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  • Demu
    Participant

    OS: Windows 10 latest with ESU
    AMD driver: 25.10.3 – 25.12.1
    GPU: XFX RX 6900XT (Both OC and non OC tested)
    CPU: 9800X3D
    RAM: 32GB DDR5-6000
    Module: SteamVR – OpenXR
    Headset: PS/VR2 with PC adapter – Displayport connection.
    VorpX: 25.1.2

    I’ve noticed that the app is constantly crashing when using VorpX on any game. Tested Fallout 4, Cyberpunk, Stalker Anomaly, Left 4 Dead 2, Ghost Recon Wildlands, Factorio, 15+ others.

    The Virtual desktop starts fine and works fine(usually, sometimes VorPX will attempt to hook vorpDesktop and timeout), until the moment I try to actually play a game. Game will usually start, but inevitably crash after less than 5 minutes. SteamVR reports ‘ IPC Namespace Unavailable ‘ and AMD driver reports that the driver has crashed. Notably, the driver crashes to the Virtual Desktop and in rare cases, crashes out of the VR experience outright.

    This happens only with VorpX. SteamVR home works fine, mods for Cyberpunk like RealVR work great, so it’s a very specific VorpX problem with the headset.

    Effectively this appears to make the software completely unusable under Windows 10 at this moment.

    Hope this helps you ascertain the issue Ralf. I can provide additional info and tests if you need them, to hopefully help you get some more customers for the software.

    #213538
    IroquoisPliskin
    Participant

    I forgot the most important part, importing the profile from the cloud if there is one. I imported Ghost recon 2001 that states G3D works with it and the game now works in G3D with DGVOODOO2.

    #213441

    In reply to: Ghost Recon (2001)

    IroquoisPliskin
    Participant

    I managed to get VorpX to attach using dgvoodoo2 and can use the del menu with fullVR but the slider for G3D doesn’t work. Did anyone manage to get 3D working with dgvoodoo2 in ghost recon 2001?

    #213361
    IroquoisPliskin
    Participant

    I managed to get VorpX to attach using dgvoodoo2 and can use the del menu with fullVR but the slider for G3D doesn’t work. Did anyone manage to get 3D working with dgvoodoo2 in ghost recon 2001?

    #210900
    tone49
    Participant

    Hi there , ok I’m having problems with the registering part. It keeps asking 4 my registration code ,name Emil and key . When I do all that it asks me to do I get a message stating that it’s invalid but if I believe that it’s connect then I can move on . Now for some reason nothing happens. What do I need to do or what am I doing wrong? I would like to play ghost recon but until I get pass this part I’m hoping this will be the last issue I run into 4 now. Plz help if can

    #210419
    RaymanBs
    Participant

    Can you create deadzone for head track via mouse for game like jc4 ,ghost recon wildland…
    (had this has optional when the default is 0 for axis x and y)

    thanks

    #210180
    Troffmeister68
    Participant

    just got the Tom Clancy’s Ghost Recon: Wildlands – Ultimate Edition so wil be giving this a go later this week )

    #209392
    dellrifter22
    Participant

    Yes, see this thread for new discussion concerning an improved profile for the First Person Mod.

    #209386
    kivan666
    Participant

    Has anyone manager to get VorpX to work with the recently published first person mod on Ghost Recon Wildlands?
    Surprisingly someone already published a cloud profile for it but the game crashes when I launch the mission

    #209378
    dellrifter22
    Participant

    Ghost Recon Wildlands + FPS mod (G3D) cloud profile updated 2/5/2022

    -clouds, stars, water reflections, and light sources are now correct in stereo (nice!)
    -increased 3D strength for more accurate depth and scale
    -decreased image zoom a bit for improved image clarity and FOV (better with vehicles)
    -TAA motion blur effect now assigned to vorpX Shadow Treatment for toggle options:

    Auto = motion blur on static objects/furniture, but clear guns and moving vehicles/NPCs
    Turn Off = motion blur on guns and moving vehicles/NPCs, but clear static objects

    Or if the slight TAA blur bothers you altogether, you can try the other AA methods in Game Options to see which you prefer.

    I have been quite pleased with how the authoring tool (and a bit of patience) has been able to bring this profile together with near flawless G3D. It is very rare that a dx11 game has correct stereo shadows and lighting effects. Now all that remains to fix are decals for wall art and bullet holes (if those are even possible, I’ve always struggled with decals..Ralf?)

    Anyway, worth trying out with the mod if you own Wildlands. I prefer the stealthy approach, but as you can see here, it can now play like a Far Cry game if you want:

    p.s. oh, I get a crash sometimes when trying to access my loadout menu directly, but I’ve found if I indirectly access it by opening the skills menu first (press J), I can navigate to loadout from there okay.

    dellrifter22
    Participant

    New First Person Mod for GRW just released this month on nexus, and combined with vorpX G3D fullVR, it is now much more the immersive experience I have been hoping for! (thank you intifofo). See video for gameplay and simple install guide:

    I have made some significant improvements to the old GRW profile (terrain textures and shadows are now correct in stereo, woohoo!!) and I’ve tuned it for best use with this first person mod. New profile now on the cloud for any to try:

    Ghost Recon Wildlands + FPS mod (G3D) [dellrifter22]

    G3D is very performance heavy in GRW, so expect modest settings and resolution with occasional frame dips. These are my recommended settings based on a 2080ti:

    Game FOV is affected by aspect ratio, so for best results, create a custom resolution from the following and apply it in game.

    1333 x 1200 – performance (~40 fps)
    1600 x 1440 – balanced (~35 fps)
    1920 x 1728 – quality (~25 fps)
    2400 x 2160 – ultra (Z3D only)
    3200 x 2880

    The Game also has internal render scaling in Video Settings that you can adjust up/down to find your own target performance.

    Game Settings:
    – Max Extended FOV to 100% in Video Settings and turn off VSync
    – AA = Temporal AA (adds blur to moving objects, but is the most stable image)
    – Texture Quality and Terrain Quality = High/Ultra
    – Shadow Quality = Medium, Long Range Shadows = On
    – AO = HBAO+, Godrays = On (both optional)
    – Draw Distance/Level of Detail/Vegetation = Low and everything else is OFF
    – Helicopter Controls = Classic in Gameplay settings (enables head rotation)
    – Increase vorpX Sharpen to max 2.00 in Delete Key menu

    *HUD visibility is very customizable in Options and can be toggled on/off with hotkey
    *AI teammates can be turned off in game settings if you want to run solo
    *Performance Z3D is also available if you want more frames/eye candy
    *tested on HP Reverb G1 with mouse/keyboard

    A few effects that remain unfixed for stereo (distant water reflections, stars, clouds, and rain) have for now been assigned to the vorpX Shadow Treatment menu so that you can toggle them on/off to your preference (Delete key menu, Image Settings page).

    One last suggestion to improve stealth gameplay: install the Remove Detection and Hit Sounds mod from nexus and turn the game HUD off. Now your awareness and infiltration skills will be tested.

    #206418

    In reply to: Far Cry 6

    Lawrence1962
    Participant

    If it will have BattlEye, we can uninstall it like in the other Ubi games in the past. Even a always online game like Ghost Recon Breakpoint has this option !

    #199033
    dellrifter22
    Participant

    I stopped vorpX Service and replaced all files in ProgData and Prog(86) Animation Labs back from a backup I had before the Sync Beta from summer. Started vorpX offline and hooked into CoD4 and CoD:WWII – camera height working and no shader glitches. Everything good.

    Next I restarted vorpX and let it install the latest update. I again hooked into the games, and now the height modifier does nothing, and some shader glitches now in WWII. I also tested CoD2, FC5, Ghost Recon Wildlands – height modification does nothing.

    I didn’t test any official profiles, but something about the new vorpX does not work well with my custom profiles.

    Dave
    Participant

    Since the Ghost Recon Breakpoint Fiasko, the Pipeline of new Games in my “loot scheme” was empty. Bloodlines 2, Dying Light 2, Mass Effect Remastered and Watch Dogs Legion were postponed and the only Game i loved in 2020 was Mafia Remastered. I finished Horizon Zero Dawn in 2017 on a PS4, and play it again was boring. CP77 will save my love to Video Games in general, 2020 and Covid sucks my Passion.

    Today is a day to celebrate for all Vorpx Gamer. Over 100 hours of Highest Quality Triple A Content. Only GTA 6, Red Dead Redemption 3 and Squadron 42 are able to beat it. CP77 is a first person game and that is what we need in VR. Its DRM Free and can be modded by the community from day 1.

    The most Teething Bugs and Glitches will be fixed by CDPR in hurry, it was the same in the Witcher 3 and this was one of the best Video Game of All time. Overly Critical Point of Views are whining at a highest level.


    @dborosev

    „Heghlu’meH QaQ jajvam.“

    #197696

    In reply to: AC: Valhalla

    Dave
    Participant

    Ubi is visionless and scared, because of the Fiasco of Ghost Recon Breakpoint. With WD Legion they made the “Openworld Service Game Apocalypse” worse. That is the reason why they postponed Far Cry 6 to late 2021. They should fire all screenwriters, directors and actors of the cutscenes for all ubi games, and hire really good story writers. The gameplay is not designed for hardcore players, it is designed for casual gamers, and this is a big mistake.

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