 cores and prevent the engine bug from causing the game to freeze.

    *If the game still crashes write this iNumHWThreads=1

    EnJoY!!!

    #17411

    In reply to: Help with Skyrim

    bcozier
    Participant

    I was able to find a fix for Fallout crashes…sounds quite feasable…you might want to try it and let us know if it solved your problem.

    http://tinyurl.com/onxo5uw

    #17409

    In reply to: Help with Skyrim

    bcozier
    Participant

    Fallout 3 – Game of the Year edition. Can you please add support to that, it keeps crashing on me while in DK2. Thanks!

    I remember I used to get crashing on that game often too without vorpx. It was on an AMD CPU with AMD GPU. I now have intel i5 and nvidia GPU and I tried it with vorpx and it works fine for me. If you are overclocking anything turn off all overclocking and try that first, otherise the game just might be favoring either intel cpu or nvidia gpu. I don’t think there’s much ralph can do because I can play it without issues and the 3D is sxcellent btw.

    #17407

    In reply to: Help with Skyrim

    reanor
    Participant

    Fallout 3 – Game of the Year edition. Can you please add support to that, it keeps crashing on me while in DK2. Thanks!

    #17367
    reanor
    Participant

    Everything is working except that he needs to get VorpX to support native DK2 resolution over extended to DK2 and not primary. Head tracking is working as well, it breaks sometimes yes, like in Fallout 3 I can’t understand either head tracking breaks or the game freezes… but yeah DK2 is new and first steps are being made. Its all messy and cheesy but thats what alphas usually are either its a VR device or a driver.

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