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Jul 11, 2013 at 10:02pm #1977
In reply to: Pay now / Alpha or Beta version?
MrGeddingsParticipantOk Im sorry a lot of us are getting pretty frustrated here. I call for a petition that you release the beta already. IT DOESNT HAVE TO BE PERFECT!
this is a DEV KIT anyways we DONT EXPECT it to be perfect, you dont need to polish it so much that it has to be a “consumer level product” looks like what you have now is still way better then the Perception drivers. it really is frustrating. you give out a few free betas to a few people but the real people who want it most who are willing to PAY to have it even in beta stage you just ignore.
and honestly its also poor that you stopped doing ANY updates whatsoever on your website it makes us feel like you really dont care about us and that your just locked in your little world and you’ll only release it when you “decide” its ready.
The Oculus Rift has VERY FEW actual games to really play on it right now..and yeah its a dev kit but a lot of us arnt game devs we are just passionate about the idea so we supported it. Having an instant selection of 80 games to work with the RIft would be a huge plus, even if it wasnt perfect.
and as i said many times at the Very LEAST could you at least update the games list with the 80 games so far you have planned to work with it?
your commication is even worse then Oculus was at times and i just dont understand why we are pretty much begging you to release it even in beta form and we are willing to PAY you to do so……why you refuse.
and at leas for Gods sake give us a release date estimate you TOLD us that it would come out shortly after rifts started shipping, its been MONTHS.. and you only had a beta preview over at ReadtoVR a mmonth ago but nothing else since.
PLEEASE RELEASE IT already!!!!!! because otherwise whenever you “decide” to come out with it my first comment would be
freaking christ its about damn time!
either that or someone who has the beta should leak it to a torrent if you ask me since this guy is not going to bother to let us have acesss to the beta even if were willing to pay for it then i dont mind paying for the full thing once you “decide” to actually come out with it.
redilicous ..and it sucks for YOU too because you are not making any money right now…if you released the beta now you could be making an actual profit from it.,
so the ONLy logical reason i can get is for you not to release it simply because you are just a super perfectionist who WILL NOT release anything uless you think its”perfect”
just great…..just who we needed to develop this thing……..release the damn thing already. this is ridiculous.
Jun 29, 2013 at 12:55am #1926In reply to: Pay now / Alpha or Beta version?
wolf5ParticipantThe program might be usable and a few “trusted” people get to try it out.
But to give it out to the rest of the world raises an issue when money is involved.
I bet the program does not have any kind of anti-theft created yet, which means once this program gets out as it is, it will go wild. So some kind of clever way to prevent piracy of the program has to be made or bought and implemented into the software before it can be released.
my 2 cents
Jun 28, 2013 at 6:56am #1924In reply to: Pay now / Alpha or Beta version?
AnonymousInactiveValez, complaining about it is just about the only thing we can do to change Ralf’s mind about releasing it. Holding out at this point I feel is self-destructive on Ralf’s part. Timing is everything, but even Ralf should know that now is the time to cash in on the Rift. Anyone who is making money in the “Rift economy” right now will surely be making much more come consumer-time. Regardless, all we can do is keep voicing our frustration on Vorpx.com until he figures this out. Ralf, release it and get the reputation you deserve.
Jun 18, 2013 at 6:10pm #1881In reply to: Pay now / Alpha or Beta version?
MrGeddingsParticipantI agree. But then again considering the whole customs hold up and not sure how long till i get my rift. VorpX actually might be released by the time i get mine lol. But seriously the problem is seems like the guy is a protectionist he rather not release the product even as a beta because hed be too afraid of the public saying ooh it has issues blah blah blah. When it seems to me its perfectly useable as it is right now even more so then the other drivers that alone to me seems worth it. at the very least would be nice if he at least release the names of the 80 games it now support and the fact that he rather share info on Road to VR instead of bothering to update this website at all (i mean come on if your going to have a blog of updates and then you just stop updating the blog …that really isnt very nice).
The fact that we have to go to another website to learn infomation about the drivers.
Please we are begging you and i dont understand why…release the drivers you said 3 months ago when the Rift started shipping you would release VorpX not long after the rifts started shipping and you got your kit……you got your kit near two months ago i really dont understand what the hold up is. Why not go ahead and let people pay for the beta? whats the harm in that? and it seems silly to not even do that because then at least you can start getting money in from your hard work…
“sighs”. always frustrating to wait for something like this when the person has “no idea” when it will be released. We’ll see…..
Jun 10, 2013 at 5:55pm #1846In reply to: Pay now / Alpha or Beta version?
stevetbParticipantMrGeddings:
I feel your pain and yes, if a Beta was offered today my money would be transferred as soon as I knew about it.
However, this is Ralf’s creation and company and he gets to call the rules on how things are played out. It may not be how you or I would do things but it is what it is and I can respect that. I think we owe it to Ralf to gripe less and encourage more.
The best we can really do now is to just use the tools that are available and wait for the day when this is finally released…….even though the wait is killing me too :)
Take care bud, I am sure a release is closer than you could imagine.
Jun 2, 2013 at 10:59pm #1670In reply to: Pay now / Alpha or Beta version?
ValezParticipant@ daniel, Valez: The introduction price will be $40, as announced in an previous interview.
Even better.
@ Daniel
Please consider that of now there is only a very little base of potential customers for such a driver. If Ralf could sell his work to 100Ks of customers this would be anohter matter, but there are only 20k orders for Rifts and only arround 8k are delivered so far.
$40 for such a specialized software and such a small target audience is in fact really, really cheap.
Also I recommend you read this article:May 5, 2013 at 3:55am #572In reply to: vorpX – Pre-Release Thread
jwsimmonsParticipantYour current audience is taping Hydras to their foreheads for positional tracking and spends hours tweaking ini files to get things to play even in mono mode. You don’t need much polish to impress us :)
Apr 28, 2013 at 12:05am #548In reply to: vorpX – Pre-Release Thread
mm0zctParticipantAnother developer with a Rift here waiting to take VorpX for a spin :) Mine arrived last Monday too (UK). I know you were having problems with tracking for Racing games like Dirt3, you mentioned you’ve solved them but I just though you might like to know I’ve added Oculus Tracker support to FaceTracNoIR, which can output freetrack2.0 (among other things), and talk to the TrackIR protocol in Dirt2,3 etc as well as many others. This means that even for titles that you haven’t got working head tracking, we can probably still get head tracking via this route, and this route goes through the games intended head tracking codepath, which might help deal with some rendering bugs (like head roll artifacts, which don’t happen using this).
Expect it in the next release (1.8) but contact me directly if you’d like a pre-release build to play with.
Apr 21, 2013 at 7:42am #513Topic: Pay now / Alpha or Beta version?
in forum General vorpX Discussion
jwsimmonsParticipantAre you at the point where users can purchase even though you aren’t done yet? I’ll gladly pay full price to get in on a beta set of the driver. I have several games I’m very interested to stick my head into, and would gladly provide feedback / testing too. I can think of a few others that would do the same.
Apr 6, 2013 at 5:46am #448In reply to: 3D Vision & TrackIR
AnonymousInactiveThe lack of 3d vision support on games like Bioshock Infinite and Assassins Creed 3 has been very disheartening. Looking forward to playing Bioshock Infinite using VorpX. I just can’t even install it until I get my Rift. 2d sucks. What’s worse? It seems like the developers are giving console users 3d more on these games than the PC users. Damn you forced DirectX 11!
Apr 5, 2013 at 1:12am #444Topic: Ralf, give us something please!!
in forum General vorpX Discussion
redwormParticipantHey, great job on doing this VorpX, I don’t want you to think that I am ungrateful, but please, the shipping has started, people started getting their headsets. The hype is up.
Now can’t you release a demo of your driver so we know that it is the real thing? One game wouldn’t hurt!
Something like Portal! (Why you should take Portal is because Valve will eventually make support for all their Source engine games) Anyhow, imagine showing your friends the Oculus and Portal for the first time. They would totally freak out!
And it’s fine if you don’t release something, but I think showing people that your driver indeed works will probably give you a few more donations and costumers later on.
Keep up the good work!
Apr 1, 2013 at 7:18pm #423In reply to: How does the Head tracking work ?
RalfKeymasterYes, the headtracking does what the mouse normally does, plus special treatment for the roll axis. In most games that means head and body turning are handled the same way, with the exception of some racing games and flightsims that have a dedicated mouselook. Feels a little bit strange at first, but you get used to it pretty quick. Even Carmack did it this way in his Doom 3 demos.
PS: …
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Are you at the point where users can purchase even though you aren’t done yet? I’ll gladly pay full price to get in on a beta set of the driver. I have several games I’m very interested to stick my head into, and would gladly provide feedback / testing too. I can think of a few others that would do the same.
Hey, great job on doing this VorpX, I don’t want you to think that I am ungrateful, but please, the shipping has started, people started getting their headsets. The hype is up.
Now can’t you release a demo of your driver so we know that it is the real thing? One game wouldn’t hurt!
Something like Portal! (Why you should take Portal is because Valve will eventually make support for all their Source engine games) Anyhow, imagine showing your friends the Oculus and Portal for the first time. They would totally freak out!
And it’s fine if you don’t release something, but I think showing people that your driver indeed works will probably give you a few more donations and costumers later on.
Keep up the good work!
